Why No Stalker's Strike?
I just figured this was another of their thematic changes. We have the bear, snake , eagle, etc. animations attached to skills. Stalker’s strike is us flopping around like a limp fish. I really hope they get around to adding the fish animation.
Every skill that “rules” over your mobility has been nerfed as well as buffed.
All these skills have a base travel value that cannot be modified by Swiftness or traits, but can’t be hindered by cripple and chill, either.
It’s a tweak they made for all the classes. Not just Ranger.
Every skill that “rules” over your mobility has been nerfed as well as buffed.
All these skills have a base travel value that cannot be modified by Swiftness or traits, but can’t be hindered by cripple and chill, either.It’s a tweak they made for all the classes. Not just Ranger.
He’s talking about the fact that the range of all our offhand skills got increased, except for stalker’s strike.
-BnooMaGoo.5690
Every skill that “rules” over your mobility has been nerfed as well as buffed.
All these skills have a base travel value that cannot be modified by Swiftness or traits, but can’t be hindered by cripple and chill, either.It’s a tweak they made for all the classes. Not just Ranger.
He’s talking about the fact that the range of all our offhand skills got increased, except for stalker’s strike.
They also screwed up the cooldown on throw torch, it’s not being affected by the trait. Hopefully they will fix both of these problems.
Every skill that “rules” over your mobility has been nerfed as well as buffed.
All these skills have a base travel value that cannot be modified by Swiftness or traits, but can’t be hindered by cripple and chill, either.It’s a tweak they made for all the classes. Not just Ranger.
He’s talking about the fact that the range of all our offhand skills got increased, except for stalker’s strike.
They also screwed up the cooldown on throw torch, it’s not being affected by the trait. Hopefully they will fix both of these problems.
Well, if they don’t want it to end up like the Shortbow “fix” they’d rather address this. It was intended before, and if it wasn’t it should have been mentioned.
The changes make sense, but still feel like “well, we don’t feel like fixing the problems, so let’s just pretend that it wasn’t intended for the past 2 years – fixt”
Every skill that “rules” over your mobility has been nerfed as well as buffed.
All these skills have a base travel value that cannot be modified by Swiftness or traits, but can’t be hindered by cripple and chill, either.It’s a tweak they made for all the classes. Not just Ranger.
He’s talking about the fact that the range of all our offhand skills got increased, except for stalker’s strike.
They also screwed up the cooldown on throw torch, it’s not being affected by the trait. Hopefully they will fix both of these problems.
Well, if they don’t want it to end up like the Shortbow “fix” they’d rather address this. It was intended before, and if it wasn’t it should have been mentioned.
The changes make sense, but still feel like “well, we don’t feel like fixing the problems, so let’s just pretend that it wasn’t intended for the past 2 years – fixt”
sadly that seems to be the story of a Rangers life in gw2 lets just pretend it was meant to be like and let it be fixed and I for one am sick of it