Torment

Torment

in Ranger

Posted by: Ryan.8367

Ryan.8367

Since more classes are getting access to torment, one of our main condition removals is a transfer to our pet unto which has no option to stop if we wanted it to and torment causes quite a bit of damage on a condition build while moving. Obvious things I’ve noticed is condition warriors / necros not only because just of the torment damage but the AOE damage as well coupled with torment. People who are specced 30 in BM may not see this as an issue, but anything outside of BM will see this as a big hit to an already aoe-weak pet as I have in PvP mostly but will probably start to see it in WvW as well.

I was just wondering how others have experienced torment from warriors/necros and if they feel the same way. I guess I could say the same thing about churning earth from elementalists unto which I dodge it almost 100% of the time but my pet doesn’t have this option, therefore taking bleed damage unless I force a pet swap but this is mainly about torment damage.

Tanbin 80 Ranger
Maguuma

Torment

in Ranger

Posted by: naphack.9346

naphack.9346

Crippling Talon: 3 stacks bleeding → 2 stacks torment npnp.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

Torment

in Ranger

Posted by: Ryan.8367

Ryan.8367

One adrenaline bar from a warrior takes the effects of 3 bleeds off , go back to PvE where you belong. My issue isn’t with the damage of Torment itself.

My issue is mainly with Empathic Bond & Torment and how this new condition is another condition being transferred to our pet and also a complete counter to the pet AI as our pets simply can’t stop, it’s just more passive killing of your pet and even faster with no option to stop. You can only pet swap so much in a given time.

Tanbin 80 Ranger
Maguuma

Torment

in Ranger

Posted by: Aeri.5738

Aeri.5738

So basicly, you are saying it’s the damage that bothers you?

it’s just more passive killing of your pet and even faster with no option to stop. You can only pet swap so much in a given time.

Because that says nothing else.
It’s JUST 1 condition more, and in a trade of losing other conditions in the example of warrior

“We just don’t want players to grind in GW2.” – Well, I guess you really failed, ANet!
Update 5.9.2013: getting better ANet, still way to go!
A Lannister always pays his debts – For everyone else, there’s Mastercard.

Torment

in Ranger

Posted by: Ryan.8367

Ryan.8367

I’m referring to the no mechanic of being able to stop your pet if your pet gets said torment condition against good condition based necros/mesmers and now warriors and how it is with other rangers as they start to encounter these types of builds and setups. This is also part of a bigger issue with the ranger traits in general of having to go 30 deep into WS for EB (which is why so many rangers run condition bunker) to get adequate condition removal as well, but that’s another topic entirely.

Tanbin 80 Ranger
Maguuma

(edited by Ryan.8367)