Water Spirit Problem

Water Spirit Problem

in Ranger

Posted by: Johnny.1634

Johnny.1634

The buff Water Spirits provides to your party members – “Water Spirit(6s): 75% chance to heal yourself on hit.” does not scale with your characters Healing Power, nor the player your healing’s Healing Power. Its a flat heal and a very poor one at that.
It’s the only spirit buff that does not scale in some way with any stat, and its extremely terrible to begin with. Definitely needs a fix.

Water Spirit Problem

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

I posted about this last month. From what I could gather from some tests are posted in the link below.

https://forum-en.gw2archive.eu/forum/professions/ranger/Water-Spirit-Broken-Need-More-Testers/first#post5921822

It looks like when they changed Spirit of Nature to scale with the player’s healing power, something happened in which Water Spirit acts like the old Spirit of Nature. This meaning Water Spirit does not scale with the player’s healing power and has a healing power of its own that is not correctly displayed on our tooltip.

Just in case you don’t want to click on the link below, assuming Water Spirit still has a scaling of 0.09, it leads to speculation that it has its own healing power of 1220. The healing on the passive proc is 915 (or so), regardless of the player’s healing power.

On a side note: I guess this is OK for now since the heal is pretty nice for Rangers that do not invest at all in healing power. On the flip side, the passive is still horrid, those that do invest moderately-heavy to heavy into healing power are screwed, and the current heal that is fixed at 915 feels like it should be the base amount with the scaling adjusted to compensate.

Just tossin’ that out there… Irenio.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.