ricochet skills and pets
This is a really good point, Rangers are at a disadvantage because of this. Really need to fix this.
in spvp pets actually get me to take alot more damage than normal people would in certain situations….
RICOCHET skills really hurt me because of my pet! For example crippling dagger from a thief will bounce on me and my pet each twice doubling the dmg that we should take, and doubling the crippling stacks. i have actually tested this with a friend with full crit spec, and it kittening hurts ALOT.
also, the engineer blinding / confusion skill ricochets as well dobling the confusion stacks and blindness durations, not to mention the dmg.
(these are just a couple examples of skills that pets cause rangers unfair amounts of dmg).
In my personal opinion anet should make it so the bounce off of a pet cannot go back to the pets owner if it had already hit them. i would say just make pets invulnerable to these effects but that wouldn’t be fair either. i think they should really consider doing something about this, because some skills really destroy rangers if the pet is anywhere near his master, and the enemy knows about this “exploit”.
what does every one else think?
This is a really good point, Rangers are at a disadvantage because of this. Really need to fix this.
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