shouldn't traps be 900 range?
yes, traps should be 900 range with trait. I also honestly think, that they should get less and the same CD all over. Similar to thiefs Venom skills.
I dont care if they make all traps 20sec CD. Aslong as they are ALL the same.
Would also love to have an elite trap with some decent fuction on it, like torment, confusion and blind.
Currently @ some T1 server in EU
yes, traps should be 900 range with trait. I also honestly think, that they should get less and the same CD all over. Similar to thiefs Venom skills.
I dont care if they make all traps 20sec CD. Aslong as they are ALL the same.
Would also love to have an elite trap with some decent fuction on it, like torment, confusion and blind.
Torment is over rated, give us a trap that is similar to well of suffering and does raw damage. Conditions are too easy to cleanse in zergs making the majority of our traps damage negated.
It is not what you do, but how and why you do it that counts.