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Posted by: tyboski.6172

tyboski.6172

thanks for beefing up a brainless pets and nerfing us.anet should give Mesmer’s pets to they got every thing else.i used to be good at dueling in wvw.now I just get killed with three hits from a war or a mes.there not a way to Couse the damage mes and wars and thiefs d.this game blows now.they should call it glass wars

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Posted by: Malchior.1928

Malchior.1928

Actually pets didn’t even get really buffed, statwise they’re not doing so hot yet.

As for warrior, thats more of a kiting issue.

As for mesmer, they need their burst toned down because everyone can agree they are a bit too strong at the moment.

Thieves maybe too

And engi grenade bug as well.

But right now ranger is in a pretty good spot.

[QQ] A Quaggan in Arah

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Posted by: niconori.7235

niconori.7235

But right now ranger is in a pretty good spot.

If your definition of “good spot” is
-being the worst class in wvw zerg, gvg
-having one of the worst dps of any class in pve
-being non-existent in competitive pvp

I have nothing to say.

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Posted by: nacario.9417

nacario.9417

But right now ranger is in a pretty good spot.

If your definition of “good spot” is
-being the worst class in wvw zerg, gvg
-having one of the worst dps of any class in pve
-being non-existent in competitive pvp

I have nothing to say.

We’re like a do ur own thing-little to add to the team class

Power Ranger PvP
I used to be a power ranger, now not sure anymore

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Posted by: Morwath.9817

Morwath.9817

There is nothing that Ranger does better than any other class… just ask yourself:

→ Does Ranger bring any good support into Team Fights? Boons? Cleanses? Anything?
→ Does Ranger perform ‘well’ when he is under fire in Team Fights?
→ Is Ranger better or equal pick to Cele in terms of 1v1?
→ Is Ranger as mobile as Thieves and/or Mesmers?
→ Is Ranger damage on pair with other ‘+1’ (Roamers)?

There is only one answer to those questions : NO.
Ranger is at horrible spot right now.

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Posted by: Padapwn.5924

Padapwn.5924

This is coming from a LB/GS user that believes the Ranger is in a rather very good spot. If your having problems in areas outside of PvE (dont play it) honestly, learn the class and put the effort into it.

-being the worst class in wvw zerg, gvg

Hands down, you need to learn the lb ranger. I am more then effective in zerging/gvg/wvw. If you dont believe me watch me when i stream, or watch my past broadcasts (forgive me its been awhile since ive even streamed. Its summer after all. Should be back to streaming this thursday twitch.tv/padapwn) Sure zerging gets a little difficult but focus the squishies with your lb.. gg

-having one of the worst dps of any class in pve

People play pve?

-being non-existent in competitive pvp

They are non-existent because they were bad for so long. Most people dont care to put in the time to get good at the class. Its not something you can pick up and face roll good players with.

? Does Ranger bring any good support into Team Fights? Boons? Cleanses? Anything?

LB ranger is some of the best sustained damage in the game, and if set up correctly has some INSANE burst. However, most people see ranger and think its just a Pew Pew, GET HIM, and if you cant handle pressure or dont know ur rotations you will get exposes. I love roaming by myself or in small groups (i dont struggle that much). If you run double dog, you have so much interrupts and CC that you can help keep them off your parties back.

? Does Ranger perform ‘well’ when he is under fire in Team Fights?

Yes, if you have your cooldowns and know your rotations/positioning you can kite, and pop defensive abilities enough to let the rest of your team have a free for all

? Is Ranger better or equal pick to Cele in terms of 1v1?

Only thing i currently have problems with post patch is the Cele ele (always have) and the new mesmer builds that i havent learned to fight yet (so much reflect)

? Is Ranger as mobile as Thieves and/or Mesmers?

No only because of the constant ports, but if you go into a fight with positioning, you dont need to be the most mobile.. your hitting at 1500 range and have plenty of escape and defense.

? Is Ranger damage on pair with other ‘+1’ (Roamers)?

LB ranger is some of the best sustained damage again. Best thing to do is learn how to use the class using both LB and GS as offense and when and what skills to use when you start getting pressured.

TLDR – Ranger is in a REALLY good spot. It isnt the easiest thing to play and you have to put in a little work to learn how to fight certain classes. Good luck!

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Posted by: Morwath.9817

Morwath.9817

Padapwn.5924

I’m asking about ‘support’ and you write about ‘insane burst’ when this ‘insane burst’:
-> deals less damage than Backstab, which can be just follow-up attack to Steal (since Steal gives Stealth if Thief has Shadow Arts).
-> is like 1/3 of Shatter bomb damage, which takes less time than Rapid Fire…

You believe that Ranger does well when pressured in TFs? What does mean pressured in TF means for you? Since for me it’s CC+damage, from more than one person.
-> All you can do is launch your Singet, switch to GS -> Block (quickdraw), try to leap away and Block… however since Ranger is lacking proper source of stability you will die due to slickshoes anyway.

Question about mobility was about completly different thing than positioning is. Mobility allows you to engage/disengage to fast ‘+1’ other nodes.

Ranger has low burst compared to other classes now and Rapid Fire is the most telegraphed ability ever and probably the easiest one to dodge/evade/block.

