Trap Potency & Spike Trap
Shameless bump, curious about this one.
I assume you meant cripple duration not immobilize unless you are talking about the hidden split second of immobilize you get with Trapper’s Expertise that I believe is un-inentional. Cripple is a duration stacking condition though, and if working correctly should see the benefit from trap potency. I have not actually ran a trap build in quite a while to test, but I’m curious to confirm this so may do some playing around this weekend. Hope this helps for now.
Xunlai Agency [XA] | Blackgate – Since Day 1
I assume you meant cripple duration not immobilize unless you are talking about the hidden split second of immobilize you get with Trapper’s Expertise that I believe is un-inentional. Cripple is a duration stacking condition though, and if working correctly should see the benefit from trap potency. I have not actually ran a trap build in quite a while to test, but I’m curious to confirm this so may do some playing around this weekend. Hope this helps for now.
I think it does yes, but I never use spike trap for the snare, I use it for the damage, if I wanted to slow them, I’d use ice.
Thought someone else was going to complain it didn’t double up the bleed stacks instead of making the bleeds last forever. Guess I am alone in this one TT