Weird stats in WvW
They’re using PvP stats in WvW I believe.
Ya, pets got hp boost for PVE only. PVP and WvW got the same basic hp values. I hope they will also boost pet HP in WVW.
Yeah because it’s badly needed, my pets get 2 shots by almost everything, despite the stat boost +300 toughness
Killing a pet is supposed to be an important strategy for fighting a ranger in PvP or WvW. Particularly useful if the pet provides a really important benifiet to the ranger, like being used for a Protect Me cooldown, of if you are a condition user and want to deny a Signet of Renewal or Empathic Bond.
Pet HP was increased in PvE to help keep them alive in that game mode, but not increased in other game modes to prevent that method of hurting the ranger. What pets really need is aoe damage reduction so that they aren’t effected by cleave and red circles as much, but can still be directly targeted if a player wants to take them out. Sadly, this feature which is very common in nearly every other major MMO isn’t used in GW2 because they just don’t consider it important enough of a problem to address, even if it means pets are insta-killed frequently in dungeons and WvW.
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds
Killing a pet is supposed to be an important strategy for fighting a ranger in PvP or WvW. Particularly useful if the pet provides a really important benifiet to the ranger, like being used for a Protect Me cooldown, of if you are a condition user and want to deny a Signet of Renewal or Empathic Bond.
Pet HP was increased in PvE to help keep them alive in that game mode, but not increased in other game modes to prevent that method of hurting the ranger. What pets really need is aoe damage reduction so that they aren’t effected by cleave and red circles as much, but can still be directly targeted if a player wants to take them out. Sadly, this feature which is very common in nearly every other major MMO isn’t used in GW2 because they just don’t consider it important enough of a problem to address, even if it means pets are insta-killed frequently in dungeons and WvW.
I like your logic regarding killing the pet as a strategy . Only problem is that while the health on pets have been designed, burning stacking wasn’t a thing. Pets have no defense mechanism vs condis. That used to be OK before the burning stacking age but now, little ring of fire by ele just destroy your pet(even spiders) they don’t even need to aim pet, lots of burning applications are aoe. How much time can you survive burning burst without cleanse? 5 -10 sec? pets got lots of new toys to mitigate physical damage but they’r are more vulnerable than ever to condis.
In pve pets have double hp. Your pet will die a lot in wvw
Just the WvW
R3200+
Killing a pet is supposed to be an important strategy for fighting a ranger in PvP or WvW. Particularly useful if the pet provides a really important benifiet to the ranger, like being used for a Protect Me cooldown, of if you are a condition user and want to deny a Signet of Renewal or Empathic Bond.
Pet HP was increased in PvE to help keep them alive in that game mode, but not increased in other game modes to prevent that method of hurting the ranger. What pets really need is aoe damage reduction so that they aren’t effected by cleave and red circles as much, but can still be directly targeted if a player wants to take them out. Sadly, this feature which is very common in nearly every other major MMO isn’t used in GW2 because they just don’t consider it important enough of a problem to address, even if it means pets are insta-killed frequently in dungeons and WvW.
I like your logic regarding killing the pet as a strategy . Only problem is that while the health on pets have been designed, burning stacking wasn’t a thing. Pets have no defense mechanism vs condis. That used to be OK before the burning stacking age but now, little ring of fire by ele just destroy your pet(even spiders) they don’t even need to aim pet, lots of burning applications are aoe. How much time can you survive burning burst without cleanse? 5 -10 sec? pets got lots of new toys to mitigate physical damage but they’r are more vulnerable than ever to condis.
not to mention the issues they have with landing hits on ppl overall especially ppl with swiftness or any other movespeed boost unless U run BM