Maguuma
Torment
Crippling Talon: 3 stacks bleeding → 2 stacks torment npnp.
The mob has spoken and the turrets shall be burnt at the stake.
One adrenaline bar from a warrior takes the effects of 3 bleeds off , go back to PvE where you belong. My issue isn’t with the damage of Torment itself.
My issue is mainly with Empathic Bond & Torment and how this new condition is another condition being transferred to our pet and also a complete counter to the pet AI as our pets simply can’t stop, it’s just more passive killing of your pet and even faster with no option to stop. You can only pet swap so much in a given time.
Maguuma
So basicly, you are saying it’s the damage that bothers you?
it’s just more passive killing of your pet and even faster with no option to stop. You can only pet swap so much in a given time.
Because that says nothing else.
It’s JUST 1 condition more, and in a trade of losing other conditions in the example of warrior
Update 5.9.2013: getting better ANet, still way to go!
A Lannister always pays his debts – For everyone else, there’s Mastercard.
I’m referring to the no mechanic of being able to stop your pet if your pet gets said torment condition against good condition based necros/mesmers and now warriors and how it is with other rangers as they start to encounter these types of builds and setups. This is also part of a bigger issue with the ranger traits in general of having to go 30 deep into WS for EB (which is why so many rangers run condition bunker) to get adequate condition removal as well, but that’s another topic entirely.
Maguuma
(edited by Ryan.8367)