4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
What is the Longbow's role?
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Knock people off high places with #4. Cripple and kill them with #5. Disappear and surprise them with #3. Use #2 or #1 from higher gound.
Seriously, it is not the best PvP weapon for a Ranger, but you could do okay with it if you surprise your enemies. Some people are just better than you too, so bear that in mind.
…
Ranger | Necromancer | Warrior | Engineer | Thief
Long bow is better suited for a power set up. With a zerker set up you can get 2-4k crits. Stay on the out skirts and pick your targets off. Between path of scar and two dogs you can push pull and knock down your target before he know what hitting him.
everyone should fear becoming mentally clouded and obsessed with one small section of truth.
It’s a power weapon for a class that really doesn’t have a power option to play.
Rapid Fire is a DPS loss if used at max range. You should use it at close range instead of auto attack. The auto attack shot is probably the weakest attack in the entire game at minimum range (never checked, just a gut feeling). The AE is very poor considering how dependent this class is on mobility and kiting and it roots you and only snares the enemy. Since it hits multiple times it can also be an issue with retaliation, but that’s a large problem in WvW and not sPvP. The knockback and stealth are the utility skills to help assist with kiting and staying at range. They’re very poor options given how common stability is and how short the stealth is.
It’s primarily a support weapon in sPvP IMO but it only pairs well with greatsword, which is another support weapon. A lot of the other weapons are more condition oriented.
It’s a shame this class doesn’t have a weapon swap cooldown trait as that would really help a lot with the longbow/greatsword builds.
the longbow/greatsword is all i use with full zerker and traits being 30/30/10. Depending on the map in spvp i can utterly decimate and entire team but this is only on khylo on-top of the clock tower, or temple overlooking the gate, not only do i get full range on most shots but the longbow hits much more consistently when your shooting from n elevated position. This is however in pugs as i don’t really do tournaments or anything. I took the build in a tournament once and ya you can imagine how that went.
WvW i love it, im able to roam fairly well and just have to maintain range on them where the 1500 gives me an advantage. I usually run with 3-4 people so i can sit back and pew pew from a distance while they have them distracted. With full zerk my #1 hits for around 4k past 1000 and my #2 hits for around 18k as long as most of them hit and if they stand in barrage even more than that. Its not as bad as everyone thinks but it does need work.
edit: also spvp wise above the beach point(forget the map name) is good spirit watch is decent all over the map, above graveyard point is good on foefire, really anywhere with elevation is good flat ground is a no for wvw ebg is best
Eladan of Greenwood: 80 Ranger
Elemir Swiftblade: 80 Thief
(edited by SirWarriant.2319)
Longbow works best at long range and controlling the range. In SPvP that isn’t going to happen. It doesn’t really matter that the longbow doesn’t work well in SPvP as plenty of other weapons are available, including some that don’t work well in PvE.
Longbow works best when you’re behind about 20 other classes that can do everything better than you, your best bet is just to simply spam important targets with rapid fire , stack vulnerability on them and if a thief tries to hit you while you’re in the back line, hit #3 and hope he doesn’t blind you before hand. Oh and try to #4 people from stomping, the issue with this is that a common tactic is getting stability while stomping so that won’t work. Barrage entire groups as much as possible since the cripple does hurt groups, but since they’ll most likely have a guardian spamming aoe condition clear, it probably won’t matter in the end anyway. This is from a WVW perspective obviously.
Maguuma
No. This is from a WvW perspective:
https://www.youtube.com/watch?v=RW1TL98xnac
:P
I believe that Eurantien was/is playing a longbow ranger with a 30/30/10 setup and performing very well with it.
All in all though, I’d say that the longbow functions much more as DPS range support for your team. I wouldn’t go hopping on point with it anytime soon in PvP. But on maps like Foefire for instance, you can really be a benefit for your team by overwatching mid with ranged DPS from the longbow.
At this point though, the “traditional” role of the ranger doesn’t have much of a use for the longbow in PvP.
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
Eurantien plays a 0/10/30/30/0 spirit build , if youre talking about PvP.
Maguuma
Eurantien plays a 0/10/30/30/0 spirit build , if youre talking about PvP.
Back when solo Q leaderboards first came out, I saw him at least saying that he was running a 30/30/10 GC longbow build at that point in time. Could be wrong though, but it was in a topic in the spvp subforum.
