spiders ruined by their own skill

spiders ruined by their own skill

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Posted by: Holland.9351

Holland.9351

The skill “Poison Gas” on spiders makes them almost worthless. Spiders often use it to initate combat with, causing them to stand still for 1.5 seconds and then missing their target by a longshot, simply because the target was moving. And that while spiders have a great 3 second immobilize skill and a trait to cause cripple on their F2 attack. Instead of making the target less mobile, poison gas causes the spider to become immobile and useless.

Please allow me to disable the skill completely from the pet menu.

spiders ruined by their own skill

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Posted by: ImagoX.4718

ImagoX.4718

I use spiders in big dynamic events and in dungeons. They’re great for those huge, hard-hitting mobs that get locked down by Warriors and Guardians – when they stop to pummel the heavy armor-wearer, my pet can keep up my DPS and even set up short combo fields, all from range . Compare that to almost ALL my melee pets, which I usually park beside me in Passive (particularly in dungeons) just so I can access their F2 abilities when they’re off cool-down. If I don’t, my poor pet spends half the fight limping around with an empty health bar, completely useless.

spiders ruined by their own skill

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Posted by: Dahkeus.8243

Dahkeus.8243

Eh, it’s a small annoyance, but it’s also handy. When I farm DEs, I tend to take a spider as my secondary pet because of the AoE poison. Of course, I take a Carrion Devourer as primary because I can do the same thing with an F2 ability that takes almost no cast time.

spiders ruined by their own skill

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Posted by: Durzlla.6295

Durzlla.6295

Spiders are one of the stronger pets… If you’re in a group, or are a Melee ranger, that gas will hit and wreck that enemy group, and it’s pretty smart about hitting mob that are running around with the immob instead of using it on a stationary mob (which is how they are when you engage)

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

spiders ruined by their own skill

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Posted by: Dahkeus.8243

Dahkeus.8243

Eh, I don’t think poison will ever “wreck” anything, but yea, their AI with the immobilize is good.

spiders ruined by their own skill

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Posted by: Durzlla.6295

Durzlla.6295

Eh, I don’t think poison will ever “wreck” anything, but yea, their AI with the immobilize is good.

Lol I was thinking more of the weakness I apply to them with swoop+ poison maiming their healing capabilities, but yeah it won’t do raw damage but the side effects will make them sorry.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

spiders ruined by their own skill

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Posted by: nldixon.8514

nldixon.8514

Eh, I don’t think poison will ever “wreck” anything, but yea, their AI with the immobilize is good.

Lol I was thinking more of the weakness I apply to them with swoop+ poison maiming their healing capabilities, but yeah it won’t do raw damage but the side effects will make them sorry.

This is part of the reason I occasionally use black bears. The AoE weakness is pretty awesome, especially in W3 and dungeons. It’s hard for me to not run double canines in PvP though.

I’ve had pretty good success with spiders, especially if you take Intimidation Training. The four second cripple actually makes has a pretty big impact.