Will update once Path of Fire releases.
(edited by Wondrouswall.7169)
So, you may or may not be familiar with this heal and the previous threads I have made about how bugged it was since 8 months ago, but some things were fixed while other things are now… stranger. I was going to update the patch notes thread but this (kind of) deserves its own.
A run-down of how it performs as of this writing:
In short, if the passive on-hit activated by allies scaled with the highest healing power between you or them (like it used to before it was broken); activated Natural Mender, Live Vicariously, and contributed to generating Astral Force; then it would be decent rather than a niche.
As of now, it’s better than the bugged state it was in for the last 8 months, and still requires Nature’s Vengeance to have an effective presence.
(edited by Wondrouswall.7169)
Thank you W!
/15 char+
It’s always been garbage. At the very least the heal procs should also remove or transfer a condition back to the target.
while the spirits are rooted in place they will be completely useless in any scenerario.
maybe raids, but water definitely is not one of the chosen.
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