need rune and sigil advise for zerker

need rune and sigil advise for zerker

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Posted by: JUN YANG.4328

JUN YANG.4328

Hi guys

i want to rebuild my zerker ranger. but not sure what rune or sigil i should go with.
current rune its rune of mesmer. (on PPF armor)

longbow ppf
Superior Sigil of Leeching
Superior Sigil of Force

greatsword ppf
Superior Sigil of Intelligence
Superior Sigil of Force

the maxium damge i can get only 10k.

please give me some advise

thanks

need rune and sigil advise for zerker

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Posted by: JUN YANG.4328

JUN YANG.4328

i am thinking to use
Sigil of Battle
Sigil of Fire
Rune of Strength, (maybe)

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Posted by: shadowpass.4236

shadowpass.4236

I’m assuming you are talking about wvw.

Rune of mesmer is no good on ranger btw.

Try this:
http://gw2skills.net/editor/?fNAQJATRjEq0yaBLWsw1ag+ga9DEAjdvcgbF8BlsioA-TVSBwAP3f4yRA4xFAwsSwrK/up+DKdBLOEAAeAABAQAYn7cn38m3sUARsFA-w

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

need rune and sigil advise for zerker

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Posted by: JUN YANG.4328

JUN YANG.4328

Hi shadowpass, thanks for the reply. that website always not work for my Mac.
do you mind to type in which rune and sigil its better?

want to cover all area for my ranger including pvp dungeon and wvw.

the reason i use mesmer its cheap, lol

need rune and sigil advise for zerker

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I run air and force on my bow and bloodlust and battle on my GS, although I might end up swapping battle for fire or intelligence with the upcoming nerf to might. Fire is real handy on a melee weapon for tracking a thief in stealth.

I prefer runes of the pack but runes of the ranger work pretty well and I believe they are still a kitteneaper. If you decide to run runes of the ranger you should also equip a mini pet so that you still have the damage bonus if your pet dies.

Also known as Puck when my account isn’t suspended
LGN

need rune and sigil advise for zerker

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Wow the censorship on this forum is kittening stupid. That is supposed to be
*a bit…. cheaper

Also known as Puck when my account isn’t suspended
LGN

need rune and sigil advise for zerker

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Posted by: The V.8759

The V.8759

If we are talking PvE I should go with sigil of Fire and Force. As a rune I recommend rune of the ranger. Since you aren’t stacking might, might runes wont really be needed that much.

One of the Firstborn Channel of Fvux

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Posted by: Zoef.2761

Zoef.2761

Is this true: u run runes of the ranger, your pet is dead and u still get bonus damage if u have a minipet equipped?

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Is this true: u run runes of the ranger, your pet is dead and u still get bonus damage if u have a minipet equipped?

From the wiki:
The bonus is also applied if the player has a miniature out or has used a summoning skill from a gizmo, e.g. via Summon Familiar (bat).

They might decide to change that 1 day but since the runes are fairly cheap you aren’t losing out on anything by running them for now. I just personally prefer the stats and bonus that pack runes offer.

Also known as Puck when my account isn’t suspended
LGN

(edited by Jim Hunter.6821)

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Posted by: Valentin.2073

Valentin.2073

Rune of the ranger because duh… The name itself.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

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Posted by: Thaddeus.4891

Thaddeus.4891

You shouldn’t run the same thing in WvW and PvE. If you try, you gonna end up with a build that don’t do good dmg in PvE and that don’t offer you enough in WvW.

For PvE. Rune should either be Scholar or Ranger depending if you can keep high level of hp or not. Sigils depend on what you run the most.
Sigil of Force + Accuracy will work everywhere in PvE, but don’t use accuracy if you are using Rune of the Ranger. With rune of the ranger sigil of frailty would be better. Sigil of night would be even better for night dungeon (which are the dungeon that are the best to gain money) and Sigil of Undead slaying would be better if you like to run arah.

Sigil of Air and Fire are not that good in PvE. They mostly give a good burst which is perfect for pvp, but not overall good DPS, which is what you want in PvE.

Thaddeauz [xQCx]- QC GUILD

need rune and sigil advise for zerker

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Posted by: Jim Hunter.6821

Jim Hunter.6821

You shouldn’t run the same thing in WvW and PvE. If you try, you gonna end up with a build that don’t do good dmg in PvE and that don’t offer you enough in WvW.

For PvE. Rune should either be Scholar or Ranger depending if you can keep high level of hp or not. Sigils depend on what you run the most.
Sigil of Force + Accuracy will work everywhere in PvE, but don’t use accuracy if you are using Rune of the Ranger. With rune of the ranger sigil of frailty would be better. Sigil of night would be even better for night dungeon (which are the dungeon that are the best to gain money) and Sigil of Undead slaying would be better if you like to run arah.

Sigil of Air and Fire are not that good in PvE. They mostly give a good burst which is perfect for pvp, but not overall good DPS, which is what you want in PvE.

