companion´s might
Eh, not all traits can be good. I run a build focused on stacking might on my pet and I still pass on this talent.
bump.
Still iso anet answer.
Eh, not all traits can be good. I run a build focused on stacking might on my pet and I still pass on this talent.
The rule is actually not every trait can be good for everyone. that’s entirely different than a trait being useless to everyone. Why bother putting it in the game if it’s not useful for anyone?
I see no reason it can’t be boosted to 3 seconds like many other similar traits.
Yah, Companion’s Might is almost completely worthless. Pets don’t attack every second, so half the time it won’t even have an effect at all. You have to get lucky and have your pet attack at close to the exact same time you crit, or else the Might will come and go without your pet even using it once.
I kind of wonder if they “balanced” this specifically with Quickening Zephyr in mind. Because thats pretty much the only time I can see it ever being useful, and even then you’re getting 2, maybe 3 pet attacks with probably up to 2-4 stacks of might (if you’re using Shortbow or Sword with a decent crit rate) by the time QZ is done. Still not that great, and a trait entirely dependent on one single utility to be useful is laughable.
Bump.
Still iso Anet answer.