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Posted by: messiah.1908

messiah.1908

:D

would you think after the patch this build can work in wvw roaming and group play
http://gw2skills.net/editor/?fNMQJARTjEq0xaLLmsQ1ag9gadAUAndrhw9Wcwt9Jr4ErA-TVCEABaq+DEPAAFOCAdpEUKlf5s/QH6CA4QA8wFAgMAMTA-w

pet:
jungel stalker – give 5 stacks of might for 19 sec
give vulnerability in it AA so you do more dmg average 3-5%
can be switch with raven for blind, swiftness, and good AA dmg
wolf – basic

runes – pack for perma fury so my crit chance wont be so low
if you feel you armor is too high can go more zerker and change runes for strength or hoelbrak or privateer

also good conditions management and after elite skill change it can be even better

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Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

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Posted by: messiah.1908

messiah.1908

so the basics are good ? or i need to o bit more glassy and more crit chance?

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Posted by: Fluffball.8307

Fluffball.8307

Messiah many people are already running that build. It’s borderline ‘meta’. It will definitely be stronger after the patch.

IMO, go as glassy as you can without being easy to kill. It’s different for everyone. You may have to wait to see how ridiculous the longbow changes are. If we can obliterate everyone in a single QZed RF… full berserker of course.

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Posted by: Raven.9603

Raven.9603

you dont really mention what youre looking to do with the build.

for zerg surfing, piercing arrows is going to be way more important than either read the wind or eagle eye. for party utility, you are missing spotter. for roaming, you have no poison application and no stability, and no cd reduction on any weapon skills. the long cast time on the jungle stalker is also pretty tough for roaming. there also isnt a clear burst. what is the QZ + rapid fire and some auto’s going to kill at close range?

thoughts:

  • if this is for roaming, consider sigil of intel for your GS, perhaps in place of energy, so you can swap to it and critical hit with maul every time (would also help with your QZ burst).
  • sigil of frailty is bad. why not use… anything else. its going to top out at 5-6 stacks, which force could give you without needing to stack. ontop of that, fire, air, doom, blood, these are all even better than force.
  • how are you getting around the map? your sources of swiftness are in combat only.
  • how is your pet keeping up with the enemy? is it relying on boon sharing?
  • jungle stalker boon duration is not effected by your boon duration. that is an error on the skill editor. the only way to lengthen the pets boons is with concentration training.
SBI | Oceans | Ranger – Thief – Ele – Eng – Nec – Guard – Rev
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds

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Posted by: messiah.1908

messiah.1908

thanks for the input i will look into yours suggestions

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Posted by: scirocco.9805

scirocco.9805

If u are going full nature magic, why not go for the perma regen, and the speed will help alot also since u have no other speed? Otherwise I would suggest wilderness survival for the op condtition removal emphatic bond, its the best trait in game for condtion removal.

Waiting for the linux port, wine makes my computer burn..

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Posted by: Raven.9603

Raven.9603

this is what i’ve been running for power ranger roaming, and its been very very good to me.

http://gw2skills.net/editor/?fNAQNAV8YnEqQrg2xCmsAXLGQRoaWCTAzAoAc3DnwTfyHq0K-TFTDABdqSQPKxmRdHqUGQ3kittenHCgL6GSQJIUKNG4IAAgJuf2fgQAlHDA-w

general premise:
2800 armor, 40% crit, 195% crit damage, 2k+power, 20k health before stacks, 25% run speed from runes.

shortbow eats melee classes and kite based classes for breakfast, like mesmers, bomb engies, d/d eles, warriors who stand around in combustive shot like you dont see the fire, and longbow rangers. really the majority of whats out there.

sword/dagger for mobility, more poison, evades, and even more burst.

i prefer survival of the fittest over empathic bond because the condi removal is more controlled. with empathic bond you have to wait an average of 5 seconds for the condis to clear. its nice if you get lucky, but waiting 5-10seconds for confusion, a big bleed stack or a long burn to drop is awful. with Fittest, you can instantly drop those confusion stacks and hit your enemy with something of your own, like 6 seconds of hasted shortsword to the face or a muddy terrain immobolize while you put barbed arrows into their back.

combine that up with generosity on the shortbow for the lolz, if i had a dime for every time ive given an ele back her dragon’s breath, a mesmer back his confusion… its hilarious.

things that get swapped: generally i run with Sic’em equipped. it’s really the only way to beat a really good thief or mesmer as non-glass power based ranger, and it pretty much destroys them because they don’t seem to expect it. they will repeatedly cloak and dagger until out of initiative, or drop a SR on themselves, or in the mesmers case blow their decoy followed by their elite skill, all to no effect. the buff to make the reveal 6 seconds is going to be absolutely delicious. if i see an enemy that doesnt warrant using that skill (any non stealther), i will swap it out for muddy terrain. this is easier than running muddy terrain and swapping in sic em, because usually you dont see the thieves coming. wilderness survival traits get swapped out too, ill drop soften the fall for oakheart depending on where im at.

fun fact: soften the fall triggers survival of the fittest. if you fight somewhere you can take falling damage (most of wvw), congrats, you can clear conditions by taking a dive.

the main problem fights are high power guardians and necros. theres not too many of these guardians, but when you find them, retaliation against both of my fast weapon sets is a pain. necros… i dont think anyone has a good time fighting these. #1 OP class right now. pop rampage so you dont get fear locked and hope they arent running corrupt boon, or swap to entangle for the extra condi clear from Fittest. swapping to healing spring and pew-pewing from inside your puddle works if youre in an area where they wont los you. keep track of their heal, time your pet fears and knockdowns and shortbow stuns appropriatly, and remember that they will auto-chill you at 50%, so time your escape if you need to with that in mind.

SBI | Oceans | Ranger – Thief – Ele – Eng – Nec – Guard – Rev
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds

(edited by Raven.9603)

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Posted by: ilr.9675

ilr.9675

Lol @ dealing actual damage 20% of the time…

so the basics are good ? or i need to o bit more glassy and more crit chance?

kitten no, either way it will water ITSELF down. Take the hint, Anet doesn’t want this build to exist. Accept it and move on

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Posted by: messiah.1908

messiah.1908

and regarding group play . what should power ranger go with to be useful in team fight (20v 20 and up and 10v10 )

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Posted by: ilr.9675

ilr.9675

and regarding group play . what should power ranger go with to be useful in team fight (20v 20 and up and 10v10 )

Log out —> Character select —> login on Guardian or Ele

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Posted by: Atherakhia.4086

Atherakhia.4086

and regarding group play . what should power ranger go with to be useful in team fight (20v 20 and up and 10v10 )

Log out —> Character select --> login on Guardian or Ele

While I didn’t agree with his earlier response, this is unfortunately the right answer for organized group play in WvW. There isn’t a role the Ranger can fill that isn’t done better by someone else. Game has been out for 2 years, no WvW commander has been able to come up with anything. GvG it’s a kick on sight.

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Posted by: Sicarius.4639

Sicarius.4639

We’ve unfortunately been the butt of the joke for a very long time in WvW. Only ones not to catch on are Anet