TLDR – There is no reason to pick Ranger over Ele/Engi/Warrior/Guardian/Mesmer/Thief into premade team in competitive PvP.

(edited by Morwath.9817)

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Posted by: MattyP.6954

MattyP.6954

thanks for beefing up a brainless pets and nerfing us.anet should give Mesmer’s pets to they got every thing else.i used to be good at dueling in wvw.now I just get killed with three hits from a war or a mes.there not a way to Couse the damage mes and wars and thiefs d.this game blows now.they should call it glass wars

Bro, do you even Ranger?

My Ranger build got stronger with the patch, and I love love love killing Thieves and Guardians in WvWvW and sPvP

Server — Fort Aspenwood
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist

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Posted by: MattyP.6954

MattyP.6954

Padapwn.5924

I’m asking about ‘support’ and you write about ‘insane burst’ when this ‘insane burst’:
-> deals less damage than Backstab, which can be just follow-up attack to Steal (since Steal gives Stealth if Thief has Shadow Arts).
-> is like 1/3 of Shatter bomb damage, which takes less time than Rapid Fire…

You believe that Ranger does well when pressured in TFs? What does mean pressured in TF means for you? Since for me it’s CC+damage, from more than one person.
-> All you can do is launch your Singet, switch to GS -> Block (quickdraw), try to leap away and Block… however since Ranger is lacking proper source of stability you will die due to slickshoes anyway.

Question about mobility was about completly different thing than positioning is. Mobility allows you to engage/disengage to fast ‘+1’ other nodes.

Ranger has low burst compared to other classes now and Rapid Fire is the most telegraphed ability ever and probably the easiest one to dodge/evade/block.

TLDR – There is no reason to pick Ranger over Ele/Engi/Warrior/Guardian/Mesmer/Thief into premade team in competitive PvP.

How to beat Slick Shoes: Quick Reflexes + LB4/Entangle.

Ranger is not a burst class; it is a sustained DPS class. Of course Thief beats Ranger in the burst game, but if Thief burst fails, they’re screwed. If we can avoid damage (which the Survival line, as an example, gives us multiple ways of accomplishing), we can beat a lot of burst classes with attrition.

However, if you have to burst, might I recommend (while running towards your target) LB2, Quickening Zephyr (while LB2 is casting), LB4, GS3, GS2, Signet of Stone. On my build, that’s about 13k damage in a relatively short amount of time.

Edit: Redid some maths.

Server — Fort Aspenwood
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist

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Posted by: Padapwn.5924

Padapwn.5924

+1 to Mattyp.. LB ranger is about positioning and knowing when to go in to hit your burst and when to get out and kite your enemy. Sure you dont have a ton of burst on your longbow.. but you can put out alot of sustained damage, and if they turn to focus you, your already far enough away you can have them waste lots of time or you have caused them to burn alot of their stuff just to get to you or avoid the damage your doing with autos… There are very few LB rangers i would take over a thief or mesmer, but a LB ranger in the right hands can out perform a thief or mesmer imo (not many people believe it)….

*By the way, LB ranger is hard to play in pvp at higher levels, and Thief/mesmer is easier to play which makes it easy to take those classes over a LB Ranger

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Posted by: Morwath.9817

Morwath.9817

How to beat Slick Shoes: Quick Reflexes + LB4/Entangle.

You still have other people fucusing you bashing.

Ranger is not a burst class; it is a sustained DPS class. Of course Thief beats Ranger in the burst game, but if Thief burst fails, they’re screwed. If we can avoid damage (which the Survival line, as an example, gives us multiple ways of accomplishing), we can beat a lot of burst classes with attrition.

I was talking about group fights, organized teams etc, not 1v1.

However, if you have to burst, might I recommend (while running towards your target) LB2, Quickening Zephyr (while LB2 is casting), LB4, GS3, GS2, Signet of Stone. On my build, that’s about 13k damage in a relatively short amount of time.

Kinda weird rotation, since random dodge on opening will screw you a bit. Usualy opening with LB4 is better idea, so you can land entire RF on target → switch to GS → Entangle → Daze/Stun → Maul → Daze/Stun (quickdraw) → Taunt → another pet CC etc…
Blowing everything, going into meele just do be close to Steal+Backstab+AA damage wise is like a joke. Our entire chain will do less than what Mesmer can do in 2s. We can hope that Thief/Mesmer damage will be nerfed, however we will still require alot of tweaks for our supportive things like Traps/Spirits, since damage isn’t everything, you rarely pick a class to just do damage.

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Ranger is not a burst class; it is a sustained DPS class.

Always found this comical since an Anet Dev said it because every class has “sustained DPS” … It’s called auto-attack lol

Just some classes have great burst in addition to “sustained DPS”.

Speaking from a PVE-only point of view…

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Posted by: MattyP.6954

MattyP.6954

How to beat Slick Shoes: Quick Reflexes + LB4/Entangle.

You still have other people fucusing you bashing.

Ranger is not a burst class; it is a sustained DPS class. Of course Thief beats Ranger in the burst game, but if Thief burst fails, they’re screwed. If we can avoid damage (which the Survival line, as an example, gives us multiple ways of accomplishing), we can beat a lot of burst classes with attrition.

I was talking about group fights, organized teams etc, not 1v1.

