WvW: Mixing Zerker´s ?

WvW: Mixing Zerker´s ?

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Posted by: ChioChip.5970

ChioChip.5970

Hey ranger-fellas!

First Post

I´m currently running a full zerker lb/gs setup in WvW.
Traits: 30/25/15/0/0. Signet of Beastmaster —> Signet of Hunt, Stone, Nature

I deal pretty high damage (with signets active: lb2: 12-16k, gs2: 6-9k), BUT as you can tell i´m very very very glascannon!
A thiefs fart kills me actually…

I thought about mixing my zerker gear with cavalier trinkets (backpack, rings) and swap 3 pieces of armor to soldiers/knights, but i have no glue what fits better.

Soldiers: +keeping the power up, +vitality/toughness but losing a bit of precision (what is key of my build: without full zerker still >90% cd)

Knights: + good amount of toughness and no lose of precision but no vitality buff at all and small decrease of power.

I really really want to keep my lb/gs, signet, dps setup! So please dont tell me: “Lb/gs is bullkitten run BM-bunker or smth…”

I appreciate every suggestion! If needed i´ll post my current build-

(edited by ChioChip.5970)

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Posted by: McWolfy.5924

McWolfy.5924

power builds good for zerging but not to solo roaming. i used a 30/20/20 build with knight armor, zerk jewels, signets. u can survive a lot with that. now i change to 30/0/20/20 with PVT armors and jewels. im undestroyable and have 3600 power with sharpening stone and 3k+ armor and a lot of hp. you dont need big crit in wvw. more important to survive.

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

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Posted by: Rym.1469

Rym.1469

Signets are crap. Actually, I’d suggest you to go for full Soldier/Senitel armor with Traveler runes (+25% speed and saved utility slot, not to mention other stats), Valkyrie/Berserker weapons(Sigil of Fire for LB, of Energy or Hydromancy on GS) and mostly Berserker jewelery(especially if Ascended as crit damage has like 2x better stats trade than on exotics), which can be further mixed with cavalier, but it’s your choice. You don’t need anything over 50-55% crit chance and your crit damage can be below 100%, you still do decent damage, power is very important. If you try to solo roam, don’t even try to go full zerker. As for traits : 20/20/30/0/0will give you nice condition removal and survability (remember to be careful if you take Shared Anguish instead of Hide in Sight trait, because CC transfer to your pet will eventually break
“Protect Me!”) while still maintaining good damage.
Signets suck. SoW is kitten without good chunk of Healing Power, you won’t use it for stomp as it’s bugge and 25% damage…seems nice, but not for trade like this. SoH….not worth anything, worst active skill ever. SoS… Not a stunbreaker, requires 30 in MM, still not utilizing 25 point minor trait.
As for utilities: TU, Muddy Terrain, L. Reflex, “Protect Me!”, RaO.
The end.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Carpboy.7145

Carpboy.7145

Hey ranger-fellas!

First Post

I´m currently running a full zerker lb/gs setup in WvW.
Traits: 30/25/15/0/0. Signet of Beastmaster —> Signet of Hunt, Stone, Nature

I deal pretty high damage (with signets active: lb2: 12-16k, gs2: 6-9k), BUT as you can tell i´m very very very glascannon!
A thiefs fart kills me actually…

I thought about mixing my zerker gear with cavalier trinkets (backpack, rings) and swap 3 pieces of armor to soldiers/knights, but i have no glue what fits better.

Soldiers: +keeping the power up, +vitality/toughness but losing a bit of precision (what is key of my build: without full zerker still >90% cd)

Knights: + good amount of toughness and no lose of precision but no vitality buff at all and small decrease of power.

I really really want to keep my lb/gs, signet, dps setup! So please dont tell me: “Lb/gs is bullkitten run BM-bunker or smth…”

I appreciate every suggestion! If needed i´ll post my current build-

Ill tell you how to mix zerkers, since everyone else told you to just change your build. I actually run full zerk LB/GS on my ranger and have a blast, and enjoy the challenge full zerk brings.

The key to mixing zerk with other gear is to lose as little crit dmg as possible. Helmet, legs, and rings are the ones you want to change to soldier. Just look at the minor stat and divide by how much crit dmg it has. The higher number means the ones you want to swap first

Here is what you’d want to run for a balanced build. I actually prefer spotter over SotBM, with LR, QZ, and SotH, taking -20% cd on survival skills instead of shared anguish. I also prefer 30/30/10 with MoC. Below is a balanced signet build tho

http://gw2skills.net/editor/?fMAQJATRjAVB2JWGWs2Bg1j9Ccw+hM5MOkxKUiE-jkyAYrARQgILAJPio1sHYVrIas6FMVpQquMyejioVLDg+WA-w


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

(edited by Carpboy.7145)

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Posted by: ChioChip.5970

ChioChip.5970

@ all thx for all the imput!

but like carpboy mentioned i really love the playstyle i currently run.
If i want a tank i run my guardian!
But for my ranger i really want someone who can kill fast, and from far distance (thats what a ranger is imo)…

@ carpboy: so you think soldier stats are superior to knights?
Because of the cd i´thought about cavaliers trinkets!

