enhance the ranger class, what do you think?

enhance the ranger class, what do you think?

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Posted by: Thom.1862

Thom.1862

I have been thinking about what makes the Ranger class so hard to play in WvW in a 1v1 situation. I can take out an entire supply camp solo but almost never can I win a 1v1 battle as a ranger. I play 3 other toons that are level 80 and don’t seem to run into this issue as much. I understand that I am not the best PvP player but at least with my guardian thief and ele I don’t lose 1/2 as much.

I think I have discovered the problem other than maybe my poor play. It seems to me the issue is our traits, not the primary traits but the secondary ones. All the skills are the same in some cases they are the secondary trait but all seem to have power, precision, toughness, vitality, and your class trait, but the other trait changes seem to be placed in an order that enhance play styles for a given class.

What I propose is a swap of healing from the Beastmastery traits with boon duration from the nature magic traits on the ranger skill tree. In order to keep things balanced whatever chance is made cannot dramatically enhance or diminish any class, this is something I like about this game and I feel this slight change will accomplish.

This change will make the ranger class have more ability to survive in either the condition damage build or the glass cannon build. In the CD build you’ll be able to heal yourself while doing decent DoT, and as a glass cannon you’ll be able to have the option to have more healing and health without giving too much damage. If a ranger wanted to go to a melee build they could go with a SM type build and focus on power and vitality without having to waste and points in beastmastery which I see a lot of people complain about pets on forums. (I agree)

What I want to know is what you all think about this change. Please be cordial when posting comments I am not degrading anyone ,the developers, or any play style just passing on an idea that I think will enhance the ranger class without dramatically changing the class or making it too OP.

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Posted by: magic fly.2041

magic fly.2041

Nature magic seems to be focused on boons a lot. Not just about healing and regeneration. I don’t think this kind of switch would really fit the traitline’s style.
Looking at fortifying bond and bountiful hunter, they aren’t focused on regeneration and healing in particular, but any boon at all.

Healing power instead of boon duration, from my point of view, would probably be a bit of a nerf to nature magic because of that traitline’s focus and it’s style. Beastmastery does not give boons. It would be a bit of a mismatch. Not that healing fits beastmastery anyway, but it fits in a little better than boon duration would.

That’s my 2 cents.

enhance the ranger class, what do you think?

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Posted by: Chopps.5047

Chopps.5047

I’ve been saying it for months: guardian is OP. No one believes me. “but chopps we have a low health pool”. I don’t care about that, ya know? The fact is, it’s harder to get results with ranger in every game mode, especially pvp. “But chopps ranger spirit build is just cast spirits and spam crossbow”. Lol and wellomancer is just DROP WELLS LOL GG and warrior is just spam knockback and guardian gets every tool for everything, basically. Ok I’m exaggerating a little but the next question is 100% serious:

When will people realize stability is OP? When will people admit guardian is OP in pve and warrior is OP in both pve and pvp?

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

enhance the ranger class, what do you think?

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Posted by: Soilder.3607

Soilder.3607

I’ve been saying it for months: guardian is OP. No one believes me. “but chopps we have a low health pool”. I don’t care about that, ya know? The fact is, it’s harder to get results with ranger in every game mode, especially pvp. “But chopps ranger spirit build is just cast spirits and spam crossbow”. Lol and wellomancer is just DROP WELLS LOL GG and warrior is just spam knockback and guardian gets every tool for everything, basically. Ok I’m exaggerating a little but the next question is 100% serious:

When will people realize stability is OP? When will people admit guardian is OP in pve and warrior is OP in both pve and pvp?

Engineer is the most op imo right now. They can bunker like a guardian and deal cd like a necro. The best part is they don’t even need to focus on a target, just run around and drop bombs/grenades (talking spvp)

Stormbluff Isle

enhance the ranger class, what do you think?

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Posted by: Gotejjeken.1267

Gotejjeken.1267

I have a feeling ranger looked great on paper. They were supposed to be the spirit / beastmaster with ability to spread conditions at range (with either traps or bows).

Too bad the game is really power based and as pointed out, stability based. If they do not have stability, you better believe they have a way to spam might and cleanse all the conditions in seconds. Then dance or spam /sit on you like they actually accomplished something.

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Posted by: Rym.1469

Rym.1469

I believe ranger as an archer seemed cool on paper. Like you can sit at range, dealing decent damage. However, I think they forgot about something called “dungeons”, “tPvP”, “terrible strafe kiting”, “S/D eaz mode #2 spammable 1200 teleport”.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

enhance the ranger class, what do you think?

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Posted by: Kasama.8941

Kasama.8941

I find my kill rate is pretty even across all my professions. It’s important to keep in mind that how you play, has as much value as which profession and build you play. Which is also evident when you say you don’t have any problem taking camps solo, but you do when fighting other players. This leads me to believe that, while you have enough damage and durability, your gameplay might not be that strong with the Ranger.

I don’t know that your changes would matter that much, at least to me. I feel that my Ranger has an easy chance surviving encounters, mostly thanks to a lot of dodging and control.

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

enhance the ranger class, what do you think?

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Posted by: Kasama.8941

Kasama.8941

I’ve been saying it for months: guardian is OP. No one believes me. “but chopps we have a low health pool”. I don’t care about that, ya know? The fact is, it’s harder to get results with ranger in every game mode, especially pvp. “But chopps ranger spirit build is just cast spirits and spam crossbow”. Lol and wellomancer is just DROP WELLS LOL GG and warrior is just spam knockback and guardian gets every tool for everything, basically. Ok I’m exaggerating a little but the next question is 100% serious:

When will people realize stability is OP? When will people admit guardian is OP in pve and warrior is OP in both pve and pvp?

I agree that the Guardian needs to be looked at. I play a burst build on my Guardian, and I have almost 2500 power (without Empower buff), 50% critical chance, and still almost 1600 toughness and 16500 health. On top of the heavy armor, virtues, and tons of boons..

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

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Posted by: kiwituatara.6053

kiwituatara.6053

I’ve been saying it for months: guardian is OP. No one believes me. “but chopps we have a low health pool”. I don’t care about that, ya know? The fact is, it’s harder to get results with ranger in every game mode, especially pvp. “But chopps ranger spirit build is just cast spirits and spam crossbow”. Lol and wellomancer is just DROP WELLS LOL GG and warrior is just spam knockback and guardian gets every tool for everything, basically. Ok I’m exaggerating a little but the next question is 100% serious:

When will people realize stability is OP? When will people admit guardian is OP in pve and warrior is OP in both pve and pvp?

Aren’t rangers pretty much on par with all the other classes? I rarely play mine anymore

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Posted by: McWolfy.5924

McWolfy.5924

i think they are not OP. We are underpowered. anet give us rangeed fight style with minions but they prefer the melee style with cc. thats what looks better on twitch tpvp channels.

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