What about this ideas?
I’m not sure I understand the remorseless change, you want to add swiftness to it? For how long? Kind of seems unnecessary with all the other ways rangers have to achieve it. Wouldn’t mind a couple seconds of super speed though.
I’d like to see Strider’s defense switched from sword to melee weapon. Still hoping for that main hand dagger in the next expansion.
Other changes look good.
LGN
if you actually want that predator’s instinct change consider running,
https://wiki.guildwars2.com/wiki/Superior_Sigil_of_Incapacitation
the strider’s defense immobilize cleanse would be pretty awesome.
I think MDG could be redone completely,
When you take more than 25% of your health in dmg within 3sec, deal +25% more dmg/condition dmg for the next 5sec. If your pet is dead, deal +25% dmg/condition dmg.
Remorseless change: Didnt like, this trait is good doesnt need to be changed.
Predator’s Onslaught: a bit more flexible, sure….
Predator’s Instinct: We have lots of options of how to apply cripple, which is a very weak condition, I think Predator’s Instinct should apply cripple once every 30 sec(like it does now) and in addition amplify this effect(like necros have with fear and chill). I think it should be something like srikes on crippled foes steals some hp or remove boons(with cd) or something.
Strider’s Defense – Like it(i think) don’t play sword enough….
Light on your feet: Kinda boring, but better than what we have now.
Most Dangerous Game: I agree with Justine., this trait should be redone completely, not sure offensive traits with health thresholds, are working with the ranger profession ATM.
I’m not sure I understand the remorseless change, you want to add swiftness to it? For how long?…snip
My idea in the remorseless speed is to make the ranger to have another source of mobility. So the Fury itself gives the extra speed, not another boon.
Great change that doesn’t change anything at balance level, and open the ranger to have more build choices. Great synergy with WS traitline, and somehow freed the ranger from be forced into BM, warhorn or natural stride.
I’m not sure I understand the remorseless change, you want to add swiftness to it? For how long?…snip
My idea in the remorseless speed is to make the ranger to have another source of mobility. So the Fury itself gives the extra speed, not another boon.
Great change that doesn’t change anything at balance level, and open the ranger to have more build choices. Great synergy with WS traitline, and somehow freed the ranger from be forced into BM, warhorn or natural stride.
Ranger is good with walking speed between RT, warhorn,natural stride, SB 3, SOTH, runes with speed etc, etc… If anything, they need to make SOTH to be worth it, one of the reasons I suggested brutish seals to give 3 sec unblockble after signet activation(and ofc remove the 8 sec from SOTW, and make it instant cast-stun break instead).
I’m not sure I understand the remorseless change, you want to add swiftness to it? For how long?…snip
My idea in the remorseless speed is to make the ranger to have another source of mobility. So the Fury itself gives the extra speed, not another boon.
Great change that doesn’t change anything at balance level, and open the ranger to have more build choices. Great synergy with WS traitline, and somehow freed the ranger from be forced into BM, warhorn or natural stride.
Ranger is good with walking speed between RT, warhorn,natural stride, SB 3, SOTH, runes with speed etc, etc… If anything, they need to make SOTH to be worth it, one of the reasons I suggested brutish seals to give 3 sec unblockble after signet activation(and ofc remove the 8 sec from SOTW, and make it instant cast-stun break instead).
Well you gave me the same options i told you: Resounding timbre, warhorn and natural stride. A little bit more variety to choose from so you can go another traitlines\runes that aren’t bunker type and keep the swiftness speed to a profession is all about continuous positioning won’t do any harm…
would it?
Predator’s Onslaught: When ranger hit a disabled or movement-impaired foe gain +5% damage for 8 seconds. This can be stacked up to 3 times.
At first I thought this was a nerf, because I didn’t read it right. Anyway, this would also still apply to the pet, right?
I think MDG could be redone completely,
When you take more than 25% of your health in dmg within 3sec, deal +25% more dmg/condition dmg for the next 5sec. If your pet is dead, deal +25% dmg/condition dmg.
Very interesting. The goto trait for every ranger that hates their pets and mostly want to see them dead, lol!
I’m not sure I understand the remorseless change, you want to add swiftness to it? For how long?…snip
My idea in the remorseless speed is to make the ranger to have another source of mobility. So the Fury itself gives the extra speed, not another boon.
Great change that doesn’t change anything at balance level, and open the ranger to have more build choices. Great synergy with WS traitline, and somehow freed the ranger from be forced into BM, warhorn or natural stride.
Ranger is good with walking speed between RT, warhorn,natural stride, SB 3, SOTH, runes with speed etc, etc… If anything, they need to make SOTH to be worth it, one of the reasons I suggested brutish seals to give 3 sec unblockble after signet activation(and ofc remove the 8 sec from SOTW, and make it instant cast-stun break instead).
Well you gave me the same options i told you: Resounding timbre, warhorn and natural stride. A little bit more variety to choose from so you can go another traitlines\runes that aren’t bunker type and keep the swiftness speed to a profession is all about continuous positioning won’t do any harm…
would it?
Well I gave several other options(SOTH, SB-3 etc..) and I was talking about out of combat only, if we are talking in-combat(continuous positioning), you can add tail wind, brids, light fields combos,CB,SOTP. If among all the mentioned options you cant find solution for speed, it probably means the opposite to build diversity, build diversity is about trade-offs, not about one trait to rule them all.