However, if you have to burst, might I recommend (while running towards your target) LB2, Quickening Zephyr (while LB2 is casting), LB4, GS3, GS2, Signet of Stone. On my build, that’s about 13k damage in a relatively short amount of time.

Kinda weird rotation, since random dodge on opening will screw you a bit. Usualy opening with LB4 is better idea, so you can land entire RF on target -> switch to GS -> Entangle -> Daze/Stun -> Maul -> Daze/Stun (quickdraw) -> Taunt -> another pet CC etc…
Blowing everything, going into meele just do be close to Steal+Backstab+AA damage wise is like a joke. Our entire chain will do less than what Mesmer can do in 2s. We can hope that Thief/Mesmer damage will be nerfed, however we will still require alot of tweaks for our supportive things like Traps/Spirits, since damage isn’t everything, you rarely pick a class to just do damage.

Zephyr isn’t a dodge, it’s Haste + Superspeed. A Rapid Fire with Haste is pretty hard to mitigate, esp. with Lead the Wind. It’s as close to true burst as Rangers get (like I said, Rangers are better suited for sustained pressure).

So the rotation would be Hasted Rapid Fire, KnockDown (though Taunt on Pet skill works for this too), Gap Close, Maul (with always crits with Sigil of Intelligence), then Signet of Stone to mitigate the damage you subject yourself to. I am usually cool to sit there until I secure the kill, then I can Quick Reflexes my way out to open the gap and clear CC and LB3 to escape.

Edit: Sorry, misread your comment re: dodging. When starting this rotation, I usually check to make sure that dodges have been exhausted (all Rangers should do this before wasting an LB2). Granted, since the LB2 will be subject to Haste, it’ll be a lot harder to actively dodge. Opening with LB4 would alert them to your presence so they can ready a utility dodge for your RF.

Server — Fort Aspenwood
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist

(edited by MattyP.6954)

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Posted by: MattyP.6954

MattyP.6954

Ranger is not a burst class; it is a sustained DPS class.

Always found this comical since an Anet Dev said it because every class has “sustained DPS” … It’s called auto-attack lol

Just some classes have great burst in addition to “sustained DPS”.

If you look at the damage output for every profession against the time of an engagement, some (like Thieves and most Power Burst builds) are very front-loaded—meaning they dump a ton of damage then they run away/restealth/wait for their cooldowns. Power Rangers have a flatter damage curve. That is what I mean by Sustained DPS. If you think that sitting around mashing 1 is ever going to be optimal, I would love to meet you on the Eternal Battlegrounds :-).

Server — Fort Aspenwood
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist

(edited by MattyP.6954)

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Posted by: Morwath.9817

Morwath.9817

How to beat Slick Shoes: Quick Reflexes + LB4/Entangle.

You still have other people fucusing you bashing.

Ranger is not a burst class; it is a sustained DPS class. Of course Thief beats Ranger in the burst game, but if Thief burst fails, they’re screwed. If we can avoid damage (which the Survival line, as an example, gives us multiple ways of accomplishing), we can beat a lot of burst classes with attrition.

I was talking about group fights, organized teams etc, not 1v1.

However, if you have to burst, might I recommend (while running towards your target) LB2, Quickening Zephyr (while LB2 is casting), LB4, GS3, GS2, Signet of Stone. On my build, that’s about 13k damage in a relatively short amount of time.

Kinda weird rotation, since random dodge on opening will screw you a bit. Usualy opening with LB4 is better idea, so you can land entire RF on target -> switch to GS -> Entangle -> Daze/Stun -> Maul -> Daze/Stun (quickdraw) -> Taunt -> another pet CC etc…
Blowing everything, going into meele just do be close to Steal+Backstab+AA damage wise is like a joke. Our entire chain will do less than what Mesmer can do in 2s. We can hope that Thief/Mesmer damage will be nerfed, however we will still require alot of tweaks for our supportive things like Traps/Spirits, since damage isn’t everything, you rarely pick a class to just do damage.

Zephyr isn’t a dodge, it’s Haste + Superspeed. A Rapid Fire with Haste is pretty hard to mitigate, esp. with Lead the Wind. It’s as close to true burst as Rangers get (like I said, Rangers are better suited for sustained pressure).

So the rotation would be Hasted Rapid Fire, KnockDown (though Taunt on Pet skill works for this too), Gap Close, Maul (with always crits with Sigil of Intelligence), then Signet of Stone to mitigate the damage you subject yourself to. I am usually cool to sit there until I secure the kill, then I can Quick Reflexes my way out to open the gap and clear CC and LB3 to escape.

I know what QZ does. It doesn’t stop enemy from dodging, blocking, evading, it even makes evading easier since you need only to dodge it once (instead of twice without QZ) ;-)

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Posted by: MattyP.6954

MattyP.6954

How to beat Slick Shoes: Quick Reflexes + LB4/Entangle.

You still have other people fucusing you bashing.

Ranger is not a burst class; it is a sustained DPS class. Of course Thief beats Ranger in the burst game, but if Thief burst fails, they’re screwed. If we can avoid damage (which the Survival line, as an example, gives us multiple ways of accomplishing), we can beat a lot of burst classes with attrition.

I was talking about group fights, organized teams etc, not 1v1.

