Unannounced Druid Changes

Unannounced Druid Changes

in Ranger

Posted by: Mcrocha.3891

Mcrocha.3891

Druidic Clarity- Breaks stuns.

Glyph of Equality- So this skill has a stun break now. Thanks much for that change. Think it opens up some great build possibilities with glyphs and MoC now. 4s instacast daze on a 24s cd when traited.

Natural Convergence- gives 2 stacks of stab at start of cast

Seed of Life- Blinds enemies when it blossoms

Glyph of Unity- Cd increase?

These are some of the changes I noticed that I didn’t see mentioned. Some of the changes are really good and if AF generation and whatnot gets sorted out, Druid can be pretty strong.

Local Charr Ruins Everything

Unannounced Druid Changes

in Ranger

Posted by: Khael.7325

Khael.7325

Huge fan of most of these changes and glad we can run glyphs with decent access to stun break. Aside from sorting out the AF generation as you mentioned, I would like to see some changes made to Glyph of Unity. It’s cooldown was increased, but it still remains a very weak skill. Even with decent power it doesn’t hit as hard as retaliation or confusion, and can be escaped easily. I personally don’t feel like the mechanic fits the druid at all, but if they insist on keeping it they should at least make it reflect 100% of damage dealt to you.

Unannounced Druid Changes

in Ranger

Posted by: Mcrocha.3891

Mcrocha.3891

Huge fan of most of these changes and glad we can run glyphs with decent access to stun break. Aside from sorting out the AF generation as you mentioned, I would like to see some changes made to Glyph of Unity. It’s cooldown was increased, but it still remains a very weak skill. Even with decent power it doesn’t hit as hard as retaliation or confusion, and can be escaped easily. I personally don’t feel like the mechanic fits the druid at all, but if they insist on keeping it they should at least make it reflect 100% of damage dealt to you.

Agreed, I thought it might have been passable with a 16s cd to get the seed procs and whatever little damage it did, but now I can’t justify using it at all over a different skill. I think that the CAF version is probably strong for mega heals, but I haven’t really tested that. I’d like to see something done to the base version. Reflecting something like 25% damage would be interesting, 100 is probably too much.

Local Charr Ruins Everything

Unannounced Druid Changes

in Ranger

Posted by: ProtoMarcus.7649

ProtoMarcus.7649

Awesome

They really have to tweak AF and how to generate it etc and maybe tweak damage coefficients and I’ll be super happy

Unannounced Druid Changes

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

1st 4 changes are great and really needed. Thanks.

GoU getting an increased CD? Why?

Unannounced Druid Changes

in Ranger

Posted by: mistsim.2748

mistsim.2748

Druidic Clarity- Breaks stuns.

Glyph of Equality- So this skill has a stun break now. Thanks much for that change. Think it opens up some great build possibilities with glyphs and MoC now. 4s instacast daze on a 24s cd when traited.

Natural Convergence- gives 2 stacks of stab at start of cast

Seed of Life- Blinds enemies when it blossoms

Glyph of Unity- Cd increase?

These are some of the changes I noticed that I didn’t see mentioned. Some of the changes are really good and if AF generation and whatnot gets sorted out, Druid can be pretty strong.

wow those are some incredible changes. I knew about SoL and NC. GoE being a stun break is freaking huge and the devs literally heard us out on that. ive been so busy running my OP staff/WK build that I didn’t even have time to play with glyphs yet. this is indeed great news.

Unannounced Druid Changes

in Ranger

Posted by: Terravos.4059

Terravos.4059

heh, I could run my old Technobabble Build, would have a 6 Second instant Cast Daze, and a 4 second Insta Cast Daze.

To go along with 2 stuns…

Talk about ruining someones day.

http://www.youtube.com/user/Xsorus/videos?view=0
Xsorus – Ranger PvP movies Creator of the BM Bunker

Unannounced Druid Changes

in Ranger

Posted by: Mcrocha.3891

Mcrocha.3891

1st 4 changes are great and really needed. Thanks.

GoU getting an increased CD? Why?

Praise Irenio man, that guy delivers.

I have no idea why GoU got an increased cool down? It seems strange to me, maybe it was over performing in raids or something idk. Maybe someone who used it a lot can chime in as to why it should get a longer cd?

Local Charr Ruins Everything

Unannounced Druid Changes

in Ranger

Posted by: Mcrocha.3891

Mcrocha.3891

heh, I could run my old Technobabble Build, would have a 6 Second instant Cast Daze, and a 4 second Insta Cast Daze.

To go along with 2 stuns…

Talk about ruining someones day.

Haha I actually thought about your technobabble build, could definitely be funny to troll people.

Local Charr Ruins Everything

Unannounced Druid Changes

in Ranger

Posted by: My Sweet Lily.1952

My Sweet Lily.1952

All we really need now is Astral to not drain ooc and we’re set.

