What if Sic Em allowed beasts "Stealth Sight"

What if Sic Em allowed beasts "Stealth Sight"

in Ranger

Posted by: ronpierce.2760

ronpierce.2760

So, I’ve had some beeef with the move “Sic Em”, which is that it completely stops working if the enemy stealths. Thats pretty dumb if you ask me, broken by itself, but to top it off, against a beast?! If you ask me, I think Sic Em should cause the beast to follow their trail hardcore and if they go into stealth, still be able to attack them because they’re in hot pursuit. Animals have insane senses of smell, I think it’d be a good bonus to a rather buggy/broken skill

Thoughts?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

What if Sic Em allowed beasts "Stealth Sight"

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Posted by: Manekk.6981

Manekk.6981

I don’t think we or anyone should be able to see through stealth with any abilities channels should also stop following stealthed players, I think the fix is to give thieves less access to stealth it seems totally broken to me the way it is to have stealth be a combat mechanic that is reused over and over virtually endlessly, I know you weren’t really talking about the stealth mechanic in that sense btw I just kinda slipped in that direction.

What if Sic Em allowed beasts "Stealth Sight"

in Ranger

Posted by: ronpierce.2760

ronpierce.2760

I mainly suggested this as a fix to the ability, because it currently ends its effect immediately when an enemy stealths, and i think its pretty kittenty. Also, it makes sense for following the trail of a hidden enemy as an animal would. Just my feelings.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

What if Sic Em allowed beasts "Stealth Sight"

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Posted by: Linguistically Inept.6583

Linguistically Inept.6583

I don’t think we or anyone should be able to see through stealth with any abilities channels should also stop following stealthed players, I think the fix is to give thieves less access to stealth it seems totally broken to me the way it is to have stealth be a combat mechanic that is reused over and over virtually endlessly, I know you weren’t really talking about the stealth mechanic in that sense btw I just kinda slipped in that direction.

id agree with you; only if stealth traits were nerfed to the ground, have you fought a p/d thief? to stop them healing you need to keep them away from you so they cant C+D; then they can pop out of stealth at full health; though this becomes much harder since they can just C+D off pets and other random mobs

Desolation: 80 ranger [Nightwither], 80 necro [Dusk Grimsoul]
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]

What if Sic Em allowed beasts "Stealth Sight"

in Ranger

Posted by: ronpierce.2760

ronpierce.2760

I think you both were saying the same thing, that its too frustrating. I had a topic about that, but I still thing a single anti-stealth non point blank aoe mechanic wouldnt be that bad. Plus what better to give it to than someone with a broken skill and an animal that would sniff them out?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

What if Sic Em allowed beasts "Stealth Sight"

in Ranger

Posted by: PsionicDingo.2065

PsionicDingo.2065

My Ranger says yes. My Thief says no.

My psychic knife. The focused totality of my psychic powers.

What if Sic Em allowed beasts "Stealth Sight"

in Ranger

Posted by: ronpierce.2760

ronpierce.2760

Luckily it wouldn’t really buff Bunker rangers as they don’t really run with Sic Em, but for those who use their pet mostly (aka BMs) for damage, this would also help a little bit with quirky AI with stealth. And it would require timing/planning when best to use it. I like it personally. I even play a mesmer more than Ranger.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)