Which gear (stats) best for trapper build?
Like Karlesi suggests in his build threads, he usually go high crit / toughness / power … Knights w/ citadel runes (maybe 2 being in earth for 20% prot duration – up to you).
Use shortbow / sword axe or horn , up to you , axe provides more combo fields finishes and wrecks projectile attacks with #5 (guardian 2handed sword whirling wrath skill, p/d thieves, etc)
Zerker on all weapons , sigil of blood on bow , sigil of leeching on sword, sigil that freezes when switching OR force on whatever offhnd (+5% helps but freezing may be good too to help with mobility and keeping off you).
For jewelry , i’d PROBABLY go with knights with zerker stats, but it seems , according to Karlesi as well that Valk stats on knights is if not as effective but may be better. If you ahve FOTM just mimic the same stats as exo jewelry (laurel stuff has ppt now)
The amulet is up to you, if you have FOTM gear you can use something like Szygyny … I have an ascended triforge amulet that I have and a knights amulet in case i want to up my ppt more.
With something like 0/20/30/5/15 or 0/30/30/5/5 and cit runes you’ll nearly be fury the entire fight, giving you a 20% crit chance boost.
Maguuma
I think the OP is asking an optimal gear for trapper,
i think the thread of “wvwv bunker ranger” provided a good gearing for condition builds
but its kinda expensive, because he used Apothecary gears,
(edited by Oldgrimm.8521)
thanks for the responses!
Oldgrimm, I’ll check that thread
“I think the OP is asking an optimal gear for trapper,”
Define optimal?
Then you reference to a thread where a guy isn’t even using traps, period.
Confused here.
Maguuma
i believed that he asked a gear for traps build(that uses condition build)
i referenced him to that thread because it uses a survival condition set that uses apothecary gear that utilizes tough/healing/condition damage
the OP also stated that he wants to use rampagers/rabid gear (which is condition based), in exchange to his carrion gear
however, you are trying to give him a crit damage gear, which is not optimal for his desired condi traps
and for the final note, to the thread that i referenced the OP with, at the second part of the video, he utilized traps
(edited by Oldgrimm.8521)
“Which gear (stats) best for trapper build?”
Oldgrimm, what do you take from this title?
On a side note:
To be honest with you, there’s not a definite answer. You can use PPT like I suggested from Karlesi’s build to destroy with traps in which case you’re not using traps for condi dmg but for control, which is a perfect use case scenario for a trapper build by the way and is very optimal for a trapper build.
Or you could go the route of let’s say apothecary or pre/tough/condi for a condition spec unto which you’re backloading condition damage instead of blasting with crit dmg and using traps for more dmg assistance. Both optimal.
Either way the equipment is optimal for the situation.
Maguuma
First, thanks for the responses!
To clarify, I want to use the traps for the condition damage, not control.
Maybe my first post was a bit unclear, I’ll try to elaborate:
I want to go for a condition trapper build, I now run a 0/30/30/5/5 build.
Currently I invest heavy on condi dmg via full Carrion gear.
But, because of the ‘bleed on crit’ trait, and various sigils that add conditions on crit, I wonder if this is the correct way to go.
So my question is, will this build be ‘better’ or more ‘valiable’ if I add precision to the mix? Maybe in the form of Rampager or Rabid gear? Or a mix of all three?
If it is, is like 50% crit chance a good number to aim for?
Hope this clears up the question a bit
@ryan, its not just about the title, maybe you forgot to read the body of the query, he indeed state that he is leaning towards condition, i know its hard to swallow the bitter pill of pride and mistakes if you ever commit one. In public service, you will always cater to the best interest of the client that you deal with.
indeed there’s no definite answer, but you should provide an answer that caters his need.
@meentje, on crit effect is good if you have at least 50-60% crit chance, you will be able to maximize your bleed potential
No mistakes, there’s just varying ways to run a build is all. You do what you want to do and what works for you is really the important thing anyway. I’m really not trying to argue I just wanna help the guy out.
More precision is going to provide you with more dmg output + bleed on crits if you trait for it which would increase backloaded condition dmg as well as front end dmg and brings life to weapon sigils if you have them like sigil of blood would be good for regen upkeep.
To be honest though, i think toughness is your most important thing at thi point to be looking at. I would definitely go with higher toughness on a condition build because backloading dmg takes longer and you need have the survability and upkeep to handle it really. Without toughness, youll spend half your time in defensive and not doing barely any dmg especially against great players.
I would definitely go with the Pre/Tough/Condition w/ undead runes set, bleed on crit chance trait you get the added benefit of more crits = more bleeds and so forth and if you’re critting alot you can use omnomberry (even though its on a 2sec internal cd now its still quite nice) if you’re in wvw for regen upkeep. The jewelry options are pretty good as well, there’s some pretty good pre/tough/condi like Tortured Root and Plague , but they’re pretty expensive lol. I wear plaguex2 w/ knights jewels and tortured rootx2 w/ knights jewels on my condi build which gives me a ton of condi / toughness / crit chance … Crit dmg and power will be so so but obviously isn’t the main focus here.
That with the pet swap burst combo options you can stack bleeds and burns fairly quickly (assuming you use a fire trap or torch) if you do your skills correctly and with pets , if you use canines you can have a more controlled fighting style , cats good too for condi.. puma f2 pretty good bleed skill as well.
Hope this helps
Maguuma
Thank you for your post Ryan, this is really helpfull.
With this advice I did some experimenting with a mix of rampager en rabid for the toughness. Including ascended gear for theory :P
I ended up with 50% crit chance, 18262 HP with 2650 armor en still decent numbers on condi dmg and power. Im gonna give this a go soon, lets see how it works out!
Thanks for all the input
Apothecary’s gear will give you the most survivability and still afford you great condition damage from your traps. Since the majority of your damage will be coming from the trap conditions, I would say that precision isn’t really important. Your goal is to basically outlast your opponent with a trap build.