Nymeriali #Druid
[TLA] Desolation (EU)

Unannounced Druid Changes

in Ranger

Posted by: mistsim.2748

mistsim.2748

I know I’m the only one on these forums, but I think there should be decay. otherwise building AF simply isn’t rewarding or needed

Unannounced Druid Changes

in Ranger

Posted by: Mcrocha.3891

Mcrocha.3891

I know I’m the only one on these forums, but I think there should be decay. otherwise building AF simply isn’t rewarding or needed

I disagree. CAF is already gated behind a cd and 100% req to enter, it doesn’t need to be further hindered by degenerating outside of combat.

The best thing they could have done imo is to let us keep remaining AF when leaving CAF, let us enter CAF at any AF level, and added the cd. That way if you wanted to pop in the form to get the cleanse or stunbreak, or the stealth when leaving, you could do so without burning all of the force you built up, but would have to wait for the cd so you couldn’t abuse it. Then they could have adjusted fill rates from there to get it to a level where they wanted. And if necessary they could have put ICD on things like Celestial Shadow or Druidic Clarity.

If CAF worked like I described it would have added a higher ceiling to the Druid when played well and gave us more control and much needed utility.

Local Charr Ruins Everything

Unannounced Druid Changes

in Ranger

Posted by: bloodpyrope.8630

bloodpyrope.8630

I disagree. CAF is already gated behind a cd and 100% req to enter, it doesn’t need to be further hindered by degenerating outside of combat.

The best thing they could have done imo is to let us keep remaining AF when leaving CAF, let us enter CAF at any AF level, and added the cd. That way if you wanted to pop in the form to get the cleanse or stunbreak, or the stealth when leaving, you could do so without burning all of the force you built up, but would have to wait for the cd so you couldn’t abuse it. Then they could have adjusted fill rates from there to get it to a level where they wanted. And if necessary they could have put ICD on things like Celestial Shadow or Druidic Clarity.

If CAF worked like I described it would have added a higher ceiling to the Druid when played well and gave us more control and much needed utility.

This. I thought the whole reason people were asking for a 10sec cooldown was because they wanted to be able to access CAF at any level. In return for that, we would have a cooldown on it.

It’s like they listened to half the suggestions and ignored the other half…

Unannounced Druid Changes

in Ranger

Posted by: mistsim.2748

mistsim.2748

I’m finding it easy to fill up my bar as both full support minstrel stats, and offensive maurader stats. both builds use staff. I’m always full in combat, it just takes about 15s.

my preference would be to slightly lower decay rate, and increase AF gain rate of non-staff weapons.

Unannounced Druid Changes

in Ranger

Posted by: ProtoMarcus.7649

ProtoMarcus.7649

Seed of Life is a LIGHT FIELD WOOO

  • Trait Glyphs >> Ancestral Grace >> Pop an instant glyph UPON arrival = AoE Retaliation, baby!
  • In CAF – Pop Seed of Life >> Lunar Impact for AoE Retal

Nice nice

Unannounced Druid Changes

in Ranger

Posted by: Unholy Pillager.3791

Unholy Pillager.3791

I’m finding it easy to fill up my bar as both full support minstrel stats, and offensive maurader stats. both builds use staff. I’m always full in combat, it just takes about 15s.

my preference would be to slightly lower decay rate, and increase AF gain rate of non-staff weapons.

It’s taking 45 seconds or more without the staff. Fights usually don’t last even that long. This is completely ridiculous.

Unannounced Druid Changes

in Ranger

Posted by: Relshdan.6854

Relshdan.6854

in my rage over the AF decay, i missed this.

very nice.

now really tempted to make one just to try out a wvw lockdown build.

Chaos Organ (Ele), Pistol Opera (Thief), Modular Man (Eng)
MARA (EU) Gunnar’s Hold

Unannounced Druid Changes

in Ranger

Posted by: Kitty.1502

Kitty.1502

druid accidentally made it into the game. Sorry everyone.

Tarnished Coast-[NOPE]
Kitten – Zerker Ranger – http://gw2efficiency.com/c/Kitten
Kitty Smallpaw – Condi Ranger – http://gw2efficiency.com/c/Kitty%20Smallpaw

Unannounced Druid Changes

in Ranger

Posted by: Kodama.6453

Kodama.6453

No one is calling numbers, so I just want to ask:
What is the new CD of glyphe of unity?

Unannounced Druid Changes

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

heh, I could run my old Technobabble Build, would have a 6 Second instant Cast Daze, and a 4 second Insta Cast Daze.

To go along with 2 stuns…

Talk about ruining someones day.

Pair that with Glyph of Tides (Knock), Pet Taunt, Pet CC.
Now we’re talkin’!

“Observe, learn and counter.”

Unannounced Druid Changes

in Ranger

Posted by: ProtoMarcus.7649

ProtoMarcus.7649

No one is calling numbers, so I just want to ask:
What is the new CD of glyphe of unity?

30s

Unannounced Druid Changes

in Ranger

Posted by: Eggyokeo.9705

Eggyokeo.9705

those stun beakers are a good idea, i means we have more opportunity to drop the WS trait line for something else nice