power trapper
Why?
Muddy terrain, trolls, ws trait.
? why what
Troll’s is only good if you can take hits. The burst heal from HS is much better and you can set one in advance.
Muddy Terrain is not that good, easy to avoid. It’s harder to avoid a trap you can’t see. Also, frost trap gives you chill with longbow, and frost armor with leaps on gs.
that build used to work well now its crap.the new patch skrewed use rangers over.thats why everones playing mesmers.rrename the game glass warskittena net
that build used to work well now its crap.the new patch skrewed use rangers over.thats why everones playing mesmers.rrename the game glass warskittena net
Nah, this build is actually very effective post patch. It’s even been buffed, so I don’t know what you’re getting at ^^
I’ve been wanting to try a build like this since the patch hit, is imagine it’d do quite well especially now that frost trap was buffed and actually does a lot of physical damage.
As their mother, I have to grant them their wish. – Forever Fyonna
I’ve been wanting to try a build like this since the patch hit, is imagine it’d do quite well especially now that frost trap was buffed and actually does a lot of physical damage.
It’s pretty darn good ! I’m sure in the hands of a better ranger with more experience on the class in a 2+vX fight it can wreck. Normally I roam with a warrior. But this build is less about tactics and more about strategically placing your traps at a point in anticipation of your enemies, unlike just bursting them with the condi spec.
I’ve been wanting to try a build like this since the patch hit, is imagine it’d do quite well especially now that frost trap was buffed and actually does a lot of physical damage.
Frost trap does alot of dmg?
get rid of spike trap and lightning reflexes run flame/frost/viper.. the build is amazing if played right.. keep ur distance and use ur traps to kite.. it allows you to remain in stealth pretty much permanently in a fight if used properly.. ive been running this for about 4 or 5 months now and its imo the absolute best way to play a ranger in wvw
also consider putting beast mastery instead of wilderness survival.. u open up a fight with ur pet put away so when u attack it gives u quickness right off the bat.. then u swap when u want quickness again.. really nice for smashing a thief into the ground
get rid of spike trap and lightning reflexes run flame/frost/viper.. -snip- remain in stealth pretty much permanently in a fight if used properly..
In my style of play, mainly outnumbered fights, having this one stunbreak that removes immobilize, evades, and creates distance is without a doubt mandatory.
Also, If you’re in stealth most of the time, you’re probably not doing much power damage. So for anyone thinking of power traps I still argue that this utility setup is probably best.
Switching out one trap for another stunbreak or signet of stone is up to choice, but I think in order to make the most out of the runes, you need at least 1 trap, and Healing Spring (when they fix it of course).