Ty for projectile speed increase!
Also a small bug i noticed, when signet of the hunt is displayed on your buff bar it still states 10% instead of 25%.
Previously firing from the wall of a tower was very hit and miss –
Badum-ching
Arrows are still unreliable. They get random obstructions and they’re still avoidable without dodging. Don’t thank anyone for a poor job done. It’ll carry less value for when they actually deserve it.
Arrows are still unreliable. They get random obstructions and they’re still avoidable without dodging. Don’t thank anyone for a poor job done. It’ll carry less value for when they actually deserve it.
True – however I believe it isn’t really that bad compared to before. I just wish our projectiles arced over small height obstacles such as hills. Don’t know if it would be possible with the current engine, but I wish it would work something like this:
Clear line of sight, no terrain obstacles = Arrow fires directly (as we have now) with a high hit chance
Clear line of sight, small obstacle (ie hill)= Arrow fires with a slight arc medium chance to hit
Big obstacle (such as enemies on tower wall) = Arrow fires at a large arc, easy to kite but has a chance to hit if the player is stood still.
I’d prefer this than trying to search for the ideal spot to shoot from without getting “obstructed” a lot.
There is an increase in arrow speed? I must say I haven’t noticed it as mobs still die in about ther same time as before, also I still only get 6 bleeds with xfire and if it is 30% faster surely I should see 7-8 stacks?
Projectile speed buff is nice, but there’s still a problem with Obstruction and overall attack speed for the Longbow.
Arrow flight speed is increased, but the tracking algorithms are still the same. I’m not hitting at any higher rate.
Longbow and shortbow still need the same attack speed, that of the current shortbow auto-attack (#1). Longbow has it’s place with longer range and a bigger AOE (which can easily be dodged in PvP or WvW), but shortbow does conditions like crazy.
So have them both attack the same speed, and for those concerned with #2 for longbow leave it the current speed.