Viability of nature magic/spirit ranger in sPvP?

Viability of nature magic/spirit ranger in sPvP?

in Ranger

Posted by: Othayuni.7369

Othayuni.7369

Trying this build:
http://www.guildhead.com/skill-calc#MVoc0VMzMlLboolLbo0GGx0oamsmaq

Seems alright in theory, thing is that the utility spirits have the survivability of a paper towel and about the same reaction to contact with a swung sword. Has anyone had any better luck, or comments?

I’m completely inseparable from the spirit of nature elite skill, but it’s painful using it without the ability to follow me around. I was hoping I could do something viable that used the spirit utility skills. Though I have gotten some good results out of just being careful about not plunging too much in to the middle of fights where the spirits take the most AoE, kind of nipping at the fringes with my bow and taking the people who come for me with the sword (with plenty of weapon swapping in between).

Viability of nature magic/spirit ranger in sPvP?

in Ranger

Posted by: AlpineFlame.7058

AlpineFlame.7058

Unfortunately, even with the +50% health perk for spirits, AND the trait that lets them follow you… they die. All the time. Something to consider: point defense. Lay down your three spirits and elite spirit, without the following you trait, pull out a horn and sword/shortbow and lay waste to anyone that comes into your AO. Other than that, the spirits don’t make a good offensive choice atm.

Viability of nature magic/spirit ranger in sPvP?

in Ranger

Posted by: xcount.3890

xcount.3890

Ditch the longbow and max survival. I use a similar build with great sucess as a roamer AND point defender.

Viability of nature magic/spirit ranger in sPvP?

in Ranger

Posted by: Nex Inter Nos.2481

Nex Inter Nos.2481

I ran a build like yours originally, spirits are a two edged sword. Against someone who doesn’t bother with them, you’ll dominate in 1v1 or even 1v2 but if someone takes the 3 seconds it takes to kill all 4 of your spirits…well, you just wasted 4 skill slots and a bunch of traits. Point being, you can dominate entire teams with it and then run across a single person who realizes that your spirits are worth killing, then your entire build becomes crap. Oh and it takes a good portion of time to bring those things out and they die on their own every 60 seconds sooo…..

I changed my build to condition spam and haven’t looked back.

Viability of nature magic/spirit ranger in sPvP?

in Ranger

Posted by: Vox Hollow.2736

Vox Hollow.2736

I certainly gave Spirits the old college try.
Honestly, I kinda’ think it’s straddling an awkward line between glass buffs and walking traps not managing to be especially satisfactory at either.

Viability of nature magic/spirit ranger in sPvP?

in Ranger

Posted by: mouse.1689

mouse.1689

Spirits got nerfed hard right before release. With their low survivability, smart players just single target them down. It’s just not a strong build at all right now.