Traper's Expertise
I’m sure it COULD, but I don’t really think it would fit thematically nor work particularly well in practice.
Dragonhunter’s heal trap is enemy-triggered and has always had an effect on enemies (it blinds and damages). Healing Spring is purely ally-based. Allies trigger it, and it only heals and buffs / cleanses allies, doesn’t do anything to enemies.
Please, don’t make them look into Healing Spring trap or the trait.
Please don’t. Just don’t.
I want trappers expertise to be modified too: “Defensive traps apply resistance to allies in the radius”. I want frost trap to be considered a defensive trap along with healing spring. Leave spike, flame, and viper as offensive traps.
Kind of wanted HS to give 3s of Vigor when traited for TE, only because Anet is so protective on giving out Resistance, so I know Ranger will never ever receive it.
Will update once Path of Fire releases.
Kind of wanted HS to give 3s of Vigor when traited for TE, only because Anet is so protective on giving out Resistance, so I know Ranger will never ever receive it.
HS already gives condi cleanse. Why would you want it to give Resistance too?
HS already gives condi cleanse. Why would you want it to give Resistance too?
Was, more-or-less, a reply to what Mcrocha posted. I personally want Vigor attached to it as there was a Ranger trait before that applied Vigor when you used a healing skill, and with HS, it gave it to all allies. I wouldn’t mind seeing that quasi-revived as part of TE for HS.
Will update once Path of Fire releases.
Please, don’t make them look into Healing Spring trap or the trait.
Please don’t. Just don’t.
I’m guessing worst case scenario is me still leaving them close to, but not entirely, unused in the trash bin, together with half of the shouts and all the spirits.
It can’t get worse than what it is. It just can’t. Not after they took ideas from the ranger forums and applied it to their new and shiny dragonhunter after the betas.
(edited by Lazze.9870)
Kind of wanted HS to give 3s of Vigor when traited for TE, only because Anet is so protective on giving out Resistance, so I know Ranger will never ever receive it.
HS already gives condi cleanse. Why would you want it to give Resistance too?
Bc it gives one condi every 2s. Not great. Put resistance on it and it counters condi damage. Forcing peeps to bomb you out of the radius in order to hit you with condi.