Why no word on fixing pets, Anet?
P.S. Re: https://forum-en.gw2archive.eu/forum/professions/ranger/Fix-for-Taunt-coming-soon/first#post5249818
Devs need to start listening to community feedback, not “special player” feedback. We all know what a monumental failure Wildstar was, right? Why? Because that game catered to the few- the self proclaimed hardcore. When a dev team takes only advice from the “hardcore” or “elite” players, they take a class in a direction that loses its appeal for many. While fixing bugs and exploits is always a good thing, they are certain play style expectations that rangers have come either to be accustom to or to expect. (Functional pets, being a superior bow wielder instead of just another melee-only-stack-or-gtfo class, traps that are ground targetable, etc.)
To balance a class around an engineer’s pov, regardless of how good that player might be, is a discredit to the large community that wants to play ranger and keep the core of the class in line with what we were sold.
relax …. i have been playing ranger since beta ….. nothing surprise me anymore
the only reason why ranger are currently at this state is because pets are OP if they are FIX, only the best class need to be nerf to balance the game
cheer up
They could fix Clarion Bond by changing a few numbers, how hard is it to add the +150 attributes to the pets, honestly? Priorities.
With how dumb pets are, they will never be op. ;-;