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
I use Longbow with my trap build in PvP and while it is definitely not easy mode, nor god mode, it allows you to do some things which are very useful in that game mode. Keeping people off points, getting people off points, securing revives and stomps…I use it more for control and less for damage, which with the traps and a strong condition damage pet, works decently well.
The key to making Longbow work in my opinion is understanding it’s limitations, offsetting them with your utility and trait choices, and developing a good rotation for your weapon kills, which includes your second set.
For example, when defending a point, or securing a neut and capture with an incoming enemy, a spike trap placed between your enemy’s approach path and your position on point will stop him long enough for your to get pet knockdown and/or a ranged knockback off, followed by a fear and if you have the distance, a barrage…this sequence will usually keep the incoming target off point long enough for you to get the neut and/or cap. Practice, getting a solid feel for the ranges and time, is what makes a largely under-performing weapon actually do a job well.
Obviously longbow’s stealth and ranged knockback are very useful in PvP….you can kick someone off a point to stop a cap before they can hit you, knocking people off various positions of height is also good – not just a question of fall damage but the time it takes them to get back to where they were. It’s also a good interrupt, much faster now than it used to be and of more use in that role. I myself love Longbow on Khylo, for running the treb and knocking them out, for the clocktower, or even pegging the hostile treb from the roof opposite it’s position…the same goes for hitting people there attacking yours.
In my view, Longbow is a lot like the Ranger overall – it’s best used as a finesse tool, it’s not the best at anything, but it is moderately good at a lot of other things; it’s all in how you use it.
sPvP Build – WvW Build
Tarnished Coast Server- Anthrage Stormrider on Youtube
Longbow is fairly hard to use effectively. And for the amount of effort, it’s not worth it unless you really like the way it feels. Like me!
Your goal is to stay as far away as possible. To do this I like to go 30/10/30/0/0 and pick up increased range and damage and spotter. Take reduced surviaval skills and grab lightning reflexes and quickening zephyr. Muddy terrain is nice too.
Auto attack at max range to open.
Once target closes range use 4 for pushback.
Auto attack again (if playing a thief you might want to use rapid fire)
Once they close again, use 3 for invisibility, about face and get away.
Auto attack
When they close range again, switch to Greatsword
5 to stun (if they have stability or invulnerability use 4 to buy time)
Land 2 for big damage
(If you haven’t used 4, do so now in order to buy time or land another big hit from the counter attack, be careful not to move after the kick is activated)
Deselect target and 3 to swoosh 1100 range away.
If they are still far away, auto attack
If they have closed distance 4 again.
Auto attack
Should be able to finish off most classes now with rapid fire, if not, continue the above rotation until they’re done.
Note: you will lose to condition necros.
Kal Snow – Norn Guardian
Longbow works best when you’re behind about 20 other classes that can do everything better than you, your best bet is just to simply spam important targets with rapid fire , stack vulnerability on them and if a thief tries to hit you while you’re in the back line, hit #3 and hope he doesn’t blind you before hand. Oh and try to #4 people from stomping, the issue with this is that a common tactic is getting stability while stomping so that won’t work. Barrage entire groups as much as possible since the cripple does hurt groups, but since they’ll most likely have a guardian spamming aoe condition clear, it probably won’t matter in the end anyway. This is from a WVW perspective obviously.
The guardians will also be spamming retaliation. I don’t even use Barrage on a zerg unless I’m prepared to lose about 9-10k life over it’s duration if the zerg is in it the whole time.
What other people have said but also that it’s a pet complimentary weapon. I find it works great when supporting others and double teaming something with your pet. Sharing aggro, AoE and crippling to increase hits from both of you, taking advantage of knockdowns. We’ve been lumbered with this useless oafs, this is one of the few weapons imho that allows us to work more harmoniously with them. Rendering pets less….oafish. Unfotunately this tends to be more the case in OWPvE. In sPvP it’s less useful….
lb is not an spvp weapon. impossible to keep distance and the terrain is designed to hide.atm lb is a wvw sniper weapon. barrage the zerg, switch to greatsword, surf in the front line after u win switch nback and finish the low hps
Just the WvW
R3200+
“As far as PvE and WvW are concerned, though, it’s one of the Ranger’s better weapons, and perhaps their best as far as the latter mode is concerned. Trait for 1,500 range and piercing arrows and you can just stand back and let your bear tank mobs while putting out good DPS (in PvE). It’s kind of ironic that longbow rangers are so terirble in PvP but one of the safest options for taking down Svanir and the Chieftain in the Forest of Niflhel. I always send my pet in to draw aggro, pop Quickening Zephyr, and then just unload all of my skills from max range, and I don’t even get hit once.”
