Wardens Spectacle (could be used as an introduction to Cantha)
- Passive One: Wardens Spirit – Tap into the the knowledge of Echovald gain access to Aura Skills and your pets hidden F3 skill (or replace Wardens Spectacle for Soulbeast for this and make F3 as a merg skill) from the ancient Wardens spirits . You now have access to Shield.
- First Trait Tree: * Apply Poison ( Apply 3 stacks of poison when you swap pets for
5 seconds on your next successful hit . Your pets applies
weakness on their next attack for 4 seconds.)
*Splinter attack (When you critical hit your next attack does
damage to the nearby foe for “xxxx” amount of damage up to 3
targets – 10 sec cooldown)
*Natures Calling (next disable effect you take grants you 6
seconds of protection and breaks stun – 20 second cooldown)
-Second Passive: Spirits might – When you cast an Aura you gain Aegis for 5 seconds. Auras are now a stun break skill.
-Second Trait Tree: *Wardens Aura ( Auras grants you regeneration for 4 seconds
and retaliation for 3 seconds)
*Inner Beast ( Your melee critical attacks applies 2 stacks of
Vulnerability – interval 5 seconds. If under effects of Aegis you
apply cripple for 3 secs and gain quickness for 2 seconds)
*Burning Spectacle ( Auras apply 3 stacks of burning to
nearby foes for 6 seconds. Take 5% less incoming damage
from burning foes.)
-Third Passive trait: Cleansing Fury- When you apply regeneration to yourself, you convert 2 conditions to random boons. Gain 1% increased damage for each condition converted (Stack max 5 (5%) for 8 seconds)
- Third Trait Tree: * Auras Posthaste – Auras now recharged 20% faster. Grants
stability for 2 seconds and swiftness for 14 seconds.
* Wardens Justice – Shield skills now apply 6 seconds of
regeneration and protection for 4 secs to yourself and up to 4
allies near you. (Applied on skill 5 after full duration of the skill)
* Inner Agony – If foe is suffering from Burning you apply 2
stacks of Torment each hit. Interval – 1 second) Grant yourself
and your pet 2 stacks of might when hitting a foe effected by
burning ( Interval – 1 second).
You get (5/5) Auras and (5/5) pets. I leave those ideas option open for this thread.
Shield Skills Skill 4: Ancient Roots – Foes in target area take “xxxx” amount of damage and are immobile for 1 1/2 seconds also affected by slow for 3 seconds up to 5 targets. Range: 180). Recharge is 15 second/casting time 1 second.
Skill 5: Wardens bark- You become rooted (Root animation), blocking incoming attacks for 3 seconds. During the duration you send out splinters that do “xxx” (3x) amount of damage and applies bleeding up to 3 foes each hit. (Range: 180) Cooldown – 25 seconds.
Tell me what you think. Should ArenaNet take some of these ideas and implement them to Soulbeast in anyway via Stances/Traits/Main-Hand Dagger/Pets
(edited by Last Warrior Lord.7248)