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Posted by: Carpboy.7145

Carpboy.7145

@ all thx for all the imput!

but like carpboy mentioned i really love the playstyle i currently run.
If i want a tank i run my guardian!
But for my ranger i really want someone who can kill fast, and from far distance (thats what a ranger is imo)…

@ carpboy: so you think soldier stats are superior to knights?
Because of the cd i´thought about cavaliers trinkets!

The only exception to soldiers when mixing zerk is if you have a trait like hidden killer on thief or RHS on guard. But since rangers dont have that it doesn’t matter. Also, divinity runes are THE BEST for something like this, but if money’s an issue, wurm is also good.


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

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Posted by: gotem.5284

gotem.5284

Signets are crap. Actually, I’d suggest you to go for full Soldier/Senitel armor with Traveler runes (+25% speed and saved utility slot, not to mention other stats), Valkyrie/Berserker weapons(Sigil of Fire for LB, of Energy or Hydromancy on GS) and mostly Berserker jewelery(especially if Ascended as crit damage has like 2x better stats trade than on exotics), which can be further mixed with cavalier, but it’s your choice. You don’t need anything over 50-55% crit chance and your crit damage can be below 100%, you still do decent damage, power is very important. If you try to solo roam, don’t even try to go full zerker. As for traits : 20/20/30/0/0will give you nice condition removal and survability (remember to be careful if you take Shared Anguish instead of Hide in Sight trait, because CC transfer to your pet will eventually break
“Protect Me!”) while still maintaining good damage.
Signets suck. SoW is kitten without good chunk of Healing Power, you won’t use it for stomp as it’s bugge and 25% damage…seems nice, but not for trade like this. SoH….not worth anything, worst active skill ever. SoS… Not a stunbreaker, requires 30 in MM, still not utilizing 25 point minor trait.
As for utilities: TU, Muddy Terrain, L. Reflex, “Protect Me!”, RaO.
The end.

Disagree. Yes I use traveler runes to drop the run speed signet but you should be using 2 signets as a power build.

Stone for the invul against thieves/wars
Renewal for a full condition clear for ele, engi, mesi, w/e condition bombs

Last util I personally go reflex for more kiting but you can also go Zephyr if you want more burst.

To the OP I currently run invaders armor, cavalier back and accessories, and zerker amulet + rings. Zerker weapons as well and I do fine in WvW.

It’s not the best 1v1 spec but this is hands down the best group spec to play. Make sure to put the aoe fire rune in your LB.

Ranger and Mesmer
Eredon Terrace

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Posted by: ChioChip.5970

ChioChip.5970

@gotem: wow thx alot! I really thought that the active of SoR pulls all conditions to me xDD
Well…. i will swap SoN for SoR (stunbreaker + condition removal = awesome)
I´ll go cavaliers trinkets aswell!
But i´m still not sure what fits better knights or soldiers… i guess soldiers would give me more tankiness!
But since my cd is over 90% i think it could really hurt losing the precision (dps wise)!

the sigil of fire is already on my lb

WvW: Mixing Zerker´s ?

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Posted by: Carpboy.7145

Carpboy.7145

@gotem: wow thx alot! I really thought that the active of SoR pulls all conditions to me xDD
Well.... i will swap SoN for SoR (stunbreaker + condition removal = awesome)
I´ll go cavaliers trinkets aswell!
But i´m still not sure what fits better knights or soldiers... i guess soldiers would give me more tankiness!
But since my cd is over 90% i think it could really hurt losing the precision (dps wise)!

the sigil of fire is already on my lb

You only need 50% crit chance. I think it would be good for you to link your build so i can personally min/max it. As for soldiers, there are multiple threads how mixing soldier with zerker is better than cavalier and Valkyrie, one good one to look at is https://forum-en.gw2archive.eu/forum/professions/thief/Building-a-better-D-D-thief
Even though its a thief topic, it applies to all classes when going for a balanced build

The only situation you want to use cavalier/Valkyrie over zerk/soldier is when you have traits like hidden killer and right hand strength. Those traits aren’t to boost your crit to ungodly levels, theyre for balanced builds like this to get crit without stacking precision


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

(edited by Carpboy.7145)

WvW: Mixing Zerker´s ?

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Posted by: Atherakhia.4086

Atherakhia.4086

Have you considered celestial gear?

Full celestial armor with berserker trinkets gets you close to
2k power
2.75k toughness (with SoS)
17k hp
45% crit chance
90% crit dmg.

WvW: Mixing Zerker´s ?