The moment you said longbow is good in WvW because you can equip 1,500 range trait and let your bear damage them down, I lost all seriousness in your post. That is quite possibly the WORST suggestion for WvW play and please , any rangers reading that do NOT do what he is suggesting. I’ve seen far too many rangers try it and it just doesn’t work. Please, for the sake of the ranger class don’t do this.
Maguuma
“As far as PvE and WvW are concerned, though, it’s one of the Ranger’s better weapons, and perhaps their best as far as the latter mode is concerned. Trait for 1,500 range and piercing arrows and you can just stand back and let your bear tank mobs while putting out good DPS (in PvE). It’s kind of ironic that longbow rangers are so terirble in PvP but one of the safest options for taking down Svanir and the Chieftain in the Forest of Niflhel. I always send my pet in to draw aggro, pop Quickening Zephyr, and then just unload all of my skills from max range, and I don’t even get hit once.”
The moment you said longbow is good in WvW because you can equip 1,500 range trait and let your bear damage them down, I lost all seriousness in your post. That is quite possibly the WORST suggestion for WvW play and please , any rangers reading that do NOT do what he is suggesting. I’ve seen far too many rangers try it and it just doesn’t work. Please, for the sake of the ranger class don’t do this.
It’s one of the Ranger’s best weapons because Rangers are terrible in WvW, regardless of what they use. It was a relative statement. Their pet is useless due to AoE, and a Ranger lacks any real useful utility for the zerg, in comparison to other professions.
Please, professor, share your wisdom as to what magical Ranger weapon is going to be anymore useful than a piercing, 1,500 range longbow in a zerg/siege situation.
EDIT: I also never said the bear was good for dealing damage to other players in WvW. Did you read what was in the brackets?
Sword, Torch , Axe, Dagger are much better weapons , even shortbow is better even with the 900 range. I think you forget, but in this game people have something called ‘gap closers’, they use them and good players use them effectively – 1,500 ranger doesn’t bring any advantage to the table. Longbow is and will always be nothing but a sit behind 10+ guys and spam weapon.
Maguuma
I only use longbows in sPvP for two things:
(1) knocking people off in Skyhammer with point blank shot.
(2) if I’m fighting a thief and he uses shadow refuge, and I have it equipped, I’ll use barrage.
Otherwise it’s hard to get longbow to be as effective as other weapons.
Using the longbow effectively requires a couple of different things:
- Long range shot: never use this in closer engagement distances. This means that you probably won’t have much use for it overall since “gap closers” (lol) provide most weapons with the ability to reduce your weapon damage to nothing in less than a second. It’s a good ability for chasing and for hiding behind a zerg though since you can easily max out it’s range and damage.
- Rapid fire: This is the Ranger Longbow’s main damage attack in closer ranged fights. You want to use this almost as much as possible with the exception of a few cases: you’re fighting an enemy with lots of invisibility is the main one to be concerned with (you want to try and use it just before they go invisible; rapid fire tracks the enemy the entire time it’s firing). Although, since the attack lasts so long most players tend to dodge through it, making you lose out on your damage. This can be played to your advantage somewhat though since most players predictably dodge through this (or blow some other invulnerability/etc.) you can force them to blow that cool down, allowing you to have a better opportunity where they are left a bit more open (if they blow both dodges or invuln I like to switch to my GS and hit them with a burst from that, usually something like: swoop, counter attack, hilt bash, maul… usually with a few auto’s in there for the evade and to buy weapon swap time)
- Hunter’s Shot: I use this mostly to buy time for my other cool downs; the duration of the stealth is too short to really allow you to reposition yourself to any significant extent.
- Point Blank Shot: Use this to knockback and interrupt; on occasion you can use it for a cliff kill (this really only works in WvW though). You can use the knock back for all sorts of things though too, as mentioned in other posts: interrupts, buy some time for a cap, etc.
- Barrage: Really only good for PvE or WvW; and even then you have to be careful with all the kitten retaliation in game (which I just think is a BS mechanic as it just passively reflects damage back no matter what the range the attack comes from…). This could use a cripple buff at least or… something (I like the skill and how it’s animated and all, but it’s really useless in many cases). You can sometimes use this to aoe around you when fighting stealth enemies if you can guess where they will be and think you have enough time to use it before they have a chance to do any real damage…
I personally use a GS as a secondary as I’m sure most Longbow users are doing at the moment. Swap to the GS every so often for some nice burst damage and then swap back to the longbow when swap is off cool down (since you will be glassy, you shouldn’t be running a melee weapon for too long).
