spirits would add build diversity
By fix you mean ‘buff’. Buffed or not ive no interest in using spirits.
Thereon Avenrise – former [Noes] Officer – Piken Square (EU)
Retired and living in a shack. Relaxing!
Retired and living in a shack. Relaxing!
Me neither, all I really want for christmas is a sword root fix.
Ayana Wenona (Ranger) | Doctor Skorn (Necro) | Electra Lux (Elementalist)
Scarlett Daguer (Thief) | Gritt Bloodstone (Warrior) | Sirius Zand (Guardian)
- Whiteside Ridge [EU] -
Scarlett Daguer (Thief) | Gritt Bloodstone (Warrior) | Sirius Zand (Guardian)
- Whiteside Ridge [EU] -
I still wanna see spirits like they were in GW1, very large effect that give a passive effect (a boon or condi in GW2) to either allies/enemies in the area, then make their passive a large aoe effect for allies/enemies in the area.
Aka just make them more like the elite (although not as durable) and up their radius to be the distance mes can tell via portal.
They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna
As their mother, I have to grant them their wish. – Forever Fyonna
spirits need to be invulnerable.
spirits need to be invulnerable.
No, then their passive effects would have to be as kittenty as warrior banners
They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna
As their mother, I have to grant them their wish. – Forever Fyonna