I’m confused about your sigil of frailty recommendation. Vulnerability upkeep is already so high for ranger and if you are running with other people it’s almost always maxed out. I mean for the weapons the op is asking about you can hit 25 stacks on your own. On what weapon and in what game mode do you recommend using it over something else?

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Valentin.2073

Valentin.2073

A typical zerker ranger would use ranger runes, sigil of air and accuracy or force. Signets of stone, hunt, and wild. Elites can be swapped between rampage as one and entangle. Possible pets are stalker, jungle spider, wolf, bird, and drakehound.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

need rune and sigil advise for zerker

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Posted by: Thaddeus.4891

Thaddeus.4891

I’m confused about your sigil of frailty recommendation. Vulnerability upkeep is already so high for ranger and if you are running with other people it’s almost always maxed out. I mean for the weapons the op is asking about you can hit 25 stacks on your own. On what weapon and in what game mode do you recommend using it over something else?

You can reach 20 stack of vulnerability (10 from rapide fire, 5 from opening strike, 5 from maul) a bit more depending on your pet, but that’s only a burst, you can’t keep that up. In dungeon, Longbow shouldn’t be used except for the initial burst so he should put between 15-20 vulnerability during the first 15sec of the fight, then it will drop to a constant 9-10 Vulnerability. In most pugs, 25 stack of vulnerability is not that hard to reach, but really hard to keep.
- If he pugs dungeon and do open world with Ranger runes, frailty will be the best option.
- If he do dungeon on a regular basis and do speed run he should use damage modifier sigils like force/night/undead.
- In fractal, frailty is good for pugs because most ppl can’t melee and don’t bring Skale venom, leaving the group with a lower vulnerability than the same group usually does in dungeon. Again, if he run organized group, better option are there for him.

A typical zerker ranger would use ranger runes, sigil of air and accuracy or force. Signets of stone, hunt, and wild. Elites can be swapped between rampage as one and entangle. Possible pets are stalker, jungle spider, wolf, bird, and drakehound.

Only signet of the wild should appear on that list. Signet of the hunt is nice to have in open world, but useless in dungeon. Stone is only needed when you learn the profession. In dungeon Frost Spirit and Wild should always be there, the third should be Zephir if possible, but you can change it if you need a bit of help. Again Entangle is nice in open world, useless in dungeon.

Thaddeauz [xQCx]- QC GUILD

(edited by Thaddeus.4891)

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I’m confused about your sigil of frailty recommendation. Vulnerability upkeep is already so high for ranger and if you are running with other people it’s almost always maxed out. I mean for the weapons the op is asking about you can hit 25 stacks on your own. On what weapon and in what game mode do you recommend using it over something else?

You can reach 20 stack of vulnerability (10 from rapide fire, 5 from opening strike, 5 from maul) a bit more depending on your pet, but that’s only a burst, you can’t keep that up. In dungeon, Longbow shouldn’t be used except for the initial burst so he should put between 15-20 vulnerability during the first 15sec of the fight, then it will drop to a constant 9-10 Vulnerability. In most pugs, 25 stack of vulnerability is not that hard to reach, but really hard to keep.
- If he pugs dungeon and do open world with Ranger runes, frailty will be the best option.
- If he do dungeon on a regular basis and do speed run he should use damage modifier sigils like force/night/undead.
- In fractal, frailty is good for pugs because most ppl can’t melee and don’t bring Skale venom, leaving the group with a lower vulnerability than the same group usually does in dungeon. Again, if he run organized group, better option are there for him.

A typical zerker ranger would use ranger runes, sigil of air and accuracy or force. Signets of stone, hunt, and wild. Elites can be swapped between rampage as one and entangle. Possible pets are stalker, jungle spider, wolf, bird, and drakehound.

Only signet of the wild should appear on that list. Signet of the hunt is nice to have in open world, but useless in dungeon. Stone is only needed when you learn the profession. In dungeon Frost Spirit and Wild should always be there, the third should be Zephir if possible, but you can change it if you need a bit of help. Again Entangle is nice in open world, useless in dungeon.

Fair enough, it’s probably been at least a year since I’ve run a dungeon. I stick to PvP/WvW where the burst is way more important than sustain. I almost forgot how the dungeons mobs are big bags of health that take way too long to kill for the lack of challenge they provide. I can definitely see how it would be the superior sigil for that game mode.

Also known as Puck when my account isn’t suspended
LGN

need rune and sigil advise for zerker

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Posted by: Valentin.2073

Valentin.2073

I’m confused about your sigil of frailty recommendation. Vulnerability upkeep is already so high for ranger and if you are running with other people it’s almost always maxed out. I mean for the weapons the op is asking about you can hit 25 stacks on your own. On what weapon and in what game mode do you recommend using it over something else?

