pets for 1,200 range that would work

pets for 1,200 range that would work

in Ranger

Posted by: Criminal.5627

Criminal.5627

so far with the animals in game there are 2 Families that could be added to the ranger pets that would be capable of hitting 1,200 since their counterparts in the wild have no issue doing.

Siege Devourers
not overly huge being the juvenile looking for something around the size of a cow or a slightly larger than the brown bear.

  • attacks all at 1,200 range with the exception of attacks triggered in melee range.
    1. Besiege - cast time 1.25 sec, 20% projectile finisher, arcing projectile about the same speed of catapult projectiles. 1,250 dmg
    2. Dirt Cloud - your siege devourer kicks up the dirt around it blinding all nearby foes for 3 seconds, combo field smoke lasting 4 seconds blinding each second, 20 sec CD
    3. Throw Burning Pitch - cast time 2sec, arcing projectile that causes burning on hit for 1.25 sec and leaves a combo fire field at target’s location (same size as bonfire) that causes additional burning for every 1 sec, lasting 5 sec. CD 28 sec
    4. Sieging Volley (special attack F2) - cast time 4.5 sec, your siege devourer launches a volley of attacks at your target location raining from the sky and damaging all foes in the area (similar to meteor shower with a damage range of 600-1000 on each hit?) CD55 or 60 seconds (long CD since this would be an incredibly powerful tool for us to have possibly longer than a min cd if necessary)

Wurm
Not looking for a wurm the size of the hatchlings like the norn racial, more along the size of the hostel ice wurms between Slough of Despond Waypoint and where the Claw of Jormag lands in Frostgorge sound. Wurm size does matter as much because it will be hidden underground while moving can have the tunneling animation but really does not draw attention to a ranger running because it is not sticking 8-10ft in the air during movement, and pops out of the ground when it stops.

  • attacks all at 1,200 range with the exception of attacks triggered in melee range.
    1. Hurl Boulder - cast time 1sec your wurm throws a boulder at your foe striking them, 1,100 damage, similar projectile speed to longbow or short bow arrows
    2. Coiled Thrash - cast time 1sec( or animation time?) your wurm coils it’s self and uncoils rapidly and violently knocking back all foes within 300 range, knocks foes back 450, causing 1,340, 20 sec CD
    3. Tunneling Retreat - your wurm disappears under the earth crippling near by foes for 8 seconds and retreating a distance of 900 strait back (stops short if there is a wall or ledge in the way) and then resurfacing. causing 450 dmg when submerging and when resurfacing, 24 sec CD
    4. Boulder Upchuck (special attacks) - your wurm up-chucks a LARGE boulder that it had eaten to give an additional elemental effect, this boulder also damages a large area and causes knockdown to foes that are within the area, area affected in a 200 or 180 radius?, also is an arcing projectile traveling at the same speed of a catapult attack, causing 2,240 dmg, CD 45sec
  • additional effects for boulder upchuck are as fallows
    - Plains Wurm (earth) – boulder upchuck does a 14 sec cripple.
    - Ice Wurm (ice) – boulder does a 6 sec chill,
    - Jungle Wurm (poison) causes 8 sec poison
    - Lava Wurm (if they didn’t go extinct on the Ring of Fire islands, fire) – causes burning for 5 sec

and in my opinion the lava wurm with the red glowy maw and all would probably be the coolest looking, that is if they didn’t get wiped out.

but that would be my take on pets that we could have at 1,200 range, what their attacks would be, while giving us the best we could hope for from them while still keeping it remotely balanced leaving people enough time to dodge large attacks or get out of the way of them, as for pet stats, the wurm would probably be have more power and health while the siege devourer would get more toughness and precision.

anyways what do you guys think, do you all like these proposed pets? Do their attacks sound pretty good to you guys?
I just feel we need 1,200 range pets and ones that could be good in WvW with some arc attacks and utility to help us deal with larger groups of people…while not getting turned into a throw rug for someone’s living room.

Giant spiders of the world are just misunderstood creatures, they love to snuggle too.

pets for 1,200 range that would work

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

I’d like to see Devourers get 1200 Range

They need it.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos