condi gen builds still viable?

condi gen builds still viable?

in Ranger

Posted by: Eggyokeo.9705

Eggyokeo.9705

Guys,

i was asking about WvW roaming, and i ussualy go alone. So i dont care about team help/pressure xD

Thats my doubt… for WvW roaming, whats better? Dire/Raib/Apo and the shoutheal or soft trait xD

This is a difficult question to answer, as it more dependent on the player the opposition and any that you are roaming with. I have and Ascended Apoth set and a Ascended Rabid set and i constantly swap between the two.

From a solo point of view.
If i play Apoth then i am almost unkillable 1v1 BUT i may not be able to kill my opponent either and then it becomes a race of who get board quicker. if i running a rabid build I am very likely to be able to kill my opponent but i am also more likely to die in the process.

I have experimented with Dire gear awhile ago im slightly more likely to kill my opponent then apoth but a lot less likely then rabid and the longer the fight goes on the more likely i will die due to the fact the once my health starts getting really low there is little i can do about it. So i cant see a reason why i would use Dire over Rabid.

(edited by Eggyokeo.9705)

condi gen builds still viable?

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

Guys,

i was asking about WvW roaming, and i ussualy go alone. So i dont care about team help/pressure xD

Thats my doubt… for WvW roaming, whats better? Dire/Raib/Apo and the shoutheal or soft trait xD

Are you roaming to clear camps or roaming for 1v1s?

Rabid trapper will clear camps faster than anything.

Apoth regen would be best 1v1 build.

Dire SotF would be the more aggressive/less defensive build in between.

Hyjaxx another major change worth point out to you is MH Axe now grants might on auto attack, so this coupled with NM#3 give you an instant beastmaster build as you pet is walking around with 12ish stack of might in a 1v1 and 25 in 2v1.

This was a huge buff, in PvP anyway. Rangers can stack personal might pretty effectively with mighty swap and battle sigils too. The longer the fight goes on the stronger your conditions get and sooner or later the shoutbow wars just melt under your might stacked bonfires

John Snowman [GLTY]
Space Marine Z [GLTY]

condi gen builds still viable?

in Ranger

Posted by: Cufufalating.8479

Cufufalating.8479

It’s not how I like to play my trap builds.. but the common build people use is here:

http://metabattle.com/wiki/Build:Ranger_-_Stealth_Trapper

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

condi gen builds still viable?

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Posted by: Zenith.7301

Zenith.7301

Condi bunker ranger is a decent roaming spec. It has little escape from getting overrun with opponents who join in because the ranger spec kills slowly, and against anyone with a brain who uses their roots well, you won’t escape a group where you become outnumbered.

It’s the best attrition build ranger has, but it’s countered by warriors, engineers, and good necromancers (which you’ll rarely encounter because necromancer has no mobility whatsoever so even if it’s a good duelist it sucks at roaming as it can’t disengage).

If you’re gonna roam, just pick thief or engineer, even cele d/d ele works but a halfway decent s/d thief takes a crap on any ele.