sword-torch build
Well, if you are running dungeons with an elementalist, then having a sword + axe off hand and torch as another off hand is the way to go. Berserker stats of course.
ok ty for the reply
Okay, this is strictly speaking for dungeons.
If you are pugging, this is more recommended than the standard 4/5/0/5/0 build, as is any higher personal dps build vs trying to apply modifiers to pugs who may be bringing crappy base DPS in the first place.
Always pack a warhorn for prestacking might/skips and GS for max melee damage/skip. LB is optional depending on your personal skill level and content knowledge.
Use your torch for prestacking might if an external fire field isn’t provided in the party. Torch #5, blast with WH #5 and switch back to Torch if your team can provide Fury throughout the rest of the encounter. If the party needs your warhorn for Fury uptime then you should never swap it out for torch or axe offhand.
So your options are S/Axe + S/Torch, or S/Axe + S/Wh and of course the encounters where you need 2 handers.
Your typical damage rotation with Torch & Axe will be Torch #4 while running to get in melee range or luring, Torch #5, Swap, Axe #4, Jaguar F2, Sic ’EM +QZ, auto-attacks,Axe #4 on cooldown, swap then repeat with Torch #5. Same thing for axe and warhorn offhands, but you must also mind timing your WH #5 with external fields if there are any.