Why is Agility Training a Trait?
If that’s all you see pets as being good for, you’re a bad ranger, just sayin.
That being said I agree, agility training should be passive, not a trait, and if it HAS to be a trait it should be tied to Tail Wind (5pt skirmishing) or another trait of the sort because it’s sure as hell not worth the major slot.
As their mother, I have to grant them their wish. – Forever Fyonna
I agree OP that the attack should not miss more than our weapon skills since the pets are alot of our damage.
So the agility training should imo be for the pet to get faster to a target to start dealing damage not for making the pet hit more auto attacks.
no. make the pet attack range longer, but have it actual start to attack from less than that, so even if the pet stops to attack, the other player will still get hit even if they’re moving
Guild Leader of Favorable Winds [Wind]
^ kinda a bad idea that would make it look like a bug/glitch from the other players point of view and complain or not notice then complain about the placebo damage increase.
Durzlla got the right idea the pet and the ranger don’t have much synergy out of traits the only way at this time to get this Synergy is to get Shared boons.
or use lots of Traits too boost pet speed/damage.
the best way to fix this without overpowering the Minor traits would be to combine the Agility_Training with the minor of skirmishing tree, but instead of 33% it would be 15% (33% is too high for a minor/merge)
then a new Trait can take its place but that one is up to anet to decide on.
I would never consider taking Agility Training because Hunter’s Shot (and Call of the Wild, Etc.) grant so much swiftness to your pet anyway.
Pet’s Prowess is fantastic for BM builds that use felines and/or birds.
I would never consider taking Agility Training because Hunter’s Shot (and Call of the Wild, Etc.) grant so much swiftness to your pet anyway.
Pet’s Prowess is fantastic for BM builds that use felines and/or birds.
exactly. No one would take it cus their are a lot more better traits. It should be a passive because some of our DPS is from pets however unreliable. An increase in movement speed would be a small buff.
(edited by Valtarius.8671)
15% speed bonus is perfect then .
i didn’t consider the amount of swiftness , maybe if they combined it with the major minor trait that would be more appropriate
if the pets going to be hitting near a 50% speed buff , (as the idea it becomes a passive) then all you’ll need to apply is the swiftness.
50% speed using passive swiftness (you’ll never be without it anyway).
for a pet that would be too high for a minor adept trait , so i see the major minor trait location more suited.
it still leaves your trait slots open but then it gives you a reason to go 3 in skirmishing not only for the fury (now we get tons of that from else where) somthing is needed to make the Minors of skirmishing more attractive for synergy/pet purposes.
https://forum-en.gw2archive.eu/forum/archive/suggestions
Op can you send these ideas to the suggestions thread. this is a good idea and simple they might consider it.
I love how unrealistic some people like Durzlla are. It’s fantasy world for him/her if he/she thinks pets are satisfactory in WvW situation. They are bad in PvP situations in general, but they are exceptionally bad in WvW.
^ ignore this troll xd
I suggested agility training as a default mechanism for pets about 8 months ago. Back then, there were sane people that agreed. Now, there is Zenos Osgorma. It’s not looking good.