We Heal as One + Strength of the Pack

We Heal as One + Strength of the Pack

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Posted by: Dionosio.5168

Dionosio.5168

So… yea… i don’t understand if it’s intended for them to work like this or is a bug that only hits myself or a mistake of the devs, but these 2 skills are only half working. Which means: they aren’t modified by runes (soldier…) and traits that have effect on shouts, except for the cooldown reduction (and only that one, the other effects of that same trait don’t work… no regen and no switness). Some clarification?

We Heal as One + Strength of the Pack

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Posted by: Chokolata.1870

Chokolata.1870

You get it, you just have the tooltips updated.

We Heal as One + Strength of the Pack

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Posted by: Doug.9628

Doug.9628

not sure why you’re seeing that, I get the swiftness + regen and CD reduction on both of these abilities when traited for shouts

We Heal as One + Strength of the Pack

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Posted by: Dionosio.5168

Dionosio.5168

True, my mistake not seeing that. They do give regen and swiftness. Still, (and i’m absolutely sure of this, just re-checked it), they don’t remove conditions as they should with soldier runes.

We Heal as One + Strength of the Pack

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Posted by: Fluffball.8307

Fluffball.8307

Yup, tool tip error, that threw me for a loop at first as well.

We Heal as One + Strength of the Pack

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Posted by: Manekk.6981

Manekk.6981

Trapper runes don’t work with the new healing spring trap either, I think maybe more of these runes or maybe all of them don’t recognize the new label on skills.