Zerk Ranger Build
-None of your utilities are traited…why?
-Both Zephyr and Lightning Reflexes seem like a lot in the Stunbreak department, also.
-Why Wolf over Bristleback? I mean, if you’re going for additional CC for Breakbar, sure, but it doesn’t seem to be a big part of that build.
>No Grace of the Land
Staff camp (petswap+SotP+WHaO w/ Bristle) to build Might, AF (with Shout Regen also) and deal reasonable damage, swap to LB to burst with double Rapid Fire. Most trash mobs dont even last that long, so I just use GS/S+A over Staff while roaming in the open world. For more sustained damage, I’d just swap Skirmishing out for Nature Magic, and LB for another weapon (especially in cases where someone else brings Spotter when it comes to group content) just because Muh Boons/Boon Duration.
One can swap GoE for Tides, Protect Me for Equality, and slot in V.Etching, which also gives you/your allies GotL for breakbars.
I chose Marauder over Zerker for comfort’s sake more or less. I also keep a secondary Staff with Sigils of Water/Life for places like Dragon’s Stand where I know there will be lots of mob waves to fight through, should I want more effective healing during.
(edited by Euthymias.7984)
I use wolf for when downed so I can fear mobs off me, this is a DPS build, and im not really good with the avatar
The most important question:
Which part of PvE is this build for?
Open World?
Fractals? Dungeons?
Raids?
For as far as I can tell – this build is not really efficient for any group content apart from open world. It lacks a lot of stuff. And the personal damage it deals is not even as high as a party buffing zerker build.
So as long as you are in the open world tagging events and farming stuff – this build is completely fine. Anywhere else – don’t get surprised if you by any chance get kicked out of the group.
my friend and I came up with this build for PVE and I would like some feedback
I use a very similar build and I love it. If doing open world PvE, I would swap out natural stride with verdant etching, and add in another glyph. Also, I don’t feel like lightening reflexes or quickening zephyr are all that great, but I usually toss in a signet there. But overall, I love this build, especially when zerging through Dragon’s Stand.