Another interesting secondary is with the Sword/Dagger set (make sure to turn off auto attack on the sword 1 though if you use this; otherwise your dodges most likely will not work…). You get several evades and throw in muddy terrain or a spike trap in there; you could lay down some nice cripple too.
PS one thing to be careful off is with a longbow setup you most likely won’t have very much of our already crappy rng condition removal. Either end the fight quick, or in this meta you’ll get melted.
(edited by Sollith.3502)
I use Longbow with my trap build in PvP and while it is definitely not easy mode, nor god mode, it allows you to do some things which are very useful in that game mode. Keeping people off points, getting people off points, securing revives and stomps…I use it more for control and less for damage, which with the traps and a strong condition damage pet, works decently well.
The key to making Longbow work in my opinion is understanding it’s limitations, offsetting them with your utility and trait choices, and developing a good rotation for your weapon kills, which includes your second set.
For example, when defending a point, or securing a neut and capture with an incoming enemy, a spike trap placed between your enemy’s approach path and your position on point will stop him long enough for your to get pet knockdown and/or a ranged knockback off, followed by a fear and if you have the distance, a barrage…this sequence will usually keep the incoming target off point long enough for you to get the neut and/or cap. Practice, getting a solid feel for the ranges and time, is what makes a largely under-performing weapon actually do a job well.
Obviously longbow’s stealth and ranged knockback are very useful in PvP….you can kick someone off a point to stop a cap before they can hit you, knocking people off various positions of height is also good – not just a question of fall damage but the time it takes them to get back to where they were. It’s also a good interrupt, much faster now than it used to be and of more use in that role. I myself love Longbow on Khylo, for running the treb and knocking them out, for the clocktower, or even pegging the hostile treb from the roof opposite it’s position…the same goes for hitting people there attacking yours.
In my view, Longbow is a lot like the Ranger overall – it’s best used as a finesse tool, it’s not the best at anything, but it is moderately good at a lot of other things; it’s all in how you use it.
I have seen your videos.
I liked your playstyle, but you died way too much. When I tried playing a copy of your build, I died way too much and I did very little damage.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Longbow is superior to shortbow only in one map – Skyhammer. Combined with sword+axe you will be able to handle 1vs2,3 situations in this map. I personally use 20/20/30/0/0 build for skyhammer but standard BM isnt that far away. Other than that I don’t see LB viable in rest of the maps.
If they would remove range requirement, add some 1.5-2sec casted hard-hitting shot to #1 under some conditions I mentioned many times or simply replace Rapid Fire with it, make HS 4 second, unblindable, only blockable, reflectable or evadeable, make PBS instant and revmap Barrage or at least make it 1/2 cast, LB wouldn’t be that bad.
Without any decent burst one-hit skill, Remorseless is a joke atm.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
If they would remove range requirement, add some 1.5-2sec casted hard-hitting shot to #1 under some conditions I mentioned many times or simply replace Rapid Fire with it, make HS 4 second, unblindable, only blockable, reflectable or evadeable, make PBS instant and revmap Barrage or at least make it 1/2 cast, LB wouldn’t be that bad.
Without any decent burst one-hit skill, Remorseless is a joke atm.
Remove Spike Trap.
Remove Barrage and make it a skill.
Barrage changed to now bleed on all hits and immobalize on the first hit.
Replace Barrage with aimed shot.
I have seen your videos.
I liked your playstyle, but you died way too much. When I tried playing a copy of your build, I died way too much and I did very little damage.
I definitely do die alot, no doubt. A lot of those fights end in a downed state battle, which most of the time ranger comes out on top of. The thing with ranger in general and my playstyle in particular is that if something doesn’t go right – pet F2 fails, or my long-casting heal doesn’t get off, or I run into something where the lack of stunbreak and condition cleanse costs me…it’s pretty much death. No denying that.
But, when everything works…it’s great, and I love it. As a ranger, winning a 2 on 1, or even a 3 on 1, which I’ve done, is awesome. It’s true ranger has a low skill ceiling, but we have a high ‘luck’ ceiling I guess you could say…so much of our kitten nal is passive or too random or precise that it’s a considerable factor.