However, if you have to burst, might I recommend (while running towards your target) LB2, Quickening Zephyr (while LB2 is casting), LB4, GS3, GS2, Signet of Stone. On my build, that’s about 13k damage in a relatively short amount of time.

Kinda weird rotation, since random dodge on opening will screw you a bit. Usualy opening with LB4 is better idea, so you can land entire RF on target -> switch to GS -> Entangle -> Daze/Stun -> Maul -> Daze/Stun (quickdraw) -> Taunt -> another pet CC etc…
Blowing everything, going into meele just do be close to Steal+Backstab+AA damage wise is like a joke. Our entire chain will do less than what Mesmer can do in 2s. We can hope that Thief/Mesmer damage will be nerfed, however we will still require alot of tweaks for our supportive things like Traps/Spirits, since damage isn’t everything, you rarely pick a class to just do damage.

Zephyr isn’t a dodge, it’s Haste + Superspeed. A Rapid Fire with Haste is pretty hard to mitigate, esp. with Lead the Wind. It’s as close to true burst as Rangers get (like I said, Rangers are better suited for sustained pressure).

So the rotation would be Hasted Rapid Fire, KnockDown (though Taunt on Pet skill works for this too), Gap Close, Maul (with always crits with Sigil of Intelligence), then Signet of Stone to mitigate the damage you subject yourself to. I am usually cool to sit there until I secure the kill, then I can Quick Reflexes my way out to open the gap and clear CC and LB3 to escape.

I know what QZ does. It doesn’t stop enemy from dodging, blocking, evading, it even makes evading easier since you need only to dodge it once (instead of twice without QZ) ;-)

Yeah, I replied to this in an edit. The key is a.) making sure they’ve exhausted their dodges and b.) making sure that they’re not paying attention to you at the start.

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Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist

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Posted by: Zin.6170

Zin.6170

Ranger may have problems, but when I killed a mesmer and they said to me, “You can’t evade taunt? WTF?!!” It was a good day.

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Posted by: singinggecko.5736

singinggecko.5736

My frustration with the class isn’t that it’s a sustained damage class- actually I kinda like that part. It’s just that we’re a sustained damage, single target, that has some of that damage that comes from the pet, selfish in team fights, and we still don’t have the highest DPS even with all of those other struggles, type of class. I think we’re pretty fantastic at side point holding and a condi ranger used to be great at 2 v 1ing at home. Personally I think that’s gotten harder to do now but maybe its just me. I love my ranger and wouldn’t switch it but I think it’s a challenge to play it sometimes.

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Posted by: Rym.1469

Rym.1469

There is nothing that Ranger does better than any other class… just ask yourself:

-> Does Ranger bring any good support into Team Fights? Boons? Cleanses? Anything?
-> Does Ranger perform ‘well’ when he is under fire in Team Fights?
-> Is Ranger better or equal pick to Cele in terms of 1v1?
-> Is Ranger as mobile as Thieves and/or Mesmers?
-> Is Ranger damage on pair with other ‘+1’ (Roamers)?

There is only one answer to those questions : NO.
Ranger is at horrible spot right now.

Actually, if they fix Soldier Runes for some of our Shouts (they don’t work for example with HaO) we could be in pretty decent spot for some group support, offering more shout cleansing than Shoutbow.

Ranger can be on par in mobility with Thieves when we speak maps like Foefire (verticallity rewards teleports more) and out-runs Mesmer with no Portal without question.

And technically Ranger can bring whole lot of damage to +1, it’s just that it’s harder to play at high level pvp than Thief or Mesmer.

Rangers may not be really that awesome in PvP, same as Necromancers. But I’m curious what Druid may bring.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Ranger is not a burst class; it is a sustained DPS class.

Always found this comical since an Anet Dev said it because every class has “sustained DPS” … It’s called auto-attack lol

Just some classes have great burst in addition to “sustained DPS”.

If you look at the damage output for every profession against the time of an engagement, some (like Thieves and most Power Burst builds) are very front-loaded—meaning they dump a ton of damage then they run away/restealth/wait for their cooldowns. Power Rangers have a flatter damage curve. That is what I mean by Sustained DPS. If you think that sitting around mashing 1 is ever going to be optimal, I would love to meet you on the Eternal Battlegrounds :-).

This will quickly devolve into a semantics and straw man discussions.

Point 1: Every class has sustained DPS through auto-attack.
Point 2: Some classes have access to burst DPS through non auto-attacks.

http://dictionary.reference.com/browse/sustained — using definition #5

From your point, all you are saying is that Rangers don’t really have burst (or sudden spike in damage) DPS, but that doesn’t mean that Thieves don’t have sustained (to keep up or keep going damage) DPS either… because the Thief auto-attack is sustained (to keep up or keep going damage) DPS, they just have much greater potential for burst (or a sudden spike in damage) DPS than Rangers, Necros, Mesmers, Guardians, or Warriors.

Speaking from a PVE-only point of view…

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Posted by: Justine.6351

Justine.6351

Last night I did a tiny bit of roaming and I got hit with 4k shatters and I had one engi that was letting me rip into him and then when he got onto me boooom insta dead.

There was a medi guard too that was taking almost no dmg and destroying me in melee. But that’s not unusual. After I drop he was still at max hp, embarrassing.

