please FIX Ancient Seeds.
Rooting has already been a little unreliable, which makes me sad. Missing a 60s cooldown entangle simply because your foe is strafing is always annoying.
I’ll certainly second an icon for the trait.
~ Kovu
Fort Aspenwood. [CREW], [TLC], [ShW], [UNIV]
+1 to the OP.
This trait really needs to be fixed (note: I said ‘fixed’, not nerfed).
Rooting has already been a little unreliable, which makes me sad. Missing a 60s cooldown entangle simply because your foe is strafing is always annoying.
I’ll certainly second an icon for the trait.~ Kovu
The problem of Entangle is that it is too nerfed to be useful.
- The skill is strongly telegraphed,just after Maul.
- The vines are really weak, they die really easy and fast.
- The skill can be evaded.
So the thing is even in case the skill hits you can kill the vines really quick and keep foward.
The daze+vine is supposed to fix that, at least the evade. They still get free really fast from the vines, but at least you can land the bleeds.
The vines need to have more HP, to make sure most of the players can’t free themselves in 1 second flat.