Let me start by saying I speak solely for myself. I realize people aren’t going to necessarily agree with me, but I need to get this off my chest.
This class, more than any other class in this game, is awful. The two major gripes I have are its complexity and overall value to a group.
I realize the melee weapons are a bit more interactive and engaging, but most of us who play this class like to embrace the range in RANGEr. Why then are both the shrotbow and longbow so boring to play? All anyone does with either set is run around in circles autoattacking targets. There’s no flare, no interactivity, and no fun.
Shortbow: This weapon is very weak overall and lends itself to condition damage. It’s fast rate of fire actually makes it do better damage than the Longbow even with a power build, but the skill choices for it are redundant and ineffective. Since none of the skills do damage they just don’t feel very interactive or fun to use. It’s kind of like a dagger/dagger Elementalist where a novice can run in and just use anything when it’s off cooldown and be moderately successful.
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Poison Volley provides a debuff that already has limited real value in this game. It’s effectively just another bleed and it feels like something you just use because it’s up and not because it’s actually effective at doing its job.
Quick Shot is valuable, and is the main reason I use the shortbow, but it’s also quite ineffective. It often doesn’t leap backwards nullifying its whole function. It’s on a long cooldown when contrasted against the Thief class. It’s a mobility skill on a class that lacks real mobility.
Concussive and Crippling Shot are effectively the same exact skill. They’re used primarily for the same function, in the same ways, and rarely do I care/want/need to make use of the daze/stun for anything more than a gap closer/opener.
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Longbow: This weapon suffers from much the same thing as the shortbow. Since none of the skills really do any burst damage, they all feel like ‘meh… more auto attacks’. It’s even worse because one of the skills is effectively doing just that!
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Rapid fire is nothing but autoattack at a slightly faster speed. It’s still very weak and makes you wonder why I wasn’t just using shortbow instead since it hits for about half the damage, but fires 3 times as fast. Since rapid fire doesn’t really produce much burst to speak of, I’m just using it to use it.
Hunter’s Shot was awful before. Now it’s a DPS loss but provides stealth. I only used it for about 20minutes but it wasn’t as much fun as I thought it was going to be while I sat at work all day dying to get home to try it out. Since it’s new, I’m not going to pass judgement but overall it wasn’t enough to make longbow viable.
Pointblank shot is effective. Probably the best attack available for either bow. It does no real damage and probably isn’t any more or less useful as a defensive tool than quickshot.
Barrage is nice and is the saving grace of the entire weapon when you can find 4 other rangers who want to lay down the pain. It really is a good skill, just takes too long to use and its effects are too short to use outside of a supported group.
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THERE’S JUST NO EXCITEMENT ABOUT THIS CLASS! I literally do nothing but strafe in circles auto attacking things until they eventually die from boredom. This class doesn’t provide any real pressure because there’s no burst to speak of. It doesn’t provide any real peeling because the snares/stuns aren’t very long lasting. It can’t push because the skills are mostly all single target.
This class desperately needs some real burst attacks to provide pressure on the enemy. It needs to have a viable option outside of condition damage and regen builds because these builds are only effective because condition damage is a 1 stat function. If they ever get around to balancing conditions in this game, the Ranger will have nothing left.
Again these are my complaints with this class. I personally find it very monotonous and boring to play. I run full apothecary in your typical condition/regen build and do quite well. I have a typical power build and have fun when playing with a couple other rangers in a group while a zerg can act as out buffer. But it gets stale real quick.
I find the class’s complete lack of burst, interactivity, and depth just sucking the fun out of the class and game.
Again… these are my opinions. Thank you for letting me vent.