ricochet very lackluster

ricochet very lackluster

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Posted by: EthanLightheart.9168

EthanLightheart.9168

My complaints:
- only bouncing once is not enough
- cast time of the skill and aftercast way too long. Any melee kills you in pvp before you can throw ur axe once and throws have a very high chance to fail (maybe you could change the skill to bounce regardless of it gets blocked or not, which would actually also be mroe logical.
- the skill is rooting too much – you’re not mobile
- damage very low

ricochet very lackluster

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Posted by: anduriell.6280

anduriell.6280

axe main hand doesn’t work for pvp. It’s ok for farming thou, in pve or zerging in wvw, it does enough damage to tag the target so you get loot.

other than that i sadly agree, it’s design it not the most useful

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ricochet very lackluster

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Posted by: Wondrouswall.7169

Wondrouswall.7169

All it needs is a bleed to proc if the bounce hits another target like Puncture Shot. Even if it were 1 stack of bleeding for 3s, I’d take that in a heartbeat.

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ricochet very lackluster

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Posted by: Krispera.5087

Krispera.5087

My complaints:
- only bouncing once is not enough
- cast time of the skill and aftercast way too long. Any melee kills you in pvp before you can throw ur axe once and throws have a very high chance to fail (maybe you could change the skill to bounce regardless of it gets blocked or not, which would actually also be mroe logical.
- the skill is rooting too much – you’re not mobile
- damage very low

I play Axe a lot.

Bouncing : Yes, they nerfed it and removed a bounce. What for ? I really don’t know. It’s not even bouncing the same way as thief shortbow AA. I mean, beside Barrage and piercing projectiles/beam, we have it bad when it comes to ranged AoE.

Cast time and after cast : Could get a shaving, yes. Mostly the after cast.

High chance to fail : Axe 2 and Axe 3 should get power buff instead. They are projectiles after all, so good luck with all the projectile hate. Axe 2 should never be used on a Power ranger, since the damage is divided in 5 axes and it already does overall lower damage than a single AA (lol ANet please).

Rooting : Uh, no ? Axe main hand is very mobile. Axe off hand tho is not mobile and PoS is hard to land.

Damage : I see Axe potential with 25 might stacks and the damage is the highest of all weapons. Only longbow beats it at 1200 range and more.

With all the minimal changes they have done with past 3-4 balance patches, I gave up all hope for any changes on weapons of any professions.

(edited by Krispera.5087)

ricochet very lackluster

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Posted by: EthanLightheart.9168

EthanLightheart.9168

I should have been more precise about the rooting. Namely skill 2. Also you have to go very close to get the bleeds and someone can very easily just walk around you and splitblade fails completely…

ricochet very lackluster

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Posted by: Krispera.5087

Krispera.5087

I should have been more precise about the rooting. Namely skill 2. Also you have to go very close to get the bleeds and someone can very easily just walk around you and splitblade fails completely…

Oh, totally ! To use a skill at point blank to be 100% effective is really a bad design when most of its skills are from range. Now before raids player come chime in because it’s a godsend for instance condi ranger, ask yourself when are you able to use Splitblade effectively in other modes ?

It should be a cone and not damage divided by 5 (I mean how is one Ricochet do more damage than 5 point blank axes?). Yes, nerf the 5 targets per blades (which rarely happens in PvE anyways and laughable in WvW zerging), leave the 5 bleeding, buff the power damage. Whatever they do, it needs to change without nerfing the condi part (5 bleeds, 20% projectile chance).

Why can’t ONE axe of Splitblade do the same SINGLE damage as now (170 damage per blades, total of 850 for point blank) ? I mean, it’s already risky to do a point blank attack and it should be encouraged to be used with a higher damage. It would still do lower damage than a third wave Coalescence of Ruin (Revenant 1200 range hammer), just fyi… It would also make it in the same range of damage as Power Creeped skills/weapon skills from HoT elite specs.

(edited by Krispera.5087)

ricochet very lackluster

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Posted by: Wolfey.3407

Wolfey.3407

It’s not in the best of situations… however, I would argue there is still a minor use for it..

As stated above, It’s Ok (not great) for WvW and PvE for tagging..There are better options still out there of course with Ranger/ Druid.

A gimmicky type of situation for it requires “We Heal As Once”

Get your might stacks up, cast we heal as one. Your pet now has the extra might stacks.

Again, there are better alternatives… just naming one simple scenario that it can work with… still not optimal though.

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