need help with a new build

need help with a new build

in Ranger

Posted by: anduriell.6280

anduriell.6280

so i’m toying with the idea of using healing spring as a heal, because a static water field that cleanses one condition every 2 seconds is nice for a zerg.

also the regen applied could be nice for the AF generation.

The idea is to make a build that can work as roaming and also for zerg, and can deal enough utility \ damage so you dont feel like a healbot only.

so far i got this but i can’t get it to work:
http://gw2skills.net/editor/?vNAQJAWVnMqANsgVsCmsAUtgFGBD+pOV7qNjrOXIgpA8tCAA-T1haABkq+jg7PMsSQjUOIkOAL0EAgSOSB8tIL-w

points:

  • runes of the trapper are used for extra stealth when you drop when you use the heal. This is important as you de-tag yourself against organized roamers.
  • warhorn is used for the swiftness.
  • Survival skills are used for the cleanses, as right now with the absurd amount of strong condis (confusion, torment, burning) that some classes put out you need to cleanse all the time.

problems:

i find really difficult to keep the druid alive as most of the classes out there output a ridiculous amount of ranged power damage and without the protection procs from runes of durability you soak too much damage.

The trap doesn’t heal enough and has a the longest CD. The heal is really low even with the help of the cultivated sinergy. Because Astral Form needs around 2 full seconds for the first heal to kick in and while you are at it you are dead meat I didn’t really considered the option. Astral Form is too clunky for a fast combat build.

You’ll have a swiftness uptime of 50%. Not enough to escape, Not enough to chase.

So i ask your help to see if is possible to:

  • Improve swiftness uptime to 100%
  • Improve sustain preferably outside from CAF. If using Astral Form, How would you do it?
  • Runes of the trapper are not ideal but is the only way to get more access to short burst of stealth wich translates in taking off some pressure. Using the pet is really annoying as the pet doesnt stay close to you even in passive.
  • With the condi meta is going on because how unfair some conditions are and also because some classes have such an easy access to constant massive application of those, going with no cleanses or just one every 10 seconds is not an option.

Any changes are welcome.

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

(edited by anduriell.6280)

need help with a new build

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

did you link the right build? Right now you have a shortbow/staff build, you don’t have a warhorn on.
With the build you posted I’d swap celestial shadow to natural stride to gain swiftness, swap SB to LB and use that to gain stealth (x2 thanks to quickdraw)…. and yeah, I’d definitely lose healing spring and trapper runes. TU isn’t a bad heal when you have the added healing from CA to burst you back up. Of course for more zerg support you might want to consider shouts now that they fixed trooper runes.

Also known as Puck when my account isn’t suspended
LGN

need help with a new build

in Ranger

Posted by: anduriell.6280

anduriell.6280

did you link the right build? Right now you have a shortbow/staff build, you don’t have a warhorn on.
With the build you posted I’d swap celestial shadow to natural stride to gain swiftness, swap SB to LB and use that to gain stealth (x2 thanks to quickdraw)…. and yeah, I’d definitely lose healing spring and trapper runes. TU isn’t a bad heal when you have the added healing from CA to burst you back up. Of course for more zerg support you might want to consider shouts now that they fixed trooper runes.

yeh you are right, swap sb for sword\warhorn. the rest is as intended but as i said it doesn’t work right now.

I know once you get used to TU the heal is pretty decent, i like it more than WHaO.
The build i’m using now is different and it does a good job as zerg support, but i was thinking about making a new one using more stealth and the long water field that the trap is. But i find the trap really lacking with such an small heal and long CD.

LB is a nice idea, although personally i dont find LB interesting anymore. Also, and this is my personal preference, when you finish someone and they whisper you “kitten pewpew, noob you cheesy OP build” i like to have the oportunity to respond “You fool a ranger rekt you with a *Shortbow. Getgud, L2P and tell your family a ranger slapped you to dead"*

I’m trying to avoid to use the cheesy build NM\BM\DR with trooper as i find all the passives not engaging. I’d like to change build but i find myself mostly locked into the two tanky builds everybody is using because i can’t find more variety in condition cleanses\utility.

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

need help with a new build

in Ranger

Posted by: Bast Bow.2958

Bast Bow.2958

Hi Anduriell.

I’ve always find it hard to have a build that suits both roaming and zerg-fighting.
I’d say this build can be good for roaming, but most definitely not for zerg-fighting.
- You have no stability and only 1 stunbreaker, which means you’ll get pinned down with ease once focussed. Unless you’re in a squad with a stab-buffer.
- This build is also focused on condition damage, condition damage is almost useless in zerg- and blob-fighting for the years that I played WvW, all damage in zerg-fighting is build around raw damage: power, prec, fer. If you’d want to combine roaming and zerg-fighting, I’d stay away from condi.
- Your toughness/armor is very low/you’re very glassy. Which would make you forced to fight backline. There’s no time in zerg-fighting to stand and wait backline in a healing spring without your commy and your blob to help you blast or be meatshields for glassy you. Going s/wh with this armor in a zerg will get you killed very quickly.

I’d say either a zerg-fighting build or a roaming build.

for zergs, maybe something like this: http://gw2skills.net/editor/?vNAQJAWTnUqANsgVsCWsActgl9AbpJEAObPxhm3TDOuWX/rnMbsOD-T1hNABIpJgM1f0T5QU6AAY/h7VCSjSOSB8tIL-w

Roaming: http://gw2skills.net/editor/?vNAQNBmYDbkQFaYxWWwkFoaxCjg1Mu2AhAmw13KAA3Unqd1KW4G-TVCEQBaRJHAOIAcb/BQpcgAXAAOpDojKB9n6PZ7JAQKgvFZB-w

tried not to change much

The only build I can come up with that is ok in both roaming and zerg-fighting is a full glass lb/x, but that would scrap all that you have now
Maybe a trapper focussed-build, which is very annoying with CC’s for the enemy zergs, and can do well in roaming too.

(edited by Bast Bow.2958)