Top 5 changes list
I like all the changes to the Longbow.
- must-have traits will become baseline
- other Longbow traits are combined into a single trait
- access to more traits for less trait points (Piercing arrows + Eagle Eye + Read the Wind wasn’t possible, now you can even add Spotter)
I also like the heals getting a skill category and therefore traits. Troll Unguent and Heal as One are going to be great when traited.
The beastmastery line definitely deserves a mention, even if I don’t expect to be using it. Lots of pet traits combined and moved here. I’m still a bit sceptical about the pet traits, because they might still require the pet to be in combat.
All trait lines seem to have a strength and are worth considering. Although Nature Magic might be completely leaning on Protective Ward (and Fortifying Bond). The Druid trait line will have some competition.
I’m not sold on Allies’ Aid. I expect it to be buggy. The tooltip says “… cast search and rescue on them”, which isn’t possible since the skill doesn’t use a target and can’t be cast on anything. Lick Wounds still often doesn’t work. Also, let’s not forget that Search and Rescue only works on downed characters, not dead ones.
Maybe they should still make all cooldown reduction traits baseline.
(edited by Holland.9351)
I like your list.
I also love how they cleaned up the marks tree, buffed baseline longbow, and consolidated LTW.
Hidden barbs is huge. QuickDraw and BW specifically are huge additions. Protective ward as well, especially with barkskin, neutralizes any burst.
The other really big thing is spike trap.
Beastmaster will be a solid PVP trait line.
But I will more likely run the first 3 trait lines in WvW due to the nature of how frail pets are in WvW in general.
I mentioned elsewhere you should be able to zerg with bears, as long as u have bark skin. They have innate endure pain so if ure running BW for the utility , you will be able to get it off every time before they die.
This will be especially useful for tanky GS builds. Go clarion call and remorseless, swap pets, do the taunt + maul. This would be especially effective with SoW to give u both stab. Rinse and repeat. I will need to test it but I think we should be able to pull it off even in the thickest zergs.
(edited by mistsim.2748)