JSharp did recognize this Ranger issue once that I saw, unfortunately he wasn’t of the opinion that it should be changed.
Still, I love the Longbow with all it’s flaws, how can you not love doing stuff like this?
sPvP Build – WvW Build
Tarnished Coast Server- Anthrage Stormrider on Youtube
(edited by Anthrage.2519)
I use 0/10/30/30/0 (spirits) when I need to and 30/30/10/0/0 (zerker lb/gs) when I can. I have almost gotten the build to be perfect though I don’t think I am playing it perfectly yet. Can 1 v 1 almost everything, and the things it can’t it can decap and hold the point. Does really well in open areas if you have good pet control too.
I think it will be top level viable soon!
Am I good?… I’m good.
(edited by Eurantien.4632)
“As far as PvE and WvW are concerned, though, it’s one of the Ranger’s better weapons, and perhaps their best as far as the latter mode is concerned. Trait for 1,500 range and piercing arrows and you can just stand back and let your bear tank mobs while putting out good DPS (in PvE). It’s kind of ironic that longbow rangers are so terirble in PvP but one of the safest options for taking down Svanir and the Chieftain in the Forest of Niflhel. I always send my pet in to draw aggro, pop Quickening Zephyr, and then just unload all of my skills from max range, and I don’t even get hit once.”
The moment you said longbow is good in WvW because you can equip 1,500 range trait and let your bear damage them down, I lost all seriousness in your post. That is quite possibly the WORST suggestion for WvW play and please , any rangers reading that do NOT do what he is suggesting. I’ve seen far too many rangers try it and it just doesn’t work. Please, for the sake of the ranger class don’t do this.
It’s one of the Ranger’s best weapons because Rangers are terrible in WvW, regardless of what they use. It was a relative statement. Their pet is useless due to AoE, and a Ranger lacks any real useful utility for the zerg, in comparison to other professions.
Please, professor, share your wisdom as to what magical Ranger weapon is going to be anymore useful than a piercing, 1,500 range longbow in a zerg/siege situation.
EDIT: I also never said the bear was good for dealing damage to other players in WvW. Did you read what was in the brackets?
Sword, Torch , Axe, Dagger are much better weapons , even shortbow is better even with the 900 range. I think you forget, but in this game people have something called ‘gap closers’, they use them and good players use them effectively – 1,500 ranger doesn’t bring any advantage to the table. Longbow is and will always be nothing but a sit behind 10+ guys and spam weapon.
Ok every time I seen one of your posts Ryan I just have to post cause you bring misinformation into the discussion. I run an LB/GS Ranger and Fomby’s post is pretty much a good strategy using the LB but its not the only one. Such as just yesterday I went 1v1 against a Jade Quarry Legendary thief (for any one who doesn’t know in WvW you can only see the titles and not the name) and made him flee since I was killing him drastically using 90% LB. Gap closers exist yes, but there also exists on the LB an anti-gap closer. I also don’t use my LB to sit behind 10 guys either I am the person saving my teams kitten as i sit there at the rear of the zerg using a barrage to create a cripple zone so that my zerg can escape with minimal casualties.
LB is great for control and DPS. The LB allows you to control positions of enemies while inflicting damage. All of its skills are designed around the concept of control. Such as:
- forces your opponent to get closer to you or suffer massive damage.
- Forces your opponent to waste a dodge or move positions
- Allows you to change your position without being spotted
- Forces a close enemy to be moved back and interrupts
- Makes an area a no man zone unless the person wants to suffer damage and cripple.
All skills are dealing damage based on positions. Ranger LB is all about being able to control the flow of the combat while dealing DPS.
Shortbow is about your position and conditions.
- Damage plus condition based on your position
- Applies Conditions to enemies in front
- Change your position and gain swiftness to continue changing position
- Apply conditions
- Apply a control condition based on your position.
Shall I keep breaking down the fundamentals of all Ranger weapons just to explain to you each weapons purpose and synergy?
[GWAM] and [LUST]
Mess with the best, die like the rest.
(edited by Suddenflame.2601)
imo what LB lacks is a decent good burst, especially rapid fire requires GC normally to do decent damage but can be easily negated by just dodging or utilities.
Its suppose to be a long bow where we can snipe our target from far (which warrior’s kill shot already take that role away from rangers), cant anet just change long range shot into some hold-down to charge up shot which does good burst.. i means its a freaking long bow which requires drawing to fire..
