WvW Ranged SB+GS Build Help
I will take a closer look but at initial glance I’m not sure of your intentions with this build. Damage ….pet damage ….bunker survival….?
Your damage is average
Your Pet damage is average
It doesn’t look bunkerish without healing.
Your HP alright but your toughness low.
Interesting build Cempa. It looks like you’re going for a balance in this one.
From what I can see, your power would be in a good spot if your precision or condition damage were higher than it is. In other words, you’ll spend a moderately long time killing things, but your healing and toughness don’t really support a long-term battle. Also the precision looks a little low for on-crit sigils, but that may just be my preference. I don’t think the runes will provide enough fury uptime to make up for it, but I could be wrong.
I think a couple of equipment changes would put this build in a very usable place. Maybe use some combination of knight’s, cleric’s, or soldier’s gear to toughen up a touch. I would also change the runes and sigils to something that you can take better advantage of. Maybe something like Altruism for the runes (just throwing out the first one that comes to mind).
(edited by RummyTheMad.7290)
Hi,
Thanks for the feedback, I should have written a bit more in the OP my bad…
This is a WvW build so it includes armor/gear that the builder can not account for.
The build will have more Precision and Power than what the builder provides for.
I am saving up the gold for it now so not sure what the final picture will be so asking for feedback!
I wanted a SB build which has over 50% crit chance (with food and armor and Fury it should go over 60%) while being able to manage melee attackers. ‘Manage’ means block and swoop away. I also want the crit to use the Sigils and be able to put out solid AoE damage in groups with GS.
Thanks
(edited by Cempa.5619)
What armor do you plan to use, I would think about at least putting 15 in skirmishing for the swiftness+fury on your weapon swap that will provide you will the extra critical % + critical damage + the swiftness to keep onto of your target.
I would drop the 25% boost speed signet and go with something else that will provide you with more crowd control. QZ is a great idea for the GS and Lightning Reflexes are a must in anyone’s build.
The speed boost won’t really help you much in combat, use the weapon swap combo to give you the extra speed.
I would also take IX trait in Wilderness Survival its is one of our best traits. Its a must no matters what build you run, reason I say this when you cloak it breaks lock on you and auto’s there lock onto your pet meaning when you come out of combat there high chance they wasted some of there skills on your pet without even knowing till its to late.
Unless your boon heavy build which you aren’t as you don’t carry the horn there is no need trait so many points into Nature Magic, the damage bonus won’t beat 5% critical damage. Even know you have more life its only good vs conditions and as long as you dodge and you make sure to take EB which you did they won’t land the condition damage they need to break you unless there condition build and run 1500+ condition damage and are P/D or Engineer they are only 2 classes that will break your build in terms of condition damage. Well the good ones.
I would try and up my power/critical damage and aim for that 50% critical chance. With GC there some really nice combo’s and you might as well hit like a road train then gimping your damage. You don’t need the extra bonus damage from the sword trait for the recharge faster as you don’t want to stay in melee for that long.
I ran tests using p/v/t armor vs p/p/t armor and the ppt beat the pvt in a massive way. The damage output was hell of allot higher which gave me upper hand and put them on the back foot acting as defensive skill in a way.
There is also really nice combo I was doing, I would go into melee combat and try to time my stun just before weapon swap and I would combo with sword followed with the stun/daze then weapon swap and daze again followed with pet swap to wolf/fear combo they are disable for ages so aslong you make sure you done some buffer damage to them your going to waste them or at least break there tank/bunker if they have one.
Hope it helps mate just few things I’ve been testing myself for WvW. It might help you see things differently or find ways to improve your current build. I know myself I always blind side myself with builds and 2nd point of view always helps.
Twitch – Aussie Streamer
Also something to look at I said QZ was good support skills, but at what cost you already get a QZ for seconds every 15 seconds. So wouldn’t it be better to take something that will improve your combat in terms of cc and defence. I would consider doing maths on say the damage output of QZ vs a different skill also I would take the Life Steal food. It would work great with your build as you have the SB.
One last thing you need ask yourself, what do you plan on doing. Larger team fights or small team fights or are you roaming this will play major impact on your build.
Twitch – Aussie Streamer
(edited by Sol.4310)