Zephyr’s Speed nerf :(

Zephyr’s Speed nerf :(

in Ranger

Posted by: OGDeadHead.8326

OGDeadHead.8326

I really liked being able to stow my pets after a fight, to instantly have access to Zephyr’s Speed upon entering combat, and by swapping pets having another 3 seconds.

Should’ve known that when it comes to fixing bugs for rangers, it’s not so important to actually fix bugs (Hello Healing Spring! Hello Natural healing! to name but a few), as it is to nerf something noone ever complained about.

Business as ususal with this company.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

Zephyr’s Speed nerf :(

in Ranger

Posted by: Lazze.9870

Lazze.9870

Same procedure as always.

This wasn’t even a bug, it never had an intended icd unlike Clarion Bond. It’s a straight up nerf.

Zephyr’s Speed nerf :(

in Ranger

Posted by: Valderius Rex.4108

Valderius Rex.4108

This change breaks the trait. While it’s fine for “business as usual” pet swaps (16 second CD, 15 second ICD) the change now makes it VERY easy for your Zephyr’s Speed to be wasted when you didn’t want it to be used. Anything that forces a state change on you will automatically stow your pet and force the trait into an ICD whether you wanted to use it or not.

The VERY lengthy list of things that will do this include ANY transformation (moa signet, tonics, any event based transform, etc), entering/leaving water (will activate your aquatic/terrestrial pet), boss mechanics like the Legendary Archdiviner’s stun (cliffside fractal) or the Mordrem Mangler’s captivate ability (Vinewrath Assault 2nd boss.)

It’s a terrible change and completely misses the point of including an ICD. a mere 5 second ICD would have fixed the issue of people quickness stacking with no CD transform tonics without messing with the functionality of the trait.

Once again, Anet proves they need to probably triple the size of their balance team so stupid mistakes like this don’t continue to happen.

Zephyr’s Speed nerf :(

in Ranger

Posted by: OGDeadHead.8326

OGDeadHead.8326

Valderius Rex, true, and I didn’t even think about that. The devs really got to step up their game. Like, really, they have to.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

Zephyr’s Speed nerf :(

in Ranger

Posted by: Soilder.3607

Soilder.3607

Same procedure as always.

This wasn’t even a bug, it never had an intended icd unlike Clarion Bond. It’s a straight up nerf.

Yea, this trait has been this way since launch. Well, zephyr’s speed used to be the minor adept trait in BM before it was moved to grandmaster and it’s quickness was increased to 3 seconds instead of 2. That was a big nerf back when it first happened and really shut down zerk ranger for awhile, as they only needed to trait five points into BM to get on demand quickness. But now that the trait is seeing play again, of course it gets nerfed once more.

Stormbluff Isle

Zephyr’s Speed nerf :(

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

Same procedure as always.

This wasn’t even a bug, it never had an intended icd unlike Clarion Bond. It’s a straight up nerf.

Yea, this trait has been this way since launch. Well, zephyr’s speed used to be the minor adept trait in BM before it was moved to grandmaster and it’s quickness was increased to 3 seconds instead of 2. That was a big nerf back when it first happened and really shut down zerk ranger for awhile, as they only needed to trait five points into BM to get on demand quickness. But now that the trait is seeing play again, of course it gets nerfed once more.

It’s seeing use again because it’s a good trait (it always has been). I highly doubt the trait is going to no longer be used because you can no longer use it for the gimmicky quickness opener, it’s not like you can’t just swap your pet at the start of the fight if you wanted to have it right then for bursting someone down.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Zephyr’s Speed nerf :(

in Ranger

Posted by: solrik.6028

solrik.6028

Sooo…. Why not prevent in-combat tonic use?
Or better yet, differentiate STOW and SWAP so the game won’t think that I swapped a pet because someone shot me in the back and then cause ALL of my on-swap trait to go on cooldown and get them wasted.

Zephyr’s Speed nerf :(

in Ranger

Posted by: kiwituatara.6053

kiwituatara.6053

Wow lol guys. I’ve had a lot of fun with the no ICD gimmicks, but a bug fix is a bug fix. As much as I hate how rangers balanced sometimes, this bug fix won’t break your builds unless you’re planning to exploit 24/7.

Zephyr’s Speed nerf :(

in Ranger

Posted by: Aomine.5012

Aomine.5012

Anet logic:

Anything that benefit rangers got fixed in light speed.
Anything that hurt rangers is working as intended.