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Posted by: ChioChip.5970

ChioChip.5970

WvW: Mixing Zerker´s ?

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Posted by: Carpboy.7145

Carpboy.7145

This is the best possible setup youre gonna get. Did you listen at all to what i said about mixing zerkers? Divide the minor stat by the %crit dmg on that piece. The lower the number, the better, and the higher number, swap out for soldier. I feel like running with signets is crippling your burst still, spotter/eagle eye are much better, and running with LR+QZ. But since you insist on them, there you go. 15 in WS sounds great, but since dodging evades all attacks, by the time protection would even provide damage reduction its fallen off. As long as you have no objection to spending tons of money on food/divinity runes, this is the best setup. If money is a problem, use superior runes of the wurm, and swap the helmet for zerker and use truffle steak
http://gw2skills.net/editor/?fMAQJATRjAV91JWGWs2Bg1j9CcwWhMZPOkRAqQJSA-jkyAYrARQgILAJvFtm9CYVrIas6FMVpQquMyejioVLEwotA-w

Like i said in previous posts, any precision over 50% is a waste. You don’t need it, fire sigil will still proc every 5 seconds, the only stats needed for burst builds are power and crit dmg, with a little precision. You should never choose precision over power or critical damage


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

(edited by Carpboy.7145)

WvW: Mixing Zerker´s ?

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Posted by: ChioChip.5970

ChioChip.5970

Allright!
i just read some topics about the math behind precision vs power.
After I played a bit with numbers I´m convinced that an increase of power will be provide more dps.

and another good advise by carboy: your right… the protect on dodge isn´t that big!
I´ll go 30/30/10
So I´ll give it a try and run zerker/soldier.

(edited by ChioChip.5970)

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Posted by: Ultravalefor.5038

Ultravalefor.5038

I understand your being drawn toward playing glass ranger.. glass ranger is fun! But if a thief fart is killing you, then you play a glass character but you don’t play them like they’re glass, if that makes any sense.

If you can’t get hit, your weapons/utilities have to be focused toward not getting hit otherwise you’re going to die over and over. In other words, if you want to go full glass, go for it, but you need to sub in skills that absorb damage or help you avoid it.

You said not to ask you to change your weapons, so I won’t (not too much), I’ll just make a very friendly suggestion—with mainhand sword you have 2 evades with relatively short cooldowns, including an evade that can chain into a leap which you can point in any direction you want for defensive OR offensive (mark target which you can now do solo, drop target, flip camera, press Sword 2, reacquire marked targed, press Sword 2 again, to leap and cripple them as they run) purposes, plus an auto attack that chases down targets (which isn’t as bad as people make it sound on here). And if you were Sword/Dagger you would have 3 evades, one of which is very long, and again, all pretty short cooldown, especially with traits. Longbow/GS may be the kind of dps you want, but you can’t dps while dead, and you are noticing that already.

I guess the point of this post is, how glass you can go is related to how many hits you can take, and your current setup takes more hits than your glass build allows.

I don’t know your rune setup but currently you can use Traveler runes to give yourself the 25% speed increase without having to take the speed signet, which would free one of your utility slots. Now the signet ALSO lets you burst harder one one attack, since you’re using it with the trait, but look at your playstyle, are you actually doing that with the signet or do you just have it on for the speed boost? If the answer is the second one, I would suggest dropping it and getting the runes instead. Because if you have a free slot, you can run Protect Me ALONG with Signet of Stone for 12 seconds of invuln (to non condition damage) which is very awesome as glass—as long as you keep your pet alive. Which leads me to another thing.. pets. Your post didn’t mention what you’re using but for glass I would recommend Red Moa on passive. Use the Fury screech and then call it back so it doesn’t run anywhere. All I do is buff myself with it and use it as a secondary HP bar. Secondary pet is Wolf for fearing people away from either yourself or allies when they are downed.

You can survive and kill things in WvW as pure zerker Ranger. But if you don’t want to change your playstyle to get hit less (and negate more damage), then yes, you should probably change your gear.

Phaynel – recently voted the hottest Ranger in GW2 by everyone
married to Railspike the Red Alpha Golem
[PiNK] Toast Forever.

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Posted by: ChioChip.5970

ChioChip.5970

hey ultravalefor!
You’re totally right.

1.) I’m still not dodging perfectly… but getting better. So i think a more skilled player could run full gc, but i’m not ATM!

2.) I know the evades of the sword but i really love the gs.
First the aesthetics. Second: The skills… With SoH gs2 crits 6-8k, gs3 is so good for allaround mobility, gs4 is just awesome (blocking massive amount of projectiles + counter), gs1 got evades and gs5 is also dope in the right situation.