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Posted by: RevanCorana.8942

RevanCorana.8942

We can give perma fury and swiftness to our team, not so bad
Opening for 6k autoattack with air – fire sigil from 1500 range
Evade like crazy
Learn to use the auto-attack as a pressure tool, not just spam 2 with quickness.
For a longbow zerker build I recommend nature magic over beastmaster and skirmishing
Because it gives protective ward and evasive purity the 2 best defensive ranger traits.
Thieves and mesmer won’t be able to one shoot you with that leaving them vulnerable.
Because condi spam builds are staple now I like running healing spring for the extra condi removal along with wilderness knowledge ofc.

(edited by RevanCorana.8942)

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Posted by: SkiTz.4590

SkiTz.4590

Ranger is a big time “solo” class

WvW Zerg – pointless. No support, just a backliner that spams 1 and 2 on LB. Thats literally all you do. If you front line with ranger, your useless. WAY BETTER frontliner classes out there… why even bother with ranger lol.

PvP- great 1v1 class. Can somewhat fight on point well, all in all, take a look at the high level pvp teams. No one runs ranger in their comp and rightfully so.

PvE- who cares, any class is viable in PvE. Does fine solo and brings FEW utilities for team comps (frost spirit and spotter, thats it) Perma fury? already done BETTER by other classes who have BETTER team support utilities and DPS in PvE…

If you enjoy doing things yourself, yea ranger is in a decent spot, always has been. But its next to kitten in terms of viability with competitive PvP / WvW roaming teams or zering.

Best thing ranger does is WvW solo roam… actually, its about the only thing it does that is above average.

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Posted by: mistsim.2748

mistsim.2748

WvW Zerg – pointless. No support, just a backliner that spams 1 and 2 on LB. Thats literally all you do. If you front line with ranger, your useless. WAY BETTER frontliner classes out there… why even bother with ranger lol.

but why would you play a longbow ranger like this? it’s so wasteful. in zergs, just target any ele, Mesmer, thief, engie, necro and annihilate them with LTW. snipe people, it’s what we’ve always wanted for this prof isn’kitten they cant hide anywhere because piercing arrows follow them into the opposing zerg. also we can self-buff 14 stacks of might, that’s something stupid like 3.2k power I think with all stacks. my AA crits people for 4k, and I don’t even run full zerker.

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Posted by: CETheLucid.3964

CETheLucid.3964

Does Ranger bring any good support into Team Fights? Boons? Cleanses? Anything?

Healing Spring, traps, Entangle, spirits, pets… Healing Spring. Druid’s coming to nurse your team support needs you whiny baby.

Does Ranger perform ‘well’ when he is under fire in Team Fights?

If you’re not running glass ranger, one of the best, actually. Rangers are slippery AF.

Is Ranger better or equal pick to Cele in terms of 1v1?

Equal. Of course that goes with most cele builds. Cele does everything decently, nothing outstanding. It would amount to build setup and skill in a 1vs1 of two celes.

Is Ranger as mobile as Thieves and/or Mesmers?

A savvy sword ranger (read: mapped quick turn key) out does mesmer for mobility, easy. No body matches thief SB.

Elementalist with Lightning Flash and FGS might be able to run from (not outrun) certain thief specs ragged on initiative where it would be counterproductive to chase…

But that’s a big maybe. That same mesmer or ranger is probably screwed.

Is Ranger damage on pair with other ‘+1’ (Roamers)?

Absolutely, yes.

There is only one answer to those questions : NO.
Ranger is at horrible spot right now.

Of course, you’ve already made up your mind so it’s useless to convince you of any of these things.

Post for posterity though, just in case someone somewhere might take your bigoted opinion for things.

There’s always another perspective.

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Posted by: Kovu.7560

Kovu.7560

lb/gs zerk is super fun.
cele builds are good, also.
I feel if rangers are weak somewhere, it’s conditions. Too difficult to effectively land conditions, and condition removal on rangers took a hit when Survival of the Fittest got merged into the same line as Empathic Bond.

That said, rangers work wonders on pick teams and can trait for fast revivals with their pets in team battles.

Are rangers perfect? No. The pet mechanic is still awful. Are they better than they were before? Certainly! Relative to other professions? Can’t judge. Guardian and engi are much better than they were before, and shatter mesmers are kittenedly good now. But as it’s been said above, rangers are in a better position than they were before. I’ll take it.

~ Kovu

Charr Ranger, Necromancer, Thief
Fort Aspenwood. [CREW], [TLC], [ShW], [UNIV]

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Posted by: Morwath.9817

Morwath.9817

Post for posterity though, just in case someone somewhere might take your bigoted opinion for things.

There’s always another perspective.

LoL, said the guy considering Spirits as viable team support…

(edited by Morwath.9817)

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Posted by: CETheLucid.3964

CETheLucid.3964

Post for posterity though, just in case someone somewhere might take your bigoted opinion for things.

There’s always another perspective.

LoL, said the guy considering Spirits as viable team support…

QQ

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Posted by: Morwath.9817

Morwath.9817

Post for posterity though, just in case someone somewhere might take your bigoted opinion for things.

There’s always another perspective.

