(edited by Girion.5483)
[suggestion] Improving Nature Magic
Hunter Calls apply blind should be baseline..
I remembered during GW2 beta it does causes blind. For whatever reason, they removed it, and make the skill very lackluster, more like a filler skill.
Ok, how about Hunters Call applies a 1 second blind with every strike?
… and I agree, I#d probably add a single 6s blind to the base skill. Any other ideas on what to do with Windborne Notes?
Nothing much that can be done with Windborne Notes. If anything, could work in an AOE condition with Hunter’s Call. I know others have suggested to add “x” condition to the bird swarm of Hunter’s Call (check other threads), but I feel that should be baseline to the skill.
Since Rangers have some new traits focused on weakness, I believe if Windborne Notes added an AOE weakness to Hunter’s Call on use, it would provide better utility, possibly forcing a single target to waste a dodge during the bird swarm while lowering the damage output and endurance regeneration of the target and surrounding foes. In PvE, it would serve to reduce high mob damage.
Adds a bit of use for both modes while adding some defense to a plain and rather offensive warhorn skill. Tack on Protective Ward, Wilting Strike, and possibly a Black Bear and there’s a 100% weakness Ranger somewhere in there.
Will update once Path of Fire releases.
(edited by Wondrouswall.7169)