You can reach 20 stack of vulnerability (10 from rapide fire, 5 from opening strike, 5 from maul) a bit more depending on your pet, but that’s only a burst, you can’t keep that up. In dungeon, Longbow shouldn’t be used except for the initial burst so he should put between 15-20 vulnerability during the first 15sec of the fight, then it will drop to a constant 9-10 Vulnerability. In most pugs, 25 stack of vulnerability is not that hard to reach, but really hard to keep.
- If he pugs dungeon and do open world with Ranger runes, frailty will be the best option.
- If he do dungeon on a regular basis and do speed run he should use damage modifier sigils like force/night/undead.
- In fractal, frailty is good for pugs because most ppl can’t melee and don’t bring Skale venom, leaving the group with a lower vulnerability than the same group usually does in dungeon. Again, if he run organized group, better option are there for him.

A typical zerker ranger would use ranger runes, sigil of air and accuracy or force. Signets of stone, hunt, and wild. Elites can be swapped between rampage as one and entangle. Possible pets are stalker, jungle spider, wolf, bird, and drakehound.

Only signet of the wild should appear on that list. Signet of the hunt is nice to have in open world, but useless in dungeon. Stone is only needed when you learn the profession. In dungeon Frost Spirit and Wild should always be there, the third should be Zephir if possible, but you can change it if you need a bit of help. Again Entangle is nice in open world, useless in dungeon.

I was talking about a build that typical zerk rangers use in wvw. Lol. I didnt notive the op was asking about pve.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

need rune and sigil advise for zerker

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Posted by: Thaddeus.4891

Thaddeus.4891

I was talking about a build that typical zerk rangers use in wvw. Lol. I didnt notive the op was asking about pve.

Oh lol. Then in that case you are right. I use those 3 signets, even if some ppl don’t use signet of the hunt, i can’t live without it in pvp.

Thaddeauz [xQCx]- QC GUILD

need rune and sigil advise for zerker

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Posted by: Valentin.2073

Valentin.2073

I was talking about a build that typical zerk rangers use in wvw. Lol. I didnt notive the op was asking about pve.

Oh lol. Then in that case you are right. I use those 3 signets, even if some ppl don’t use signet of the hunt, i can’t live without it in pvp.

Mobility is very important in pvp. That signet also gives swiftness to our pets and it only means more attacks thst our pets can land.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

need rune and sigil advise for zerker

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Posted by: Eurantien.4632

Eurantien.4632

I was talking about a build that typical zerk rangers use in wvw. Lol. I didnt notive the op was asking about pve.

Oh lol. Then in that case you are right. I use those 3 signets, even if some ppl don’t use signet of the hunt, i can’t live without it in pvp.

Mobility is very important in pvp. That signet also gives swiftness to our pets and it only means more attacks thst our pets can land.

Do you really need your pet to move faster when it has permanent swiftness while you are in lb with hunter’s shot?

need rune and sigil advise for zerker

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Posted by: Valentin.2073

Valentin.2073

I was talking about a build that typical zerk rangers use in wvw. Lol. I didnt notive the op was asking about pve.

Oh lol. Then in that case you are right. I use those 3 signets, even if some ppl don’t use signet of the hunt, i can’t live without it in pvp.

Mobility is very important in pvp. That signet also gives swiftness to our pets and it only means more attacks thst our pets can land.

Do you really need your pet to move faster when it has permanent swiftness while you are in lb with hunter’s shot?

yeah. i wont mind that my pet is getting more swiftness. there’s a huge difference in dps when your pet is very mobile. i use cats and i want all their attacks to land.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

need rune and sigil advise for zerker

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Posted by: The V.8759

The V.8759

Is this true: u run runes of the ranger, your pet is dead and u still get bonus damage if u have a minipet equipped?

Yes you do. I also use em on my engi:)

One of the Firstborn Channel of Fvux

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Posted by: JUN YANG.4328

JUN YANG.4328

thanks for the info guys.

i just order “rune of ranger.” i want to know as well is it really by using Mini pet you still can keep the effect on the 6th rune even ur pet die?

i also bought “Sigil of Bloodlust” for my longbow. to give a try see how it goes

for pet i use Red Moa & wolf on WvW , for PVE Red Moa & brown bear ( or Fern Hound )

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Posted by: Klonko.8341

Klonko.8341

-LB :sigil of fire and air
-GS :Intelligence and battle

Armor rune: rune of the ranger or rune of the scholar. Pack might work too.

Raining Rainbows lvl 80 ranger ~~~~~ SBI server

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Posted by: Eurantien.4632

Eurantien.4632

LB: any combo of fire, air, blood.
- reason: they all do solid damage and proc on hit so they cannot be dodged.

GS: intelligence and doom.
- reason: poison is great against everyone. If you can’t interrupt their heal, at least you can poison it. Also, it is a lingering proc, so you can run around with a doom proc ready to go so that first arrow you shoot out also applies poison.