“We feel like rangers also currently have too much endurance regeneration through traits.”
I absolutely cannot and do not agree with this statement made by Anet.
Ranger endurance is a basic and key factor in ranger survivability.
Rangers:
- Primal Reflexes (Skirmishing Adept Major)
- Natural Vigor (does not stack with vigor Wilderness Survival Adept Minor)
- Vigorous Renewal (Wilderness Survival Adept Major)
- Vigorous Training (Beast Mastery Master Major)
- Lightning Reflexes (Utility Skill)
Okay, so we have access to a decent amount of Vigor right? So, it would seem from just glancing at it; however, this is quite as true as it first seems.
All the traits are quite spread out requiring trait point sacrifices to obtain and Natural Vigor does NOT stack with the vigor buff!
Factor in that a potentially large boost in our damage which tends to be much needed comes from having full endurance (remember this means 10 less points for other trait lines and potential vigor too) and that utilizing evades is a rangers main source of survival and Rangers become very, very dependent on endurance to function.
You also can’t just go about spamming something like Lightning Reflexes considering it’s a skill heavily relied upon for the stun break more so than the vigor (the vigor is definitely nice, but if you use it just for the vigor then a ranger is most likely out a stun break for 32-40 seconds which can be a very, very painfully long time). Even if you run with Signet of Renewal for an extra stun break; it’s in a similar, but somewhat reversed situation as LR (saving it for condi removal, rather than the stun break; which is still a nice option to have on it as it makes you think “do I use it here, or do I save it and use it there?”).
What if you run with the highly evasive sword (plus the possible dagger)? Yes, you can rely on the evades from the sword and dagger, but citing this as an excuse to nerf Ranger endurance regen is still countered by the fact that it’s arguing that Rangers’ be forced to acknowledge the Sword’s superiority over the other weapons even more so now than before. It’s an argument that kills build diversity.
It’s similar with the fact that we have other trait lines with vigor options: but do we sacrifice too much build diversity, pigeon holing players into specs? Wouldn’t this be counter productive to the other buffs that are aimed at creating diversity and just leaving the rangers not moving forward but sideways balance wise?
Sure, we have access to a good amount of vigor, but it’s something that is very heavily relied upon by the Ranger class and can be very situational. In fact I don’t think it would be too far off the mark to say that Endurance is just as much part of the “Ranger Mechanic” as pets are, if not more so at this point in time.
I really hope that Anet gets a chance to look into this topic in much more depth as I believe that nerfing Natural Vigor and the whole idea that Ranger’s have “too much endurance regeneration through traits” is a flawed argument.
If anything I think that Natural Vigor could be changed to the Grandmaster Minor trait (25) and Peak Strength could be shifted down to either Adept or Master and a trait change such as this would prove more balancing than a direct nerf to NV.
I would like to know other players thoughts on this too.