One of the main things I miss from GW1 that I believe will drastically improve GW2 Ranger are on-demand interrupts and “shutdown” skills like Distracting Shot.
So why not adapt it for GW2? The key is to modify Concussion Shot of the shortbow:
http://wiki.guildwars2.com/wiki/Concussion_Shot
Currently it does this:
Daze your foe with an arrow. Stun them if you hit from behind or from the side.
Damage Damage: 118
Daze: 1 s
Stun: 1 s
Combo Finisher: Physical Projectile
Range: 1,200
My suggestion is to make it fire multiple shots at fast speeds both to serve as a Defiant chipper for your team, and to ensure a shutdown on an enemy:
Quickly daze your foe with a barrage of lightning fast arrows. Stun them if you hit from behind or from the side.
Damage Damage(5x): 518
Daze5: 1/2 s
Stun5: 1/2 s
Combo.png Combo Finisher: Physical Projectile
Range.png Range: 1,200
There are a few things to consider with my change to Concussion Shot. One is that the damage has been increased to make it worth using against dungeon bosses as opposed to 1-spamming. The other is the instant 2.5 seconds of Daze from Concussion Shot hitting multiple times.
This not only ensures Rangers are more useful against bosses, but also become powerful allies against a row of enemies to quickly shut them down while dealing sufficient damage.
Allowing it to hit multiple times and extending daze slightly is a change I believe will drastically give this skill more use.
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