3.) Why I love SoH: I dont only use it fpr the speedbuff, wich is awesome aswell.
I pre-cast it cause of the 16min uptime… lb1 is 100% cc cause of opening strike, so with SoH precastet my openingstrike hits 4-5k… when the target gets close i swap to gs (sigil of intelligence → 100% cc aswell) and i just start of with my gs2 for another 6-8k hit.

So if i get these to hits i do about 10-13k damage in TWO attacks…
That is actually the reason why i run the signet setup… it works for me and i love it.

3) I though of SoS + PM too… it’s just crazy how long you can sustain damage with this setup!
gs5→SoS→ProtectME→gs5 and you can go inv for a loooooong time.

But high dps is more important in this build for me.

4.) I run jungle stalker + red moa in zerg fights and just let my pets guard me and pop out their might/fury buffs
If i run solo or in small groups i run wolf/wolf or wolf/jaguar
imo spiders/devourers arent bad but i hate the looks xD

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Posted by: Bambula.3649

Bambula.3649

but ChioChip problem with builds like this is, you can suprise peopele but every not braindead enemy (i now most people in wvw are braindead) are prepared after they got the first lb shot and they see if you swap on gs and they will block/evade/doge/blind your maul problem on sigent zerker builds is, their are one time wonder, but i never meet one that brings me in dangerous situation(i roam with ranger,thief,warrior and ele) ranger is not a burst class, we have spells that pushs or dmg but not like other classes so we got 3 option and for solo roaming 2:
condition dmg (no option for you but on ranger in pvp they are much stronger than power builds)
or sustained dps, with booth option we need TIME, so what we can do that we got time, we can kite and evade, with good opening dmg that we got with the right pets you just need to pressure more on target and GG

signet+zerker ranger is nice to farm noobs, but tell me is this rly what you want to do!?
for myself..nope i want to play and stay again better enemy and with a singet+zerker ranger they will rolf stomp you.
trust me, i know many solo roamer and everyone laughs about builds like yours :/

so yes its a good idea to mix your stats

Orga for [WUMS]

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Posted by: ChioChip.5970

ChioChip.5970

thx alot for your feedback!

First of all: Yes i will mix my stats
Cause I can kill noobs with lb1→ lb2 instantly but that is not what i want. Its a nice gimmick but I don’t want that: If all my attk hit → your dead, if not i am.

Condition damage is no option for me.
First i don’t like the playstyle on the ranger.
Second I’m currently leveling an engi, and imo engineers are way better in dealing massive cd.

So massive damage + a good amount (but still no tank) of surivability is my way to go.

So do you think signets are crap at all? I like SoS, SoR and SoH is a must in WvW imo.

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Posted by: Malevo.1806

Malevo.1806

Ok, first up, do yourself a favor and get Valkyrie Accessories.
Second, If you intend on doing WvW as a power spec you need vitality and toughness, you don’t want to fall from a couple arrow carts.

This is the build I run in WvW: http://intothemists.com/calc/?build=-F;4wEkx-g2gDV-0;9V8D;1T-9T-07A;13;0578;1L-V0;2zxrUzxrUGoFz0-35;2VOVTWYXcYi3o423-0N-5;0PcW5PA

I have remarkable survability, HP around 22.5k.
Evasive Purity for poison and Blind. Protection if you take >10% of your life in a single hit (this is amazingly strong). Greatsword damage increased (you should primarily be using greatsword, it has a great kit if you execute it properly.)

Why no crit tree? Because simply put you don’t need it. With both signets popped I have crit for up to 14.5k.

Greatsword allows you to block siege, you can cripple runners with the same skill. The gap close is a lot of damage. For skirmishes fight inside your healing spring and do as many leaps on CD to get that nice water field heal.

Maul is your primary damage ability, the downside is it has a gigantic tell, so you want to bait out their dodges with a regular maul before doing the signeted maul.

The only time you should be using LB is for volley to zone control or siege and to chase after you leaped, or for a strategic effect like Hunters shot for stomps, or PB shots off cliffs. The LB is incredibly weak for anything other than that.

From what I’ve have experienced this build gives the most zerker like play-style while optimizing survivability with a minimum damage sacrifice. Not to mention it’s absolutely the most fun I’ve even had in WvW. Soldiers just sacrifices too much of your damage for survivability.

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Posted by: Rym.1469

Rym.1469

As for response: You don’t have to run any signets as a power ranger, especially after incoming pet hp boost which will make Protect Me even better. Answering to the need of SoR: You don’t really need that one, but if you like, you can always swap it with other utilities, since non of them is true core to my build. With proper play on WvWvW and utlizing your max range/stealth/CC conditions will simply fall off from you before condi class will be able to stack them truly high.
Kiting, even what horrible movement as in Guild Wars 2 is quite possible and effective. Not even speaking about melee classes, because it’s obvious need to kite the, but it works great for Ranged ones too. Remember, if you kite condimancer above 900 range, he won’t be able to do anything!

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144