LoL, said the guy considering Spirits as viable team support…

QQ

It’s not QQ. You’re just completly clueless about what you’re posting and your viable Spirits are proof of this, since there is no single reason to bring Spirit Ranger with current state of Spirits into competitive PvP…

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Posted by: ObsiMoth.6342

ObsiMoth.6342

WvW Zerg – pointless. No support, just a backliner that spams 1 and 2 on LB. Thats literally all you do. If you front line with ranger, your useless. WAY BETTER frontliner classes out there… why even bother with ranger lol.

You’ve obviously never played frontline ranger in a zerg before. It is, hands down, the most fun you can have in a zerg. The amount of attention you have to pay to survive is huge, but its probably the most rewarding experience you can have in a zerg.

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Posted by: Substance E.4852

Substance E.4852

WvW Zerg – pointless. No support, just a backliner that spams 1 and 2 on LB. Thats literally all you do. If you front line with ranger, your useless. WAY BETTER frontliner classes out there… why even bother with ranger lol.

You’ve obviously never played frontline ranger in a zerg before. It is, hands down, the most fun you can have in a zerg. The amount of attention you have to pay to survive is huge, but its probably the most rewarding experience you can have in a zerg.

The only role we can play better than any other class is direct, long range, single target pressure. A team of 5 Rangers is basically able to instagib any person not behind wall of reflection.

Playing a front line ranger is just a worse in every aspect warrior. Less damage, less CC, less team support, and less durability. Never mind the fact that even with the new traits, pets are still very fragile in most zerg fights if they get near the AoE’s making our entire F skill mechanic not frontline friendly.

Connection error(s) detected. Retrying…

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Posted by: Foomnz.6954

Foomnz.6954

Put some concrete in your Weetbix and play Necro instead then

you want to be able to output the same dps and CC as a warrior and have the survivability of a warrior and 1500 range LB damage

You want the Best 1v1 class in the game that can also soak team fight focus fire
and bring the best boon sharing in the game at the same time?

and have the mobility of a thief as well?

the QQ never ends

Edit. realized i just described an Ele.

(edited by Foomnz.6954)

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Posted by: CETheLucid.3964

CETheLucid.3964

Post for posterity though, just in case someone somewhere might take your bigoted opinion for things.

There’s always another perspective.

LoL, said the guy considering Spirits as viable team support…

QQ

It’s not QQ. You’re just completly clueless about what you’re posting and your viable Spirits are proof of this, since there is no single reason to bring Spirit Ranger with current state of Spirits into competitive PvP…

Serious question between you QQ session maybe, might I ask you what you’re talking about?

Are you gathering all that from my tongue in cheek response to that first point of yours?

You know because if you really wanted to take something worthless to make an imaginary point to discredit me on, you could have picked where I said pets or how I mentioned healing spring twice.

Sorry I made a joke above your paygrade there, tiger. My bad. Want some cream for that?

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Posted by: Morwath.9817

Morwath.9817

Post for posterity though, just in case someone somewhere might take your bigoted opinion for things.

There’s always another perspective.

LoL, said the guy considering Spirits as viable team support…

QQ

It’s not QQ. You’re just completly clueless about what you’re posting and your viable Spirits are proof of this, since there is no single reason to bring Spirit Ranger with current state of Spirits into competitive PvP…

Serious question between you QQ session maybe, might I ask you what you’re talking about?

Are you gathering all that from my tongue in cheek response to that first point of yours?

You know because if you really wanted to take something worthless to make an imaginary point to discredit me on, you could have picked where I said pets or how I mentioned healing spring twice.

Sorry I made a joke above your paygrade there, tiger. My bad. Want some cream for that?

You’ve mentioned Healing Spring three times, my dear clueless boy…

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Posted by: CETheLucid.3964

CETheLucid.3964

You’ve mentioned Healing Spring three times, my dear clueless boy…

You know because if you really wanted to take something worthless to make an imaginary point to discredit me on, you could have picked where I said pets or how I mentioned healing spring twice.

https://en.wikipedia.org/wiki/Past_tense

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Posted by: ObsiMoth.6342

ObsiMoth.6342

WvW Zerg – pointless. No support, just a backliner that spams 1 and 2 on LB. Thats literally all you do. If you front line with ranger, your useless. WAY BETTER frontliner classes out there… why even bother with ranger lol.

You’ve obviously never played frontline ranger in a zerg before. It is, hands down, the most fun you can have in a zerg. The amount of attention you have to pay to survive is huge, but its probably the most rewarding experience you can have in a zerg.

The only role we can play better than any other class is direct, long range, single target pressure. A team of 5 Rangers is basically able to instagib any person not behind wall of reflection.

Playing a front line ranger is just a worse in every aspect warrior. Less damage, less CC, less team support, and less durability. Never mind the fact that even with the new traits, pets are still very fragile in most zerg fights if they get near the AoE’s making our entire F skill mechanic not frontline friendly.

I don’t disagree with you, but I’d prefer if you actually read what I wrote instead of just ignoring it. There are different ways to play the game and different rewards individuals can get out of it; Skitz said theres literally no reason to play a frontline Ranger in WvW, I disagree – it’s the most fun thing to play in a zerg imo. As much as people like to think this is a ‘game’ of numbers where we must pursue every inch we can get so as to statistically out-Math our opponents, at some point we have to reconnect with this notion that something fun/challenging can infact be a viable build, and not just the other way round.

