rate plox
Looks relatively standard, and whilst I’m no PvP expert I would say I have always found SoH to be a bit of a waste in PvP. Speed is essential for WvW roaming, but in PvP I really think there are better uses for your utilities.
Also I feel rnning rabid without having Skirmishing II is a bit of a waste, but maybe thats just me.
Gunnar’s Hold
I take rabid obviously for the high condition damage, but also the precision helps proc generosity sigil with combination of good fury uptime from SotF. As for SoH you are probably right but i just feel so slow without it. Maybe I should just settle for another survival for ultimate condi removal?
I’ve made a similar build to yours before. What I can say is that you absolutely need earth sigil and skirmishing 2 for this build to work. Swap out geomancy for it and you should be fine.
Also I felt like taking both empathatic bond and SotF was overkill on condition removal, so I ran 2/2/4/6/0 with muddy terrain or Signet of renewal over the hunt signet and the crappy healing spring over kitten unugent for moar cleanse.
My thoughts on the build were that it was basically the glassiest, least sustainable condition ranger class you could ever play, but also the burstiest it could ever be in terms of condition output. Basically you need evades to survive and to really nail your foe with a kitten splitblade with a sharpening stone w/fury to instantly put 10-15 bleeds on him, and when entangle has a low CD, it’ll be even stronger.
I may be wrong about the condition removal though so in that case take EB over keen edge and troll unugent instead. Anyway non-trop non-spirit builds are tough to make, and probably not viable at high ends at the moment, but I plan on testing out the possibilities in addition to settler/celestial builds later on.
Taking a break from GW2 to play various
Nintendo games..
Thanks for the feedback guys I appreciate the help :]