Why signet of the wild..

Why signet of the wild..

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Posted by: Burtnik.5218

Burtnik.5218

..inst insta cast and stunbreak? Given how long the cd is, i believe it deserve to become a stunbreak ability.. Or insta cast at least. Nothing more frustarting than seening my stability skill being interrupted..

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Why signet of the wild..

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Posted by: Justine.6351

Justine.6351

While it would obviously make sense, people want traps and glyphs to break stun aswell. Where to draw the line? Rapid fire?

Why signet of the wild..

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Posted by: JKLeetro.6935

JKLeetro.6935

I suppose any skills that give stability should be a stun-breaker. Now that I think about it, isn’t every single utility skills that give stability are also stun-breakers?

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Posted by: Justine.6351

Justine.6351

I suppose any skills that give stability should be a stun-breaker. Now that I think about it, isn’t every single utility skills that give stability are also stun-breakers?

No.

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Posted by: JKLeetro.6935

JKLeetro.6935

I suppose any skills that give stability should be a stun-breaker. Now that I think about it, isn’t every single utility skills that give stability are also stun-breakers?

No.

Right, Guardian’s hollow ground…

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Posted by: Tragic Positive.9356

Tragic Positive.9356

While it would obviously make sense, people want traps and glyphs to break stun aswell. Where to draw the line? Rapid fire?

People ask for this just because we have absolutely no access to them while running traps.

That changes with Druid and I haven’t seen a single one demand on this.
Giving Signet an instant mechanic is a QoL change.
All signets we have are instant except this. And this is one of 2 ways how to get stability as a Ranger. And both have cast times.

Having at least 1 of them on instant cast just makes sense. This signet makes perfect sense for that matter. (plus it’s frustrating that I’m the only one that has to pre-cast 4 abilities even before the boss comes to melee just to start damaging. Having 1 less would be a great help)

“Observe, learn and counter.”

Why signet of the wild..

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Posted by: EthanLightheart.9168

EthanLightheart.9168

True that, but noone cares – tragic…

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Posted by: Chokolata.1870

Chokolata.1870

Every family of skills should have at least one stun breaker. This goes for all classes. And for the most part they do.

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Posted by: Justine.6351

Justine.6351

While it would obviously make sense, people want traps and glyphs to break stun aswell. Where to draw the line? Rapid fire?

People ask for this just because we have absolutely no access to them while running traps.

That changes with Druid and I haven’t seen a single one demand on this.
Giving Signet an instant mechanic is a QoL change.
All signets we have are instant except this. And this is one of 2 ways how to get stability as a Ranger. And both have cast times.

Having at least 1 of them on instant cast just makes sense. This signet makes perfect sense for that matter. (plus it’s frustrating that I’m the only one that has to pre-cast 4 abilities even before the boss comes to melee just to start damaging. Having 1 less would be a great help)

You have access to stun break running traps. Don’t run 4 traps.

No one is saying sotw wouldn’t be a good skill to get stun break.

The concern I bring up is that if every skill people currently want to be stun breaks become so, then all our utility skills are going to be balance capped as a stunbreak. Right now we have a signet that stunbreaks.

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Posted by: mistsim.2748

mistsim.2748

SoW really needs to be instacast. ive had this issue with it since day 1.

Why signet of the wild..

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Posted by: Tragic Positive.9356

Tragic Positive.9356

You have access to stun break running traps. Don’t run 4 traps.

No one is saying sotw wouldn’t be a good skill to get stun break.

The concern I bring up is that if every skill people currently want to be stun breaks become so, then all our utility skills are going to be balance capped as a stunbreak. Right now we have a signet that stunbreaks.

Well, if you followed the discussion carefully – you’d see it doesn’t demand stun breaks on it. It suggests it as well as offers another way to solve it.
To make it instant which would be more than enough.

Furthermore… By not running 4 traps you means running… 2?
Healing Spring is bugged and if you want a stun breaker – you need to sacrifice 1 offensive trap.

I’m personally fine with playing 2 traps. I actually have been playing it. But the point stays. Ranger is the only one that can’t dedicate their life to anything because unlike other classes we have drawbacks.
If we want condi clear – 1 whole traitline is decided on spot.
If we want a full-condi clear against bombers – we need to sacrifice our pet
… And the list could go on.
Stun-Breaker issues included.

Don’t be so harsh just because you’ve seen similar topic so many times before. I’ve seen much worse things and much more times than you have, believe me.
And if I can keep my cool on topics that are logical, I believe so can you.

Just bear with me. Someone has to keep the discussions clear, logical and reader-friendly.

“Observe, learn and counter.”