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Posted by: Morwath.9817

Morwath.9817

You’ve mentioned Healing Spring three times, my dear clueless boy…

You know because if you really wanted to take something worthless to make an imaginary point to discredit me on, you could have picked where I said pets or how I mentioned healing spring twice.

https://en.wikipedia.org/wiki/Past_tense

Healing Spring, traps, Entangle, spirits, pets… Healing Spring. Druid’s coming to nurse your team support needs you whiny baby.

Really?

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Posted by: CETheLucid.3964

CETheLucid.3964

You’ve mentioned Healing Spring three times, my dear clueless boy…

You know because if you really wanted to take something worthless to make an imaginary point to discredit me on, you could have picked where I said pets or how I mentioned healing spring twice.

https://en.wikipedia.org/wiki/Past_tense

Healing Spring, traps, Entangle, spirits, pets… Healing Spring. Druid’s coming to nurse your team support needs you whiny baby.

Really?

Them anally retentive semantics though~
When you’re right, you’re right. Enjoy your cream buddy.

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Posted by: baylock.1703

baylock.1703

Actually pets didn’t even get really buffed, statwise they’re not doing so hot yet.

As for warrior, thats more of a kiting issue.

As for mesmer, they need their burst toned down because everyone can agree they are a bit too strong at the moment.

Thieves maybe too

And engi grenade bug as well.

But right now ranger is in a pretty good spot.

Mesmers dmg is same as always only difference us new stats systems were dps mesmers don’t get usless 300 conditions dmg eny more

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Posted by: niconori.7235

niconori.7235

Padapwn.5924

You described a whole load of things which i can’t even see on your gvg broadcasts. Sustained damage? Where? You only play in a pick team (no sustained damage because you only go in burst and get out) and when you managed to burst someone down you dealt a grand total of 1k damage before the guy went down. Most of the damage was done by the thieves in your party. You couldn’t even secure the kill after that. I cannot understand how can you regard that level of non-existent team-play/support, that amount of low total dps output and almost 0 objectives achieved in team fights that you displayed as effective.

I suggest you learn… gvg, and other classes and see what they can bring to the table.

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Posted by: MattyP.6954

MattyP.6954

Here are some issues I don’t quite get that have been trotted out in this thread:

  • Rangers are useless in zergs.

This is akin to saying that any dps class that doesn’t run heals, fields, condi cleanse or boons is useless in a zerg. This actually isn’t true, especially when you consider that, at it’s core, being a good zergling entails 1.) sustaining DPS and 2.) not dying. Rangers are pretty good at both, if I don’t mind saying so myself.

As for the “useless backliner” comment… wha??? How is providing high sustained ranged pressure “useless”? Also, I see you conveniently ignored a pretty potent AoE Cripple, as well as a trait you can take to automatically cripple foes under a health threshold. Useless my kitten … Oh yeah, and Spotter.

  • Rangers are so weak!

This is hilarious considering how many “Rangers are OP!” threads there are in the WvW subforum. It can’t be both! Is it safe to assume that we’re somewhere in the middle?

  • Rangers suck in sPvP!

Sample size of one here, but this has not been my experience. In fact, I’ve been able to 1v1 Guardians, Mesmers, Thieves, Elementalists… etc, as well as +1 down Lich Form Necromancers and Rampage Warriors. Post Patch, it’s been my winningest class in PvP.

In fact, my build’s biggest weakness (a lack of Condi Clear) was completely fixed by the patch.

I got bored of writing this. Honestly, if you think that Ranger sucks now, either don’t play it or learn to play.

Server — Fort Aspenwood
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

  • Rangers are so weak!

This is hilarious considering how many “Rangers are OP!” threads there are in the WvW subforum. It can’t be both! Is it safe to assume that we’re somewhere in the middle?

Actually, I think it can be both. Ranger is extremely powerful against poor players and they are the ones that are always crying OP on the forums. Against a good player, the Ranger is fairly weak, comparatively. Some really good players play Ranger though and they make the rest of us look better.

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Posted by: MattyP.6954

MattyP.6954

  • Rangers are so weak!

This is hilarious considering how many “Rangers are OP!” threads there are in the WvW subforum. It can’t be both! Is it safe to assume that we’re somewhere in the middle?

Actually, I think it can be both. Ranger is extremely powerful against poor players and they are the ones that are always crying OP on the forums. Against a good player, the Ranger is fairly weak, comparatively. Some really good players play Ranger though and they make the rest of us look better.

I don’t know that ranger is generally weak against good players. Every class and build has effective play and counter-play, but I’ve been able to duel 1v1 people of most classes that I wouldn’t call “bad” (I still have trouble with Mesmers, because their burst is absurd atm), and I run a zerker LB/GS build. If anything, I think Rangers fall into the “easy to learn, difficult to master” category. It has a relatively low skill floor in that it has a straight forward class mechanic and not a lot of nuance to low-level play (unlike, say, Engineer or Mesmer), but to be competitive at against opponents who have learned their class fully, you have to be better at Ranger.

Like I’ve said, I have successfully dueled bursty backstab Thieves and Medi Guardians with my LB/GS Zerker Ranger build, it’s not an impossible task. You just have to preempt the burst.

