WvW support build zerg/havoc teams

WvW support build zerg/havoc teams

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Posted by: AydenStar.4216

AydenStar.4216

http://gw2skills.net/editor/?fMAQNBHhF6koiGL7rwLIWLDItHcilcevCzi7h/BKhYKHJEq9A-jECBoNCiEDBiaAM7pIaslRFRjVNjIqWZDzeuIa1SBwmyI-w

This is a Ranger Tank/Support build. Not a loot bag machine but makes the Ranger tanky and supportive to both large and small groups.

This is a good spec for small teams that are protecting spawn supply camps and maybe the new buff nodes coming in Sep. 17 patch.

Guard and Nature’s Voice

Try to use Guard as a way to position your pet to do there F2 if you can at first and mirco manage as best as you can before the pet(s) die. Once the pet is dead, just use Guard as the Regen/Swiftness spamming until you get the pet back. Remember that Guard+Nature’s Voice buffs that pet very well and it should be harder for it to die in fights involving 5-10 player so casting Guard into the group (That is why I have drakes for AoE and blast).

I have only been testing it to get more used to using Guard as a way to control the pet more but I feel guard as a utility skill should be more of a F-function but I have to work with what we got ATM.

WvW support build zerg/havoc teams

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Posted by: mistsim.2748

mistsim.2748

hey ayden. swiftness and regen are such weak boons, especially without full cleric gear. i just dont see them making a difference. WH + HS is amazing now though. if ure gonna go the condi cleansing route, id just put some points into spirits and go SoR/MT/Stone Spirit/SoN, in addition to brown bear for the condi cleanse. spirit CD’s got reduced and you can get a new one up every 25s. SoN every 2 mins if the first one lives!

i tried playing ranger as support before, even made a top-rated reddit guide about it. but unlike staff ele and cleric guard, i didnt find my support abilities mattered at all. no stability/protection/might, no big on-demand heals, and no hard cc =(

off-topic: check out my valkyrie build im working on. if youre gonna hang out with zergs, might as well do a load of damage and kinda live most of the time.

http://gw2skills.net/editor/?fMAQNAT8XjEVJ2FWSWs2Bi1DCFoB1KwJ2D+zoFB-jUyAYLBZySgSfFRjtsWENW9CmqUQWZmUvhgsPRZVKgIGGB-w

(edited by mistsim.2748)

WvW support build zerg/havoc teams

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Posted by: AydenStar.4216

AydenStar.4216

i tried playing ranger as support before, even made a top-rated reddit guide about it. but unlike staff ele and cleric guard, i didnt find my support abilities mattered at all. no stability/protection/might, no big on-demand heals, and no hard cc =(

I feel the same way in zergs but in small teams I feel a bit more useful

off-topic: check out my valkyrie build im working on. if youre gonna hang out with zergs, might as well do a load of damage and kinda live most of the time.

http://gw2skills.net/editor/?fMAQNAT8XjEVJ2FWSWs2Bi1DCFoB1KwJ2D+zoFB-jUyAYLBZySgSfFRjtsWENW9CmqUQWZmUvhgsPRZVKgIGGB-w

I would run this spec if I wasn’t having to deal with the megablobs of tier 1

Yet, I made a similar build late month using Valkyrie pieces as well:

http://intothemists.com/calc/?build=-F;4wEVx-e2kDF-0;9V2E;1TJJ;036A38-56;5_VH8-NV0;6GokLc455-V_ucW-a0f1kYq3w_97WAN-5V8;0V5P;1kc1;9;9;9;1777777;9;0V8k3M

WvW support build zerg/havoc teams

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Posted by: mistsim.2748

mistsim.2748

im thinking with the 30 secs of stability, SoS invulnerability, sword evade and disengage, and hunter’s shot, we shouldnt be too bad off. +20% damage when flanking. im in JQ myself. in tier 1, it’s all about damage damage damage. and stability.

when or if they fix muddy terrain, i’ll likely be back on my sentinel build, but right now MT is just inadequate.

WvW support build zerg/havoc teams

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Posted by: Gorath.5076

Gorath.5076

Whats the problem with MT if I might ask?

WvW support build zerg/havoc teams

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Posted by: mistsim.2748

mistsim.2748

it works on only 3 targets instead of 5. that includes the initial immobilize, and the pulsing cripple

WvW support build zerg/havoc teams

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Posted by: AydenStar.4216

AydenStar.4216

Whats the problem with MT if I might ask?

Muddy Terrain used to hit 5 targets and now its 3, which is a bug or stealth nerf. This is one of the only skills in WvW that make Rangers useful and not fixing or talking us the deal with this skill just puts us in a worst position we are already in for WvW.

WvW support build zerg/havoc teams

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Posted by: mistsim.2748

mistsim.2748

just keep submitting bug reports. i think they rarely read class forums.

WvW support build zerg/havoc teams

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Posted by: Gorath.5076

Gorath.5076

I didnt know that … good to know.

One other question: Would it make sense to use Runes of Altruism with Natures voice + traited ‘Guard’? together with Warhorn that would add up to 31 secs of might and 26 secs of fury. That doesnt sound too bad to me? Combined with a fixed MT + Entangle you could provide decent CC as well as constant boon support.
(I think its pretty important to pump out boons DURING combat, not only in the might stacking phase before.)