Zephyr’s Speed nerf :(

in Ranger

Posted by: Chokolata.1870

Chokolata.1870

They do but they will not. We all know the vast amount of bugs on the ranger and none have been fixed.

Zephyr’s Speed nerf :(

in Ranger

Posted by: OGDeadHead.8326

OGDeadHead.8326

So, here comes the defenders of a “bug”-fix that wasn’t even a bug until just now. Classic.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

Zephyr’s Speed nerf :(

in Ranger

Posted by: Aridia.3042

Aridia.3042

Anet is gonna be Anet.

Don’t know what’s more sad. A"bug" that’s being fixed after almost 3 years since launch.

Or the fact that they’re still not playing their own game and trying to balance by looking at some algo.

Zephyr’s Speed nerf :(

in Ranger

Posted by: drgast.1469

drgast.1469

People exploit a trait with no ICD then complain it’s broken when the devs put an ICD to stop the exploiting….craziness.

Zephyr’s Speed nerf :(

in Ranger

Posted by: Aomine.5012

Aomine.5012

People exploit a trait with no ICD then complain it’s broken when the devs put an ICD to stop the exploiting….craziness.

LOL, funny thing is:

1. It’s there since launch. 3 years later suddenly claimed it’s an exploit?
2. It cannot really use in PVP anyway aside from the initial encounter in which you stow your pet.

Another ignorant ranger hater..

Zephyr’s Speed nerf :(

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

This is not that ANet does not want stow to be able to proc on-swap mechanics, because it will still be able to, you just will not be able to swap immediately after entering combat to get twice the benefit immediately. I see nothing wrong with this.

The real issue is;

This change breaks the trait. While it’s fine for “business as usual” pet swaps (16 second CD, 15 second ICD) the change now makes it VERY easy for your Zephyr’s Speed to be wasted when you didn’t want it to be used. Anything that forces a state change on you will automatically stow your pet and force the trait into an ICD whether you wanted to use it or not.

The VERY lengthy list of things that will do this include ANY transformation (moa signet, tonics, any event based transform, etc), entering/leaving water (will activate your aquatic/terrestrial pet), boss mechanics like the Legendary Archdiviner’s stun (cliffside fractal) or the Mordrem Mangler’s captivate ability (Vinewrath Assault 2nd boss.)

It’s a terrible change and completely misses the point of including an ICD. a mere 5 second ICD would have fixed the issue of people quickness stacking with no CD transform tonics without messing with the functionality of the trait.

Once again, Anet proves they need to probably triple the size of their balance team so stupid mistakes like this don’t continue to happen.

I think, though, that even kitten ICD can be abused by un-stowing/swap on entering combat, because of boon duration, you can still do the same thing if you wanted to.

The issue is that ANet just threw an ICD on a trait that did not warrant it, rather than differentiate between activation from stowing and swapping pets while in combat. It is a LearnTo Code issue I’m afraid and it has added yet another disadvantageous bug to Ranger.

Zephyr’s Speed nerf :(

in Ranger

Posted by: Gotejjeken.1267

Gotejjeken.1267

Other than exiting / entering water, I do not see the issue here. So people wanted to start fights with their pet stowed and then swap right away for double benefit? That seems more laborious than effective.

It is true that Anet focuses on the niche stuff though. We have pets doing half damage and OH weapons going half distance, but nope…let’s go after this one.

Zephyr’s Speed nerf :(

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

They nerf rangers when as most it could be trigger twice. While warrior can use bundles to stack 25 might in seconds. This is f-up. Guess they only care about pvp where bundles can’t be use. Oh wait they still have banner which count as a bundle.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Zephyr’s Speed nerf :(

in Ranger

Posted by: drgast.1469

drgast.1469

People exploit a trait with no ICD then complain it’s broken when the devs put an ICD to stop the exploiting….craziness.

LOL, funny thing is:

1. It’s there since launch. 3 years later suddenly claimed it’s an exploit?
2. It cannot really use in PVP anyway aside from the initial encounter in which you stow your pet.

Another ignorant ranger hater..

No, you’re right. I am a hater of ignorant rangers. As a ranger main I know the only thing this affects is people abusing how pet stow stupidly acts like swap. While I’m sure changing pet stow mechanic would be nice, but more time consuming…this ICD accomplishes the same goal of stopping people from doing it and gets 2x the quickness. If you think the trait can’t be used in PVP you’re just not doing it right. Quickness 1/5 of a fight is good no matter what you’re doing. The trait is still ridiculously powerful as it has been in the past. The only difference is now we can get 3 GM and Beastmastery was reworked to be more viable in builds.