Weapon pet effects
I really would like to see more pet interactions on our weapon skills. At least make me feel like the pet has a role somehow...
And yes, Hunter’s Call has got to inflict something like confusion, torment, blind, vulnerability, anything.
I’ll do one for GS
1 Nothing>Nothing>Pet gains Distortion
2 Pet’s next attack is a critical hit.
3 Pet gains fury
4 Pet gains Protection > Pet’s next 3 attacks bleed
5 As is
and for Longsword:
1 As is
2 Pet gains Distortion>Pet’s next attack poisons
3 Pet gains Distortion and next attack causes weakness
Already mentioned:
https://forum-en.gw2archive.eu/forum/professions/ranger/Ranger-Revolutionary-Revelations/first#post2843777
[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Thanks for pointing that out.