Ok every time I seen one of your posts Ryan I just have to post cause you bring misinformation into the discussion. I run an LB/GS warrior and Fomby’s post is pretty much a good strategy using the LB but its not the only one. Such as just yesterday I went 1v1 against a Jade Quarry Legendary thief (for any one who doesn’t know in WvW you can only see the titles and not the name) and made him flee since I was killing him drastically using 90% LB. Gap closers exist yes, but there also exists on the LB an anti-gap closer. I also don’t use my LB to sit behind 10 guys either I am the person saving my teams kitten as i sit there at the rear of the zerg using a barrage to create a cripple zone so that my zerg can escape with minimal casualties.
LB is great for control and DPS. The LB allows you to control positions of enemies while inflicting damage. All of its skills are designed around the concept of control. Such as:
- forces your opponent to get closer to you or suffer massive damage.
- Forces your opponent to waste a dodge or move positions
- Allows you to change your position without being spotted
- Forces a close enemy to be moved back and interrupts
- Makes an area a no man zone unless the person wants to suffer damage and cripple.
All skills are dealing damage based on positions. Ranger LB is all about being able to control the flow of the combat while dealing DPS.
Shortbow is about your position and conditions.
- Damage plus condition based on your position
- Applies Conditions to enemies in front
- Change your position and gain swiftness to continue changing position
- Apply conditions
- Apply a control condition based on your position.
Shall I keep breaking down the fundamentals of all Ranger weapons just to explain to you each weapons purpose and synergy?
How are you comparing a LB Warrior to a LB Ranger? I’m glad you run a LB/GS warrior, but it isn’t the same. I’m leveling a LB Warrior (75 now), I can assure you it isn’t the same. The amount of crazy AoE damage my LB Warrior has at its disposal compared to my Ranger… Ridiculous Amazing. The amount of Dmg I can do with my Warrior compared to my Ranger, ridiculous and amazingly better.
Heavy Halo, Warrior JQ
The longbow, a ranged weapon. Longbow, a weapon. Weapon, an item used to wound and or kill and adversary.
That is it’s sole purpose and role.
Currently @ some T1 server in EU
Ok every time I seen one of your posts Ryan I just have to post cause you bring misinformation into the discussion. I run an LB/GS warrior and Fomby’s post is pretty much a good strategy using the LB but its not the only one. Such as just yesterday I went 1v1 against a Jade Quarry Legendary thief (for any one who doesn’t know in WvW you can only see the titles and not the name) and made him flee since I was killing him drastically using 90% LB. Gap closers exist yes, but there also exists on the LB an anti-gap closer. I also don’t use my LB to sit behind 10 guys either I am the person saving my teams kitten as i sit there at the rear of the zerg using a barrage to create a cripple zone so that my zerg can escape with minimal casualties.
LB is great for control and DPS. The LB allows you to control positions of enemies while inflicting damage. All of its skills are designed around the concept of control. Such as:
- forces your opponent to get closer to you or suffer massive damage.
- Forces your opponent to waste a dodge or move positions
- Allows you to change your position without being spotted
- Forces a close enemy to be moved back and interrupts
- Makes an area a no man zone unless the person wants to suffer damage and cripple.
All skills are dealing damage based on positions. Ranger LB is all about being able to control the flow of the combat while dealing DPS.
Shortbow is about your position and conditions.
- Damage plus condition based on your position
- Applies Conditions to enemies in front
- Change your position and gain swiftness to continue changing position
- Apply conditions
- Apply a control condition based on your position.
Shall I keep breaking down the fundamentals of all Ranger weapons just to explain to you each weapons purpose and synergy?
How are you comparing a LB Warrior to a LB Ranger? I’m glad you run a LB/GS warrior, but it isn’t the same. I’m leveling a LB Warrior (75 now), I can assure you it isn’t the same. The amount of crazy AoE damage my LB Warrior has at its disposal compared to my Ranger… Ridiculous Amazing. The amount of Dmg I can do with my Warrior compared to my Ranger, ridiculous and amazingly better.
Opps i missed typed. I have a LB ranger not a LB warrior. What I described thou was a LB ranger not a LB warrior. I will fix that. I gather you did not read my full post and just stopped when you read LB warrior since there was no comparison what so ever. Also,I bet my LB ranger could beat your LB warrior if you want to play the range game.
[GWAM] and [LUST]
Mess with the best, die like the rest.
(edited by Suddenflame.2601)