(edited by Dragonfeu.4356)
[WvW] New Build, Feedback Appreciated
That’s 9 3/4 seconds of free damage for you and 8 1/4 for your pet. Excluding condi removal, -%duration
I’ve run almost the same build but with technobabble (Asuran master race)
It is a really solid build for dueling but it’s pretty weak 1vX. Not bad in a small group fight, you can really lock a player down for your party.
LGN
What do you think are its weaknesses? Burst? CC Removal? I guess it would mess up the combo…
What do you think are its weaknesses? Burst? CC Removal? I guess it would mess up the combo…
I think it’s just shortbow damage is so lousy and maul is so telegraphed that you really need to land a stun or cc before hitting an opponent. Which is all fine in a 1v1 especially because you can completely control them with all the cc in this build. But when you are fighting 1vX and you have things that you need on cool down it gets a lot tougher.
You also lose out on the utility and burst longbow provides for finishing off a player in a 1vX. You don’t have the area denial of barrage, the stealth stomp from hunter’s shot or just the burst from rapid fire when you absolutely can’t get close enough to stomp.
1 thing I would suggest is swapping SoS for lighting reflexes and traiting wilderness knowledge, which would also benefit entangle. Having that stun break, cc removal, extra vigor, and gap opener on a much shorter cooldown is just so much better.
I think the other reason I don’t run this build often is because I can cap camps so much faster as either power longbow or full condi.
LGN
Sounds fair. Thanks for your feedback.
I’m not sure how Barrage is that effective in 1vX’s seeing as you have to focus 1 person, not the group, else they all just heal the meagre damage while you could be doing X times more to one person by focusing. However, I do agree that LB seems to be a better choice. Sucks that I have to leave the 2sec stun.
TY again. :>
Sounds fair. Thanks for your feedback.
I’m not sure how Barrage is that effective in 1vX’s seeing as you have to focus 1 person, not the group, else they all just heal the meagre damage while you could be doing X times more to one person by focusing. However, I do agree that LB seems to be a better choice. Sucks that I have to leave the 2sec stun.
TY again. :>
Barrage is for area denial. Drop it on a downed player, thief in shadow refuge, on yourself to get some breathing room. I’ve won a lot of fights by dropping healing spring, barrage, and fighting some people right in the center of it. You basically leave them with the choice of letting you heal up while you free fire on them or coming in to attack and eating all of that damage.
LGN
Sounds fair. Thanks for your feedback.
I’m not sure how Barrage is that effective in 1vX’s seeing as you have to focus 1 person, not the group, else they all just heal the meagre damage while you could be doing X times more to one person by focusing. However, I do agree that LB seems to be a better choice. Sucks that I have to leave the 2sec stun.
TY again. :>
Barrage is for area denial. Drop it on a downed player, thief in shadow refuge, on yourself to get some breathing room. I’ve won a lot of fights by dropping healing spring, barrage, and fighting some people right in the center of it. You basically leave them with the choice of letting you heal up while you free fire on them or coming in to attack and eating all of that damage.
True, but Healing Spring entails you to remain in one spot, which can lead to all kinds of nasty combos, I prefer to remain mobile with TrollUnguent tbh although if my sole aim was to cap points, then I would definitely go HealingSpring as you validly pointed out.