sPvP Condi Trapper Druid

sPvP Condi Trapper Druid

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Posted by: Shaogin.2679

Shaogin.2679

So lately I’ve been playing a Condi Trapper Druid, and I gotta say it’s been going great. Been using this build:
http://gw2skills.net/editor/?vNAQNAV8YjMqQ7K2tCmrAVLWcEsmvVsqCAnUfqZVmAwkryVizTD-TpRFABJcEAOvMwCHEgr3fAgLAQyPAAA
I got tired of trying to support other players that couldn’t get the job done, and the Power Druid build I was playing was too easy to focus down. So I took the Stealth Trapper build from the WvW section on MetaBattle and decided to see if I could make it work for sPvP.

First thing I noticed was that I couldn’t build Astral Force efficiently at all, and that was a huge issue since it provided a large chunk of the build’s condi clear, the only stun break, and a great disengage along with more cc. The second thing I noticed is I never really needed Axe/Torch to down an enemy, and it didn’t really provide me with any sustain options.

So, I swapped out the heal for the healing trap. Just that alone made a huge difference. Astral Force is now much easier to generate, I have another option for condi cleanse, and it gave me another disengage tool.

Then I swapped out Axe/Torch for Sword/Dagger. I was reluctant at first since it lacks any real condi pressure, but it works great since it provides me with 3 extra evades and a leap finisher to combo in the healing trap’s water field or the Smokescale’s smoke field.

So altogether, despite it being off-season right now, the build has been working amazing. I wind up with plenty of cc, great condi damage burst, and great disengage tools so I can reposition myself in a fight. The build does rely heavily on good positioning, but that is nothing new to me since I used to play Necro. So far the only class I am really having issues with are Warriors, due to their high Resistance uptime and gap-closers. But even in group fights this has been working great.

Has anyone else been playing something like this in sPvP and made it work? Also, I’m not satisfied with the sigils on my Sword/Dagger, any suggestions there? And last thing, would a different amulet work better, or is Wanderer’s pretty fitting for this build?

Doc Von Doom – Asuran Necromancer
Gate of Madness
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sPvP Condi Trapper Druid

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Posted by: Justine.6351

Justine.6351

about a year ago I tried something like it but I didn’t take it anywhere as I didn’t care much for spvp and after trying it out in wvw roaming it didn’t work very well cause the nodes are huge, if the opponent even cared to contest.

http://gw2skills.net/editor/?vNAQNAW3fn0rCtrgdrAWsCctgFGBjpAc5CAwR1qaXt5BUryAlsi0A-TpgHAAwFBIeCAAA

https://youtu.be/aQ6gxY8B6r0

was trapper runes and I think shaman amulet. Looks like shaman amulet got removed but if I had to play again (I wouldn’t) I would try Sages amulet. Glyph trait got wrekt so the build is trash bin regardless.

I think your build is needlessly too trap centric tbh.

I guess if someone forced to me play trapper in spvp,
http://gw2skills.net/editor/?vNAQNAV8fjMqQ7KWuCusAVLWYEM4m6UtryUAucBgmxVtKEUy0OD-TZxFABVv/Q/lBO4IAgwFBAgHAAA

(edited by Justine.6351)

sPvP Condi Trapper Druid

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Posted by: Shaogin.2679

Shaogin.2679

I’ll try dropping a trap and using Sage’s amulet. I’ve considered Lightning Reflexes, was just worried I’d lose too much aoe condi pressure. But an extra stun break/evade would be helpful. I’ll test it out.

Doc Von Doom – Asuran Necromancer
Gate of Madness
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sPvP Condi Trapper Druid

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Posted by: DoogySnowStalker.2069

DoogySnowStalker.2069

Thoughts on these upcoming additions and how they might affect a SPvP trapper build?

New PvP Amulet: Deadshot Amulet: 1050 Precision, 1050 Condition Damage, 560 Vitality, 560 Expertise

This amulet should be a viable choice for lower-HP precision proc-based condition classes, such as condition engineer and condition ranger. It provides strong offense, with some defense through vitality.

New PvP-only Rune: Rune of the Lynx: +175 power, +100 Condition Damage, +25% Movement Speed

Is a Warrior just a pet without a Ranger?

sPvP Condi Trapper Druid

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Posted by: Shaogin.2679

Shaogin.2679

Yeah, was looking at that Deadshot Amulet. But I think I’d rather try it out with my Condi Engineer now.

Doc Von Doom – Asuran Necromancer
Gate of Madness
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sPvP Condi Trapper Druid

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Posted by: DoogySnowStalker.2069

DoogySnowStalker.2069

So I am curious in where a Trapper Ranger would fit; does it act as either a team fighter or a side pointer? Tired of running Beast Master Druid, depsite enjoying playing it for the last 4 seasons.

Is a Warrior just a pet without a Ranger?

sPvP Condi Trapper Druid

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Posted by: Justine.6351

Justine.6351

So I am curious in where a Trapper Ranger would fit; does it act as either a team fighter or a side pointer? Tired of running Beast Master Druid, depsite enjoying playing it for the last 4 seasons.

id put it with team for its cleaving heals and its cleaving dmg. but I am no spvp master so I don’t know.

sPvP Condi Trapper Druid

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Posted by: Shaogin.2679

Shaogin.2679

I was actually able to use it well for both team fights and 1v1s. In team fights I run in to place my traps on point to deal aoe condi damage, then I stay off point and attack with shortbow until my traps are ready to be placed again. Placing healing trap on point works good too cause it helps my teammates and builds Astral Force pretty quick.

1v1s are also possible due to the stealth, super speed, and immobolize. I’m able to adjust my positioning often and safely thanks to rune of the trapper, and I’m often anle to burst opponents down by using cc to lock them in my traps.

The biggest thing is knowing when to use your traps offensively or defensively. The traps are what allow you to reposition yourself so well, and you don’t want to be caught in a bad stun without having your Astral form ready.

Doc Von Doom – Asuran Necromancer
Gate of Madness
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sPvP Condi Trapper Druid

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Posted by: trunks.5249

trunks.5249

this build has been my best friend for a long time now http://gw2skills.net/editor/?vNAQNAV8fnUqAlrgVsCOsAUtgFMBD+m2TLqNLrOVA4xkLydhSkrA-TpRAABecEAiZ/BQeAAAcBA2vMgBHEAA sometimes i will swap the short bow with axe and dagger. was using runes of the undead and rabid amulet but i got pretty good at dodging so thought more codi damage would be nice. the daze glyph and spike trap are nice for the seed to pop. the SoS is great for a good warrior or a dragon hunter trap saved my life a few times

master jedi david