Trapper Rune for SPvP?

Trapper Rune for SPvP?

in Ranger

Posted by: Teutos.8620

Teutos.8620

Q:

@ArenaNet: Will the Trapper Rune be available in SPvP with the upcoming balance changes?

@Rest: Would you love to see the Trapper Rune to become available in SPvP? Do you think it would be too strong?

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

Trapper Rune for SPvP?

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Posted by: Sevans.4619

Sevans.4619

Runes that make your low cool down utilities give you stealth and prevent you from contesting/preventing a decap?

Not sure they’d see much use.

Saethe — Favorable Winds [Wind] — Maguuma

Trapper Rune for SPvP?

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Posted by: Sagat.3285

Sagat.3285

Runes that make your low cool down utilities give you stealth and prevent you from contesting/preventing a decap?

Not sure they’d see much use.

Because conquest is the only mode.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Trapper Rune for SPvP?

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Posted by: snow.8097

snow.8097

maybe we look at other classes
thief has enough stealth and rarely use any trap
Dragonhunter will used in first weeks very often, they set a trap, get stealth and can burst u out of it. it doesnt matter if its hammer, GS or true shot burst, it will hurt at start.
Burst out of stealth is hard to play against sometimes, but what guards lacks is mobility.
They could use it as their first disengage, but which guardian would sacrifice a good rune for a condi rune? That would just be a gimmicky condi trap guard that cant do well in pvp.
And Rangers can play well with it, but sevans mentioned it already, in conquest u cant use the stealth well. But the superspeed may be very useful to play far point assaulter.
I see Pros and Cons for it. At least idc, when its up okay, when not okay too.

Safi/Clio Del Ray |Ranger, Elonas Reach,
https://forum-en.gw2archive.eu/forum/game/gw2/Suggestions-Gemstore-Items/page/31#post4533037
the skrittfinisher was my idea!

Trapper Rune for SPvP?

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Posted by: Sevans.4619

Sevans.4619

It’ll still be the only mode until HoT comes out, save Courtyard, I guess.

And just for discussion, because I prefer that to one-line snark, how would these apply to Stronghold? What would you do with them? There’s a lot of space to move in the SH map, which makes them awfully easy to counter, since kiting is a huge weakness for trap builds (especially after the removal of ground targeting.) You can impede NPCs with Spike Trap and Frost Trap, or you could take Muddy Terrain on a Wilderness build with superior condition removal and do the same thing.

What are your ideas?

Saethe — Favorable Winds [Wind] — Maguuma