Edit: Just a note, if you see a thief go into stealth while running towards you, I usually count slowly to 5 and then hit GS4. It’s completely absurd how well that counters most backstabs I get.

Edit Edit: It’s even funnier to hit Shield5 on an Engineer using the same count strategy. Oh the rage I get…

Server — Fort Aspenwood
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist

(edited by MattyP.6954)

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Posted by: niconori.7235

niconori.7235

Had a good laugh.

1) The only thing you bring to your zerg is your sustained low dps which just got nerfed more than 20%. Yes very useful indeed.

High Average sustain range pressure. You know engi outclass ranger in this aspect now? Mortar kit autos hit harder and faster than longbow autos and is aoe (vs piercing), can aoe chill (vs cripple), but there’s also burn poison and heal and f5 burst. The only thing left in a ranger’s kitten nal is rapid fire, once again its damage nerfed, but an engi has toolkit, rifle etc. which bring a lot more versatility to the class. And erm, why the mention of spotter like it matters a lot?

The bottom line is, whatever a ranger can do in a zerg, others can do better. But you still think you are “useful”.

2) Go find me a thread that says rangers are OP in wvw zerg.

3) I don’t know what’s the point of saying so much when there are 0 rangers in competitive pvp.

I think you should stop writing.

(edited by niconori.7235)

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Posted by: MattyP.6954

MattyP.6954

Had a good laugh.

1) The only thing you bring to your zerg is your sustained low dps which just got nerfed more than 20%. Yes very useful indeed.

High Average sustain range pressure. You know engi outclass ranger in this aspect now? Mortar kit autos hit harder and faster than longbow autos and is aoe (vs piercing), can aoe chill (vs cripple), but there’s also burn poison and heal and f5 burst. The only thing left in a ranger’s kitten nal is rapid fire, once again its damage nerfed, but an engi has toolkit, rifle etc. which bring a lot more versatility to the class. And erm, why the mention of spotter like it matters a lot?

The bottom line is, whatever a ranger can do in a zerg, others can do better. But you still think you are “useful”.

2) Go find me a thread that says rangers are OP in wvw zerg.

3) I don’t know what’s the point of saying so much when there are 0 rangers in competitive pvp.

I think you should stop writing.

Wait… Mortar Autos hit faster than Longbow? BWAHAHAHAHAHAHAHA!!!!!!!!!!!!!

Boy you must be crazy.

Also, comparing an [elite] AoE weapon kit to a single-target weapon is beyond silly.

Go home. You’re Drunk. :-)

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Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist

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Posted by: RevanCorana.8942

RevanCorana.8942

longbow ranger opening strike (autoattack) can hit for 4k with 0 might on heavy armor and rapid fire 10k from 1500 range how’s that weak please

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

longbow ranger opening strike (autoattack) can hit for 4k with 0 might on heavy armor and rapid fire 10k from 1500 range how’s that weak please

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Posted by: MattyP.6954

MattyP.6954

-How me how 14k in 2 attacks is weak.
-Here’s a lulz thief’s completely OP Backstab!

-.-

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Alts — Necromancer, Warrior, Elementalist

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Posted by: RevanCorana.8942

RevanCorana.8942

longbow ranger opening strike (autoattack) can hit for 4k with 0 might on heavy armor and rapid fire 10k from 1500 range how’s that weak please

WvW build isn’t the right way to compare balance because everyone has more stat points than intended. Usual backstab dmg in sPVP for a zerker thief is around 8k.
But anyway against glass thief > greatsword 4 > maul done. Easy
Not to mention protection on dodge, weakness + protection on getting hit, pet taunt every 15 sec, evade on autoattack uwot?!? etc etc…
Ranger has really high survivability and sustain, and decent burst.

(edited by RevanCorana.8942)

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Posted by: Eval.2371

Eval.2371

Had a good laugh.

1) The only thing you bring to your zerg is your sustained low dps which just got nerfed more than 20%. Yes very useful indeed.

Chiming in here. Yes we lost 20% modifiers we also gained quick draw. Zerg for the most part are not a sustained fight, at least if your living thorough the entire fight. Your in and your out. Then back in. It is the only way to live in this current meta with all of its damage.

This is especially true if you play front line, you go in you burst your target you get out. Remorseless and quick draw let us do that.

You know engi outclass ranger in this aspect now? Mortar kit autos hit harder and faster than longbow autos and is aoe (vs piercing), can aoe chill (vs cripple), but there’s also burn poison and heal and f5 burst.

Totally agree with you longbow is in a bad spot.
Your comparing an elite kit to a subpar weapon. What ever.


A lot of people say, X class does Y better than ranger so why run ranger. I totally get this view point I mean

  • mesmer has more burst
  • War has more utility and sustain
  • Engi has more condi
  • Ele does more with ice bow than entire kit.
  • etc the list goes on

Which is all true. However, ranger is the only class that has package of sustain, survivability, burst, utility and fun. When I die playing my ranger it’s because of personal mistakes rather than not having a tool to deal with what ever opponent. Every other class has something they can’t/struggle to deal with. Ranger has some form of counter to everything. That’s why I play ranger.

[Cya] TC Roamer/Scout
I Play WvW to have fun. I don’t find it fun anymore. Therefore I don’t play.

(edited by Eval.2371)